Beispiel #1
0
        public static void TestRotateFrom()
        {
            Quaternion       quatStart = Quaternion.Euler(10.0f, 20.0f, 30.0f);
            Quaternion       quatEnd   = Quaternion.Euler(30.0f, 20.0f, 10.0f);
            Quaternion       quatVal   = quatStart;
            Ref <Quaternion> quatRef   = new Ref <Quaternion>(
                () => quatVal,
                t => quatVal = t
                );

            CommandQueue queue = new CommandQueue();

            queue.Enqueue(
                Commands.Repeat(2,
                                Commands.Sequence(
                                    Commands.RotateFrom(quatRef, quatEnd, 1.0),
                                    Commands.WaitForFrames(1)
                                    )
                                )
                );

            queue.Update(0.5);
            AreEqual(quatVal, Quaternion.Slerp(quatEnd, quatStart, 0.5f), 0.000001f);

            quatVal = Quaternion.identity;
            queue.Update(0.5);
            AreEqual(quatVal, quatStart, 0.000001f);
            queue.Update(0.0);
            queue.Update(0.5);
            AreEqual(quatVal, Quaternion.Slerp(quatEnd, quatStart, 0.5f), 0.000001f);

            // Make sure the rotation ends in the correct position when given a complex easing function.
            queue = new CommandQueue();

            quatVal = quatStart;
            queue.Enqueue(
                Commands.RotateFrom(quatRef, quatEnd, 1f, Ease.OutElastic())
                );

            while (!queue.Update(1 / 30f))
            {
            }

            AreEqual(quatVal, quatStart, 0.001f);
        }
Beispiel #2
0
        public static void TestRotateBy()
        {
            Quaternion       quatStart  = Quaternion.Euler(10.0f, 20.0f, 30.0f);
            Quaternion       quatOffset = Quaternion.Euler(30.0f, 20.0f, 10.0f);
            Quaternion       quatVal    = quatStart;
            Ref <Quaternion> quatRef    = new Ref <Quaternion>(
                () => quatVal,
                t => quatVal = t
                );

            CommandQueue queue = new CommandQueue();

            queue.Enqueue(
                Cmd.Repeat(2,
                           Cmd.RotateBy(quatRef, quatOffset, 1.0)
                           )
                );

            queue.Update(0.5f);
            AreEqual(quatVal, Quaternion.Slerp(quatStart, quatStart * quatOffset, 0.5f), 0.000001f);

            quatVal = Quaternion.identity;
            queue.Update(0.5f);
            AreEqual(quatVal, Quaternion.Slerp(Quaternion.identity, quatOffset, 0.5f), 0.000001f);
            queue.Update(0.5f);
            AreEqual(quatVal, quatOffset, 0.001f);
            queue.Update(0.5f);
            AreEqual(quatVal, quatOffset * Quaternion.Slerp(Quaternion.identity, quatOffset, 0.5f), 0.000001f);

            queue = new CommandQueue();

            // Make sure the rotation ends in the correct position when given a complex easing function.
            quatVal = Quaternion.identity;
            queue.Enqueue(
                Cmd.RotateBy(quatRef, quatOffset, 1f, Ease.OutElastic())
                );

            while (!queue.Update(1 / 30f))
            {
            }

            AreEqual(quatVal, quatOffset, 0.001f);
        }
Beispiel #3
0
        public static void TestEaseValid()
        {
            // Test easing identity, f(0) = 0, f(1) = 1.
            bool threwException = false;

            try { Ease.CeilStep(0); } catch (ArgumentOutOfRangeException) { threwException = true; }
            Assert.IsTrue(threwException, "CeilStep input 0 invalid.");
            Assert.AreEqual(Ease.CeilStep(5)(0.0f), 0.0f, 0.001f, "CeilStep");
            Assert.AreEqual(Ease.CeilStep(5)(1.0f), 1.0f, 0.001f, "CeilStep");
            Assert.AreEqual(Ease.CeilStep(1)(0.0f), 0.0f, 0.001f, "CeilStep");
            Assert.AreEqual(Ease.CeilStep(1)(1.0f), 1.0f, 0.001f, "CeilStep");

