Beispiel #1
0
        public SendProtocol()
        {
            Console.WriteLine("Type path to file you want to send:");
            pathToFile       = Console.ReadLine();
            nameAndExtension = Path.GetFileName(pathToFile) + '.' + Path.GetExtension(pathToFile);
            FileProcesor procesedFile = new FileProcesor(pathToFile);

            packages     = procesedFile.GetPackages();
            numOfPackets = procesedFile.NumOfPacket;
        }
Beispiel #2
0
        public void Main()
        {
            byte[]     data         = new byte[1024];
            IPEndPoint ipep         = new IPEndPoint(IPAddress.Any, 0);
            UdpClient  newsock      = new UdpClient();
            int        stateMachine = 0;


            try
            {
                while (true)
                {
                    switch (stateMachine)
                    {
                    /*
                     * Initialize recive protocol.
                     */
                    case 0:
                        newsock      = InitializeSocket(out ipep);
                        stateMachine = 1;

                        break;

                    /*
                     * Waait to validate connection
                     */
                    case 1:
                        data = newsock.Receive(ref ipep);
                        if (Encoding.ASCII.GetString(data) == "Validate connection")
                        {
                            data = Encoding.ASCII.GetBytes("Validate");
                            newsock.Send(data, data.Length, ipep);
                            stateMachine = 2;
                        }
                        else
                        {
                            Console.WriteLine("Bad UDP communications");
                        }
                        break;

                    /*
                     * Read data information:
                     *  - name and extension
                     *  - number of package
                     * and send confirmation
                     * Creating file procesor
                     */
                    case 2:
                        String nameAndExtension;
                        int    numOfPackages;
                        data             = newsock.Receive(ref ipep);
                        nameAndExtension = Encoding.ASCII.GetString(data);
                        data             = Encoding.ASCII.GetBytes("OK");
                        newsock.Send(data, data.Length, ipep);
                        data          = newsock.Receive(ref ipep);
                        numOfPackages = Int32.Parse(Encoding.ASCII.GetString(data));
                        data          = Encoding.ASCII.GetBytes("OK");
                        newsock.Send(data, data.Length, ipep);

                        fileProcesor = new FileProcesor(nameAndExtension, numOfPackages);

                        stateMachine = 3;
                        break;

                    /*
                     * Sending data protocol
                     */
                    case 3:
                        int NumberSequencer;
                        for (int i = 0; i < fileProcesor.NumOfPacket; i++)
                        {
                            data            = newsock.Receive(ref ipep);
                            NumberSequencer = Int32.Parse(Encoding.ASCII.GetString(data));
                            data            = Encoding.ASCII.GetBytes("OK");
                            newsock.Send(data, data.Length, ipep);

                            data = newsock.Receive(ref ipep);
                            fileProcesor.insertPackage(NumberSequencer, data);
                            data = Encoding.ASCII.GetBytes("OK");
                            newsock.Send(data, data.Length, ipep);
                        }
                        data = newsock.Receive(ref ipep);
                        if (Encoding.ASCII.GetString(data) == "")
                        {
                            stateMachine = 4;
                        }
                        else
                        {
                            Console.WriteLine("Error");
                            stateMachine = 0;
                        }
                        break;

                    case 4:
                        fileProcesor.combineFile(fileProcesor.NumOfPacket);
                        stateMachine = 0;
                        break;
                    }
                }
            }
            catch (Exception e)
            {
                Console.WriteLine("Something went wrong");
                Console.WriteLine(e.Message);
            }
        }