Beispiel #1
0
        public Wall(int mapWidth, int mapHeight)
        {
            wallList = new List <Figure>();

            HorizontalLine upline    = new HorizontalLine(0, mapWidth - 2, 0, '+');
            HorizontalLine downline  = new HorizontalLine(0, mapWidth - 2, mapHeight - 1, '+');
            VerticalLine   leftline  = new VerticalLine(0, mapHeight - 1, 0, '+');
            VerticalLine   rightLine = new VerticalLine(0, mapHeight - 1, mapWidth - 2, '+');

            wallList.Add(upline);
            wallList.Add(downline);
            wallList.Add(leftline);
            wallList.Add(rightLine);
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            Console.SetWindowSize(80, 25);
            Console.SetBufferSize(80, 25);

            //Отрисовка рамочки
            HorizontalLine upLine    = new HorizontalLine(0, 78, 0, '+');
            HorizontalLine downLine  = new HorizontalLine(0, 78, 24, '+');
            VerticalLine   leftLine  = new VerticalLine(0, 0, 24, '+');
            VerticalLine   rightLine = new VerticalLine(78, 0, 24, '+');

            upLine.Draw();
            downLine.Draw();
            leftLine.Draw();
            rightLine.Draw();

            // отрисовка точек
            Point p     = new Point(4, 5, '*');
            Snake snake = new Snake(p, 4, Direction.RIGHT);

            snake.Draw();

            //Создание еды
            FoodCreator foodCreator = new FoodCreator(80, 25, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }

                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }
        }