            threwException = false;
            try { Ease.FloorStep(0); } catch (ArgumentOutOfRangeException) { threwException = true; }
            Assert.IsTrue(threwException, "FloorStep input 0 invalid.");
            Assert.AreEqual(Ease.FloorStep(5)(0.0f), 0.0f, 0.001f, "FloorStep");
            Assert.AreEqual(Ease.FloorStep(5)(1.0f), 1.0f, 0.001f, "FloorStep");
            Assert.AreEqual(Ease.FloorStep(1)(0.0f), 0.0f, 0.001f, "FloorStep");
            Assert.AreEqual(Ease.FloorStep(1)(1.0f), 1.0f, 0.001f, "FloorStep");

            threwException = false;
            try { Ease.RoundStep(0); } catch (ArgumentOutOfRangeException) { threwException = true; }
            Assert.IsTrue(threwException, "RoundStep input 0 invalid.");
            Assert.AreEqual(Ease.RoundStep(5)(0.0f), 0.0f, 0.001f, "RoundStep");
            Assert.AreEqual(Ease.RoundStep(5)(1.0f), 1.0f, 0.001f, "RoundStep");
            Assert.AreEqual(Ease.RoundStep(1)(0.0f), 0.0f, 0.001f, "RoundStep");
            Assert.AreEqual(Ease.RoundStep(1)(1.0f), 1.0f, 0.001f, "RoundStep");

            Assert.AreEqual(Ease.Elastic(20.0f, 20.0f)(0.0f), 0.0f, 0.001f, "Elastic");
            Assert.AreEqual(Ease.Elastic(0.01f, 20.0f)(0.0f), 0.0f, 0.001f, "Elastic");
            Assert.AreEqual(Ease.Elastic(20.0f, 0.01f)(0.0f), 0.0f, 0.001f, "Elastic");
            Assert.AreEqual(Ease.Elastic(0.01f, 0.01f)(0.0f), 0.0f, 0.001f, "Elastic");
            Assert.AreEqual(Ease.Elastic(-1.0f, 1.0f)(0.0f), 0.0f, 0.001f, "Elastic");
            Assert.AreEqual(Ease.Elastic(1.0f, -1.0f)(0.0f), 0.0f, 0.001f, "Elastic");
            Assert.AreEqual(Ease.Elastic(-1.0f, -1.0f)(0.0f), 0.0f, 0.001f, "Elastic");

            Assert.AreEqual(Ease.Elastic(20.0f, 20.0f)(1.0f), 1.0f, 0.001f, "Elastic");
            Assert.AreEqual(Ease.Elastic(0.01f, 20.0f)(1.0f), 1.0f, 0.001f, "Elastic");
            Assert.AreEqual(Ease.Elastic(20.0f, 0.01f)(1.0f), 1.0f, 0.001f, "Elastic");
            Assert.AreEqual(Ease.Elastic(0.01f, 0.01f)(1.0f), 1.0f, 0.001f, "Elastic");
            Assert.AreEqual(Ease.Elastic(-1.0f, 1.0f)(1.0f), 1.0f, 0.001f, "Elastic");
            Assert.AreEqual(Ease.Elastic(1.0f, -1.0f)(1.0f), 1.0f, 0.001f, "Elastic");
            Assert.AreEqual(Ease.Elastic(-1.0f, -1.0f)(1.0f), 1.0f, 0.001f, "Elastic");

            Assert.AreEqual(Ease.InElastic()(0.0f), 0.0f, 0.001f, "InElastic");
            Assert.AreEqual(Ease.InElastic()(1.0f), 1.0f, 0.001f, "InElastic");
            Assert.AreEqual(Ease.OutElastic()(0.0f), 0.0f, 0.001f, "OutElastic");
            Assert.AreEqual(Ease.OutElastic()(1.0f), 1.0f, 0.001f, "OutElastic");
            Assert.AreEqual(Ease.InOutElastic()(0.0f), 0.0f, 0.001f, "InOutElastic");
            Assert.AreEqual(Ease.InOutElastic()(1.0f), 1.0f, 0.001f, "InOutElastic");

