public double GetLengthSq() { return(Line2D.GetLengthSq(v2.x - v1.x, v2.y - v1.y)); }
public float GetLengthSq() { return(Line2D.GetLengthSq(v2.x - v1.x, v2.y - v1.y)); }
public double GetLengthSq() { return(Line2D.GetLengthSq(v2.x - v1.x, v2.y - v1.y)); }
public float GetLengthSq() { return(Line2D.GetLengthSq(v2.x - v1.x, v2.y - v1.y)); }