Beispiel #1
0
 // Start is called before the first frame update
 void Start()
 {
     lastSendTime        = new DateTime();
     ClientCommunication = new Communication.CAPI.API();
     ClientCommunication.Initialize();
     ClientCommunication.ReceiveMessage += OnReceive;
     ClientCommunication.ConnectServer(new IPEndPoint(IPAddress.Loopback, port));
 }
Beispiel #2
0
 void InitCommunication()
 {
     //initialize communication
     //communication initialization should be after parameter initialization
     Debug.Log("开始初始化通信");
     clientCommunication = new Communication.CAPI.API();
     //disable communication log
     if (debugLevel == 0)
     {
         Communication.Proto.Constants.Debug = new Communication.Proto.Constants.DebugFunc((_str) => { });
     }
     clientCommunication.Initialize();
     clientCommunication.ReceiveMessage += OnReceive;
     clientCommunication.ConnectServer(new IPEndPoint(IPAddress.Loopback, port));
     Debug.Log("通信初始化完成");
 }