public static void line3(int x0, int y0, int x1, int y1, Image2D image, ColorRGB color)
        {
            bool steep = false;

            if (Math.Abs(x0 - x1) < Math.Abs(y0 - y1))
            {
                swap(ref x0, ref y0);
                swap(ref x1, ref y1);
                steep = true;
            }

            if (x0 > x1)
            {
                swap(ref x0, ref x1);
                swap(ref y0, ref y1);
            }

            for (int x = x0; x <= x1; x++)
            {
                float t = (x - x0) / (float)(x1 - x0);
                int   y = Convert.ToInt32(y0 * (1 - t) + y1 * t);
                if (steep)
                {
                    image.setPixel(y, x, color);
                }
                else
                {
                    image.setPixel(x, y, color);
                }
            }
        }
        public static void rawTriangleWithZBuffer(Polygon polygon, Image2D image2D, ColorRGB colorRgb, ZBuffer zBuffer)
        {
            int xMin = Math.Min(Math.Min(polygon[0].X, polygon[1].X), polygon[2].X) < 0
                ? 0
                : Math.Min(Math.Min(polygon[0].X, polygon[1].X), polygon[2].X);
            int xMax = Math.Max(Math.Max(polygon[0].X, polygon[1].X), polygon[2].X) > image2D.Width
                ? image2D.Width
                : Math.Max(Math.Max(polygon[0].X, polygon[1].X), polygon[2].X);
            int yMin = Math.Min(Math.Min(polygon[0].Y, polygon[1].Y), polygon[2].Y) < 0
                ? 0
                : Math.Min(Math.Min(polygon[0].Y, polygon[1].Y), polygon[2].Y);
            int yMax = Math.Max(Math.Max(polygon[0].Y, polygon[1].Y), polygon[2].Y) > image2D.Height
                ? image2D.Height
                : Math.Max(Math.Max(polygon[0].Y, polygon[1].Y), polygon[2].Y);
            BarycentricPoint barycentricPoint = new BarycentricPoint(polygon);

            for (int x = xMin; x < xMax; x++)
            {
                for (int y = yMin; y < yMax; y++)
                {
                    barycentricPoint.calculateLambds(new Point3D(x, y));
                    if (barycentricPoint.Lambda0 >= 0 && barycentricPoint.Lambda1 >= 0 && barycentricPoint.Lambda2 >= 0)
                    {
                        double z = barycentricPoint.Lambda0 * polygon[0].Z +
                                   barycentricPoint.Lambda1 * polygon[1].Z +
                                   barycentricPoint.Lambda2 * polygon[2].Z;
                        if (z < zBuffer.getZBuffer(x, y))
                        {
                            zBuffer.setZBuffer(x, y, z);
                            image2D.setPixel(x, y, colorRgb);
                        }
                    }
                }
            }
        }
Beispiel #3
0
        private void button2_Click(object sender, EventArgs e)
        {
            int     height     = Convert.ToInt32(textBox1.Text);
            int     widht      = Convert.ToInt32(textBox2.Text);
            Image2D whiteImage = new Image2D(widht, height);

            int[,] white = new int[widht, 255];
            for (int i = 0; i < widht; i++)
            {
                for (int j = 0; j < height; j++)
                {
                    white[i, j] = 255;
                }
            }

            for (int i = 0; i < widht; i++)
            {
                for (int j = 0; j < height; j++)
                {
                    whiteImage.setPixel(i, j, new ColorRGB(white[i, j], white[i, j], white[i, j]));
                }
            }

            Bitmap resultBlackImage = ImageProcessor.Image2DtoBitmap(whiteImage);

            pictureBox1.Image = resultBlackImage;
        }
 public static void line2(int x0, int y0, int x1, int y1, Image2D image, ColorRGB color)
 {
     for (int x = x0; x <= x1; x++)
     {
         float t = (x - x0) / (float)(x1 - x0);
         int   y = Convert.ToInt32(y0 * (1 - t) + y1 * t);
         image.setPixel(x, y, color);
     }
 }
 public static void line1(int x0, int y0, int x1, int y1, Image2D image, ColorRGB color)
 {
     for (float t = 0.0F; t < 1.0F; t += 0.01F)
     {
         int x = Convert.ToInt32(x0 * (1 - t) + x1 * t);
         int y = Convert.ToInt32(y0 * (1 - t) + y1 * t);
         image.setPixel(x, y, color);
     }
 }
        public static void line4(int x0, int y0, int x1, int y1, Image2D image, ColorRGB color)
        {
            bool steep = false;

