Beispiel #1
0
 private void broadcast(Channel channel, ChannelData channelData)
 {
     foreach (Client client in channel.listeners) {
         if (client.udpAddress != null)
         {
             sendMessage(client.udpAddress, channelData);
         }
         else {
             log.Debug("No address for: " + client);
         }
     }
 }
Beispiel #2
0
 public override void handleClient(Object client)
 {
     base.handleClient(client);
     TcpClient tcpClient = (TcpClient)client;
     Message message = receiveMessage(tcpClient);
     string userName = message.user;
     log.Info("Received message: " + message.GetType().Name + " from: " + message.user);
     Client requestClient = clients.findClient(message.user);
     if (message is JoinServer) {
         if (requestClient == null)
         {
             requestClient = new Client(message.user);
             clients.Add(requestClient);
         }
         else {
             log.Info("Client with name: " + requestClient.name + " already exists");
         }
         currentUserList();
         log.Info(requestClient + " has joined the server");
     }
     else if (message is LeaveServer) {
         eraseUser(requestClient);
         currentUserList();
         log.Info(requestClient + " has left the server");
     }
     else if (message is StartChannel) {
         StartChannel startChannel = (StartChannel)message;
         string channelName = startChannel.channelName;
         channels[channelName] = new Channel(channelName);
         log.Info("Starting channel: " + channelName + " by: " + requestClient);
     }
     else if (message is JoinChannel) {
         JoinChannel joinChannel = (JoinChannel)message;
         string channelName = joinChannel.channelName;
         channels[channelName].listeners.Add(requestClient);
         log.Info("Join channel: " + channelName + " by: " + requestClient);
     }
     else if (message is LeaveChannel) {
         LeaveChannel leaveChannel = (LeaveChannel)message;
         string channelName = leaveChannel.channelName;
         channels[channelName].listeners.Remove(requestClient);
         log.Info("Join channel: " + channelName + " by: " + requestClient);
     }
     else if (message is RequestChannelList) {
         ChannelList channelList = new ChannelList();
         channelList.channelList = channels.Keys.ToArray();
         sendMessage(tcpClient, channelList);
         log.Info("Answering channel list");
     }
     tcpClient.Close();
 }