Beispiel #1
0
        private void OnTreadDownloadData(ref DownloadData downloadInfo)
        {
            this.m_download_state = true;
            ProgressEventProxyUpdate pro_event_proxy = new ProgressEventProxyUpdate();

            pro_event_proxy.DataCompleteMethod = new Action <MemoryLoadCallbackFunc, DownloadDataCompletedEventArgs>(this.DownloadDataCompleted);
            pro_event_proxy.CallBack           = downloadInfo.callback;
            using (WebClient client = new WebClient())
            {
                client.DownloadDataCompleted += pro_event_proxy.DownloadDataCompleted;
                try
                {
                    client.DownloadDataAsync(new Uri(downloadInfo.memory_quest.RelativePath));
                }
                catch (Exception ex)
                {
                    Debug.LogError(ex.Message);
                }
                LogMgr.Log("Thread Download:{0}", downloadInfo.memory_quest.RelativePath);
            }
        }
Beispiel #2
0
        private IEnumerator LoadToMemoryAsyncImpl(MemoryQuest memory_quest, MemoryLoadCallbackFunc callback)
        {
            bool openDownloadLog = AppConst.OpenDownloadLog;

            if (openDownloadLog)
            {
                LogMgr.Log("update file, url:{0},", memory_quest.RelativePath);
            }
            bool useUpdateNewMode = AppConst.UseUpdateNewMode;

            if (useUpdateNewMode)
            {
                UnityWebRequest webRequest = UnityWebRequest.Get(memory_quest.RelativePath);
                memory_quest.request = webRequest;
                webRequest.timeout   = memory_quest.timeout;
                yield return(webRequest.SendWebRequest());

                bool flag = webRequest.isNetworkError || webRequest.isHttpError || webRequest.downloadHandler == null || webRequest.downloadHandler.data == null;
                if (flag)
                {
                    LogMgr.Log("res request error occurr, res url:{0}, error:{1}, responseCode:{2}, downloadProgress:{3},isNetworkError:{4}, isHttpError:{5}",
                               memory_quest.RelativePath,
                               webRequest.error,
                               webRequest.responseCode,
                               webRequest.downloadProgress,
                               webRequest.isNetworkError,
                               webRequest.isHttpError
                               );
                    callback(false, null);
                }
                else
                {
                    callback(true, webRequest.downloadHandler.data);
                }
                bool useDeleteRequestMode = AppConst.UseDeleteRequestMode;
                if (useDeleteRequestMode)
                {
                    UnityWebRequest.Delete(memory_quest.RelativePath);
                }
                webRequest.Dispose();
                webRequest = null;
                webRequest = null;
            }
            else
            {
                bool useUpdatOriModeReal = AppConst.UseUpdatOriModeReal;
                if (useUpdatOriModeReal)
                {
                    ProgressEventProxyUpdate pro_event_proxy = new ProgressEventProxyUpdate();
                    pro_event_proxy.FileCompleteMethod = new Action <MemoryLoadCallbackFunc, AsyncCompletedEventArgs>(this.DownloadFileCompleted);
                    pro_event_proxy.CallBack           = callback;
                    WebClient client = new WebClient();
                    client.DownloadFileCompleted += pro_event_proxy.DownloadFileCompleted;
                    string save_path = memory_quest.save_path;
                    client.DownloadFileAsync(new Uri(memory_quest.RelativePath), save_path);
                    pro_event_proxy = null;
                    client          = null;
                    save_path       = null;
                }
                else
                {
                    WWW www = new WWW(memory_quest.RelativePath);
                    memory_quest.Www = www;
                    yield return(www);

                    bool flag3 = !string.IsNullOrEmpty(www.error) || www.bytes == null;
                    if (flag3)
                    {
                        LogMgr.Log("res request error occurr, res url:{0}, error:{1}", memory_quest.RelativePath, www.error);
                        callback(false, null);
                    }
                    else
                    {
                        byte[] bytes = www.bytes;
                        callback(true, bytes);
                        bytes = null;
                    }
                    www.Dispose();
                    www = null;
                    www = null;
                }
            }
            yield break;
        }