Beispiel #1
0
        /// <summary>
        /// Used by the editor factory to create an editor instance. the environment first determines the
        /// editor factory with the highest priority for opening the file and then calls
        /// IVsEditorFactory.CreateEditorInstance. If the environment is unable to instantiate the document data
        /// in that editor, it will find the editor with the next highest priority and attempt to so that same
        /// thing.
        /// NOTE: The priority of our editor is 32 as mentioned in the attributes on the package class.
        ///
        /// Since our editor supports opening only a single view for an instance of the document data, if we
        /// are requested to open document data that is already instantiated in another editor, or even our
        /// editor, we return a value VS_E_INCOMPATIBLEDOCDATA.
        /// </summary>
        /// <param name="grfCreateDoc">Flags determining when to create the editor. Only open and silent flags
        /// are valid
        /// </param>
        /// <param name="pszMkDocument">path to the file to be opened</param>
        /// <param name="pszPhysicalView">name of the physical view</param>
        /// <param name="pvHier">pointer to the IVsHierarchy interface</param>
        /// <param name="itemid">Item identifier of this editor instance</param>
        /// <param name="punkDocDataExisting">This parameter is used to determine if a document buffer
        /// (DocData object) has already been created
        /// </param>
        /// <param name="ppunkDocView">Pointer to the IUnknown interface for the DocView object</param>
        /// <param name="ppunkDocData">Pointer to the IUnknown interface for the DocData object</param>
        /// <param name="pbstrEditorCaption">Caption mentioned by the editor for the doc window</param>
        /// <param name="pguidCmdUI">the Command UI Guid. Any UI element that is visible in the editor has
        /// to use this GUID. This is specified in the .vsct file
        /// </param>
        /// <param name="pgrfCDW">Flags for CreateDocumentWindow</param>
        /// <returns></returns>
        public int CreateEditorInstance(uint grfCreateDoc, string pszMkDocument, string pszPhysicalView, IVsHierarchy pvHier, uint itemid, IntPtr punkDocDataExisting, out IntPtr ppunkDocView, out IntPtr ppunkDocData, out string pbstrEditorCaption, out Guid pguidCmdUI, out int pgrfCDW)
        {
            // Initialize to null
            ppunkDocView       = IntPtr.Zero;
            ppunkDocData       = IntPtr.Zero;
            pguidCmdUI         = GuidList.ConfigModuleEditorFactory;
            pgrfCDW            = 0;
            pbstrEditorCaption = null;

            // Validate inputs
            if ((grfCreateDoc & (VSConstants.CEF_OPENFILE | VSConstants.CEF_SILENT)) == 0)
            {
                return(VSConstants.E_INVALIDARG);
            }
            if (punkDocDataExisting != IntPtr.Zero)
            {
                return(VSConstants.VS_E_INCOMPATIBLEDOCDATA);
            }

            // Create the Document (editor)
            ConfigModuleEditorPane editor = new ConfigModuleEditorPane();

            ppunkDocView       = Marshal.GetIUnknownForObject(editor);
            ppunkDocData       = Marshal.GetIUnknownForObject(editor);
            pbstrEditorCaption = "";

            return(VSConstants.S_OK);
        }
        /// <summary>
        /// Used by the editor factory to create an editor instance. the environment first determines the 
        /// editor factory with the highest priority for opening the file and then calls 
        /// IVsEditorFactory.CreateEditorInstance. If the environment is unable to instantiate the document data 
        /// in that editor, it will find the editor with the next highest priority and attempt to so that same 
        /// thing. 
        /// NOTE: The priority of our editor is 32 as mentioned in the attributes on the package class.
        /// 
        /// Since our editor supports opening only a single view for an instance of the document data, if we 
        /// are requested to open document data that is already instantiated in another editor, or even our 
        /// editor, we return a value VS_E_INCOMPATIBLEDOCDATA.
        /// </summary>
        /// <param name="grfCreateDoc">Flags determining when to create the editor. Only open and silent flags 
        /// are valid
        /// </param>
        /// <param name="pszMkDocument">path to the file to be opened</param>
        /// <param name="pszPhysicalView">name of the physical view</param>
        /// <param name="pvHier">pointer to the IVsHierarchy interface</param>
        /// <param name="itemid">Item identifier of this editor instance</param>
        /// <param name="punkDocDataExisting">This parameter is used to determine if a document buffer 
        /// (DocData object) has already been created
        /// </param>
        /// <param name="ppunkDocView">Pointer to the IUnknown interface for the DocView object</param>
        /// <param name="ppunkDocData">Pointer to the IUnknown interface for the DocData object</param>
        /// <param name="pbstrEditorCaption">Caption mentioned by the editor for the doc window</param>
        /// <param name="pguidCmdUI">the Command UI Guid. Any UI element that is visible in the editor has 
        /// to use this GUID. This is specified in the .vsct file
        /// </param>
        /// <param name="pgrfCDW">Flags for CreateDocumentWindow</param>
        /// <returns></returns>
        public int CreateEditorInstance(uint grfCreateDoc, string pszMkDocument, string pszPhysicalView, IVsHierarchy pvHier, uint itemid, IntPtr punkDocDataExisting, out IntPtr ppunkDocView, out IntPtr ppunkDocData, out string pbstrEditorCaption, out Guid pguidCmdUI, out int pgrfCDW)
        {
            // Initialize to null
            ppunkDocView = IntPtr.Zero;
            ppunkDocData = IntPtr.Zero;
            pguidCmdUI = GuidList.ConfigModuleEditorFactory;
            pgrfCDW = 0;
            pbstrEditorCaption = null;

            // Validate inputs
            if ((grfCreateDoc & (VSConstants.CEF_OPENFILE | VSConstants.CEF_SILENT)) == 0)
            {
                return VSConstants.E_INVALIDARG;
            }
            if (punkDocDataExisting != IntPtr.Zero)
            {
                return VSConstants.VS_E_INCOMPATIBLEDOCDATA;
            }

            // Create the Document (editor)
            ConfigModuleEditorPane editor = new ConfigModuleEditorPane();
            ppunkDocView = Marshal.GetIUnknownForObject(editor);
            ppunkDocData = Marshal.GetIUnknownForObject(editor);
            pbstrEditorCaption = "";

            return VSConstants.S_OK;
        }