            if (Math.Abs(x0 - x1) < Math.Abs(y0 - y1))
            {
                swap(ref x0, ref y0);
                swap(ref x1, ref y1);
                steep = true;
            }

            if (x0 > x1)
            {
                swap(ref x0, ref x1);
                swap(ref y0, ref y1);
            }

            int   dx     = x1 - x0;
            int   dy     = y1 - y0;
            float derror = Math.Abs(dy / (float)dx);
            float error  = 0;
            int   y      = y0;

            for (int x = x0; x <= x1; x++)
            {
                if (steep)
                {
                    image.setPixel(y, x, color);
                }
                else
                {
                    image.setPixel(x, y, color);
                }

                error += derror;
                if (error > 0.5)
                {
                    y     += (y1 > y0 ? 1 : -1);
                    error -= 1.0F;
                }
            }
        }
Beispiel #7
0
        private void rawPoints(object sender, EventArgs e)
        {
            Image2D pointsImage = new Image2D(1000, 1000);

            foreach (Point3D temp in points)
            {
                pointsImage.setPixel(temp.X, temp.Y, new ColorRGB(255, 0, 0));
            }

            Bitmap image = ImageProcessor.Image2DtoBitmap(pointsImage);

            pictureBox1.Image = image;
        }
Beispiel #8
0
        private void button3_Click(object sender, EventArgs e)
        {
            int     height   = Convert.ToInt32(textBox1.Text);
            int     widht    = Convert.ToInt32(textBox2.Text);
            Image2D redImage = new Image2D(widht, height);

            for (int i = 0; i < widht; i++)
            {
                for (int j = 0; j < height; j++)
                {
                    redImage.setPixel(i, j, new ColorRGB(255, 0, 0));
                }
            }

            Bitmap resultBlackImage = ImageProcessor.Image2DtoBitmap(redImage);

            pictureBox1.Image = resultBlackImage;
        }
        public static void rawTriangleWithGuruAndZBuffer(Polygon polygon, Image2D image2D, ZBuffer zBuffer)
        {
            int xMin = Math.Min(Math.Min(polygon[0].X, polygon[1].X), polygon[2].X) < 0
                ? 0
                : Math.Min(Math.Min(polygon[0].X, polygon[1].X), polygon[2].X);
            int xMax = Math.Max(Math.Max(polygon[0].X, polygon[1].X), polygon[2].X) > image2D.Width
                ? image2D.Width
                : Math.Max(Math.Max(polygon[0].X, polygon[1].X), polygon[2].X);
            int yMin = Math.Min(Math.Min(polygon[0].Y, polygon[1].Y), polygon[2].Y) < 0
                ? 0
                : Math.Min(Math.Min(polygon[0].Y, polygon[1].Y), polygon[2].Y);
            int yMax = Math.Max(Math.Max(polygon[0].Y, polygon[1].Y), polygon[2].Y) > image2D.Height
                ? image2D.Height
                : Math.Max(Math.Max(polygon[0].Y, polygon[1].Y), polygon[2].Y);
            BarycentricPoint barycentricPoint = new BarycentricPoint(polygon);
            double           l0 = MatrixUtil.cosDirectionEarthNormal(polygon.Norms[0]);
            double           l1 = MatrixUtil.cosDirectionEarthNormal(polygon.Norms[1]);
            double           l2 = MatrixUtil.cosDirectionEarthNormal(polygon.Norms[2]);

            for (int x = xMin; x < xMax; x++)
            {
                for (int y = yMin; y < yMax; y++)
                {
                    barycentricPoint.calculateLambds(new Point3D(x, y));
                    if (barycentricPoint.Lambda0 >= 0 && barycentricPoint.Lambda1 >= 0 && barycentricPoint.Lambda2 >= 0)
                    {
                        double z = barycentricPoint.Lambda0 * polygon[0].Z +
                                   barycentricPoint.Lambda1 * polygon[1].Z +
                                   barycentricPoint.Lambda2 * polygon[2].Z;
                        if (z < zBuffer.getZBuffer(x, y))
                        {
                            int brightness = (int)Math.Abs((255 * (barycentricPoint.Lambda0 * l0 +
                                                                   barycentricPoint.Lambda1 * l1 +
                                                                   barycentricPoint.Lambda2 * l2)));
                            zBuffer.setZBuffer(x, y, z);
                            image2D.setPixel(x, y, new ColorRGB(brightness, brightness, brightness));
                        }
                    }
                }
            }
        }