public CCBSetSpriteFrameState(CCBSetSpriteFrame action, CCNode target)
     : base(action, target)
 {
     SpriteFrame = action.SpriteFrame;
 }
		public CCBSetSpriteFrameState(CCBSetSpriteFrame action, CCNode target)
			: base(action, target)
		{
			SpriteFrame = action.SpriteFrame;
		}