Beispiel #1
0
 public virtual void SetMusic(SoundEffectInstance music)
 {
     this.music           = (SoundEffectInstance)music;
     this.invincibleMusic = SoundFactory.GetInvincibleSong();
     if (music != null)
     {
         music.Play();
     }
 }
        public void Parse(IEnumerable <XElement> elements)
        {
            foreach (XElement element in elements)
            {
                String b, m;
                b = (string)element.Attribute(GenericParser.backgroundAttr);
                m = (string)element.Attribute(GenericParser.musicAttr);

                if (b.Equals(GenericParser.desert))
                {
                    Background = SpriteFactory.GetDesertBackgroundSprite();
                }

                else if (b.Equals(GenericParser.hospital))
                {
                    Background = SpriteFactory.GetHospitalBackgroundSprite();
                }

                else
                {
                    Background = SpriteFactory.GetDSBackgroundSprite();
                }

                if (m.Equals(GenericParser.desert))
                {
                    Music = SoundFactory.GetDesertSong();
                }

                else if (m.Equals(GenericParser.hospital))
                {
                    Music = SoundFactory.GetHospitalSong();
                }

                else
                {
                    Music = SoundFactory.GetInvincibleSong();
                }
            }
        }