Beispiel #1
0
        public bool TryDoCommand(Players.Player causedBy, string chat, List <string> splits)
        {
            MuteList.Update();
            if (MuteList.MutedMinutes.ContainsKey(causedBy))
            {
                Chat.Send(causedBy, "[muted]");
                return(true);
            }

            if (chat.StartsWith("/"))
            {
                return(false);
            }
            if (PermissionsManager.HasPermission(causedBy, ""))
            {
                String name = causedBy != null ? causedBy.Name : "Server";
                Chat.SendToConnected($"[<color=red>{name}</color>]: {chat}");
            }
            else
            {
                string nameColor = (from s in Colors
                                    where PermissionsManager.HasPermission(causedBy, AntiGrief.MOD_PREFIX + "betterchat.name." + s.Name)
                                    select s.Color).FirstOrDefault();
                string textColor = (from s in Colors
                                    where PermissionsManager.HasPermission(causedBy, AntiGrief.MOD_PREFIX + "betterchat.text." + s.Name)
                                    select s.Color).FirstOrDefault();
                Chat.SendToConnected($"[<color={nameColor}>{causedBy.Name}</color>]: <color={textColor}>{chat}</color>");
            }
            return(true);
        }
Beispiel #2
0
        public bool TryDoCommand(Players.Player causedBy, string chat, List <string> splits)
        {
            MuteList.Update();
            if (MuteList.MutedMinutes.ContainsKey(causedBy.ID))
            {
                Chat.Send(causedBy, "[muted]");
                return(true);
            }

            if (chat.StartsWith("/"))
            {
                return(false);
            }

            Empire empire = Empire.GetEmpire(causedBy);

            if (Imperium.Commands.AutomaticChat.activeTeamChat.Contains(causedBy) && empire != null)
            {
                string name = causedBy.Name;

                foreach (Players.Player plr in empire.GetConnectedPlayers())
                {
                    Chatting.Chat.Send(plr, string.Format("<color=yellow>[{0}][{1}]: {2}</color>", empire.GetRank(causedBy).ToString(), name, chat));
                }

                return(true);
            }

            // figure out chat color group name
            string groupname = null;

            foreach (string s in ChatColors.Colors.Keys)
            {
                if (PermissionsManager.HasPermission(causedBy, AntiGrief.MOD_PREFIX + "betterchat." + s))
                {
                    groupname = s;
                    break;
                }
            }
            if (string.IsNullOrEmpty(groupname))
            {
                if (empire != null && !empire.tag.Equals(""))
                {
                    Chat.SendToConnected(causedBy.Name + "[<color=green>" + empire.tag + "</color>]> " + chat);
                }
                else
                {
                    Chat.SendToConnected(causedBy.Name + "> " + chat);
                }
                return(true);
            }
            ChatColorSpecification spec = ChatColors.Colors[groupname];

            // rank prefix
            string fulltext = "";

            if (!string.IsNullOrEmpty(spec.Prefix))
            {
                if (!string.IsNullOrEmpty(spec.PrefixColor))
                {
                    fulltext = $"[<color={spec.PrefixColor}>{spec.Prefix}</color>]";
                }
                else
                {
                    fulltext = $"[{spec.Prefix}]";
                }
            }

            // name
            if (!string.IsNullOrEmpty(spec.Name))
            {
                fulltext += $"<color={spec.Name}>{causedBy.Name}</color>";
            }
            else
            {
                fulltext += causedBy.Name;
            }

            // roleplay marker
            if (RoleplayManager.IsRoleplaying(causedBy))
            {
                fulltext += $"<color={spec.RpMarker}>[RP]</color>";
            }

            if (empire != null && !empire.tag.Equals(""))
            {
                fulltext += $"[<color=green>" + empire.tag + "</color>]";
            }

            // text
            fulltext += "> ";
            if (!string.IsNullOrEmpty(spec.Text))
            {
                fulltext += $"<color={spec.Text}>{chat}</color>";
            }
            else
            {
                fulltext += chat;
            }

            Chat.SendToConnected(fulltext);
            return(true);
        }