Beispiel #1
0
 protected override void InitializeOnData() {
     base.InitializeOnData();
     InitializePrimaryCollider();
     InitializeObstacleZone();
     D.AssertEqual(Data.Category, category);
     ParentSystem = gameObject.GetSingleComponentInParents<SystemItem>();
     _detectionHandler = new DetectionHandler(this);
 }
 protected override void InitializeOnData() {
     base.InitializeOnData();
     InitializePrimaryCollider();
     InitializeObstacleZone();
     _detectionHandler = new DetectionHandler(this);
 }
 protected override void InitializeOnData() {
     base.InitializeOnData();
     InitializePrimaryCollider();
     InitializePrimaryRigidbody();
     AttachEquipment();
     _detectionHandler = new DetectionHandler(this);
 }