This class imports the joint structure of the model. If no joints are found there will be still one root joint with Identity transformation added to the model's joint collection.
Inheritance: IColladaImporter
        public static void Init(TestContext context)
        {
            // Loads COLLADA document for testing
            XmlDocument apcDocument = TestBase.LoadDocument("APC_animation.DAE");

            SkeletonImporter importer = new SkeletonImporter();
            importer.Import(apcDocument.DocumentElement, apcModel);
        }
        public static void Init(TestContext context)
        {
            // Loads COLLADA document for testing
            XmlDocument apcDocument = TestBase.LoadDocument("APC_animation.DAE");
            XmlDocument boxDocument = TestBase.LoadDocument("vertex-painted-box.dae");

            // Geometry Importer needs skeleton data (joints) for joint weight & index streams
            SkeletonImporter skeletonImporter = new SkeletonImporter();
            skeletonImporter.Import(apcDocument.DocumentElement, apcModel);
            skeletonImporter.Import(boxDocument.DocumentElement, boxModel);

            // Import actual geometry
            GeometryImporter importer = new GeometryImporter();
            importer.Import(apcDocument.DocumentElement, apcModel);
            importer.Import(boxDocument.DocumentElement, boxModel);
        }