Beispiel #1
0
        static void Main(string[] args)
        {
            int i;
            RandomNumberGenerator rnd = new RandomNumberGenerator(1);

            //Console.Write("Number of items: ");
            //int n = int.Parse(Console.ReadLine());
            //Console.Write("Knapsack capacity: ");
            //int c = int.Parse(Console.ReadLine());

            int n = rnd.nextInt(5, 29);
            int c = rnd.nextInt(15, 49);

            Console.WriteLine("Number: " + n + "\tCapacity: " + c);

            int[]  v        = new int[n];  // values
            int[]  w        = new int[n];  // weights
            bool[] knapsack = new bool[n]; // 0, 1
            Item[] objects  = new Item[n];

            //for (i = 0; i < n; ++i)
            //{
            //     Console.WriteLine("Put value of item " + i + ":");
            //     int value = int.Parse(Console.ReadLine());
            //     Console.WriteLine("Put weight of item " + i + ":");
            //     int weight = int.Parse(Console.ReadLine());
            //     objects[i] = new Item(weight, value);
            //}

            Console.WriteLine("\tvalues\tweight");

            for (i = 0; i < n; ++i)
            {
                int value  = rnd.nextInt(1, 29);
                int weight = rnd.nextInt(1, 29);
                objects[i] = new Item(weight, value);
                Console.WriteLine("\t" + value + "\t" + weight);
            }

            var kp = new Knapsack();

            knapsack = kp.Greedy(objects, n, c);
            Console.Write("Items in knapsack:\n\tvalue\tweight\n");
            for (i = 0; i < n; i++)
            {
                if (knapsack[i] == true)
                {
                    Console.WriteLine("\t" + objects[i].value + "\t" + objects[i].weight);
                }
            }
            Console.ReadLine();
        }
Beispiel #2
0
        public static bool[] Generate(int n, int c, ref Item[] objects)
        {
            RandomNumberGenerator rnd = new RandomNumberGenerator(1);

            int[]  v        = new int[n];  // values
            int[]  w        = new int[n];  // weights
            bool[] knapsack = new bool[n]; // 0, 1
            objects = new Item[n];
            for (int i = 0; i < n; ++i)
            {
                int value  = rnd.nextInt(1, 29);
                int weight = rnd.nextInt(1, 29);
                objects[i] = new Item(weight, value);
            }

            var kp = new Knapsack();

            knapsack = kp.Greedy(objects, n, c);
            return(knapsack);
        }