            Assert.AreEqual(Ease.InBack(0.0f)(0.0f), 0.0f, 0.001f, "InBack");
            Assert.AreEqual(Ease.InBack(0.2f)(0.0f), 0.0f, 0.001f, "InBack");
            Assert.AreEqual(Ease.InBack(-0.2f)(0.0f), 0.0f, 0.001f, "InBack");
            Assert.AreEqual(Ease.InBack(0.0f)(1.0f), 1.0f, 0.001f, "InBack");
            Assert.AreEqual(Ease.InBack(0.2f)(1.0f), 1.0f, 0.001f, "InBack");
            Assert.AreEqual(Ease.InBack(-0.2f)(1.0f), 1.0f, 0.001f, "InBack");

            Assert.AreEqual(Ease.OutBack(0.0f)(0.0f), 0.0f, 0.001f, "OutBack");
            Assert.AreEqual(Ease.OutBack(0.2f)(0.0f), 0.0f, 0.001f, "OutBack");
            Assert.AreEqual(Ease.OutBack(-0.2f)(0.0f), 0.0f, 0.001f, "OutBack");
            Assert.AreEqual(Ease.OutBack(0.0f)(1.0f), 1.0f, 0.001f, "OutBack");
            Assert.AreEqual(Ease.OutBack(0.2f)(1.0f), 1.0f, 0.001f, "OutBack");
            Assert.AreEqual(Ease.OutBack(-0.2f)(1.0f), 1.0f, 0.001f, "OutBack");

            Assert.AreEqual(Ease.InOutBack(0.0f)(0.0f), 0.0f, 0.001f, "OutBack");
            Assert.AreEqual(Ease.InOutBack(0.2f)(0.0f), 0.0f, 0.001f, "OutBack");
            Assert.AreEqual(Ease.InOutBack(-0.2f)(0.0f), 0.0f, 0.001f, "OutBack");
            Assert.AreEqual(Ease.InOutBack(0.0f)(1.0f), 1.0f, 0.001f, "OutBack");
            Assert.AreEqual(Ease.InOutBack(0.2f)(1.0f), 1.0f, 0.001f, "OutBack");
            Assert.AreEqual(Ease.InOutBack(-0.2f)(1.0f), 1.0f, 0.001f, "OutBack");

            Assert.AreEqual(Ease.InBounce()(0.0f), 0.0f, 0.001f, "InBounce");
            Assert.AreEqual(Ease.InBounce()(1.0f), 1.0f, 0.001f, "InBounce");
            Assert.AreEqual(Ease.OutBounce()(0.0f), 0.0f, 0.001f, "OutBounce");
            Assert.AreEqual(Ease.OutBounce()(1.0f), 1.0f, 0.001f, "OutBounce");
            Assert.AreEqual(Ease.InOutBounce()(0.0f), 0.0f, 0.001f, "InOutBounce");
            Assert.AreEqual(Ease.InOutBounce()(1.0f), 1.0f, 0.001f, "InOutBounce");

            Assert.AreEqual(Ease.InCirc()(0.0f), 0.0f, 0.001f, "InCirc");
            Assert.AreEqual(Ease.InCirc()(1.0f), 1.0f, 0.001f, "InCirc");
            Assert.AreEqual(Ease.OutCirc()(0.0f), 0.0f, 0.001f, "OutCirc");
            Assert.AreEqual(Ease.OutCirc()(1.0f), 1.0f, 0.001f, "OutCirc");
            Assert.AreEqual(Ease.InOutCirc()(0.0f), 0.0f, 0.001f, "InOutCirc");
            Assert.AreEqual(Ease.InOutCirc()(1.0f), 1.0f, 0.001f, "InOutCirc");

            Assert.AreEqual(Ease.InCubic()(0.0f), 0.0f, 0.001f, "InCubic");
            Assert.AreEqual(Ease.InCubic()(1.0f), 1.0f, 0.001f, "InCubic");
            Assert.AreEqual(Ease.OutCubic()(0.0f), 0.0f, 0.001f, "OutCubic");
            Assert.AreEqual(Ease.OutCubic()(1.0f), 1.0f, 0.001f, "OutCubic");
            Assert.AreEqual(Ease.InOutCubic()(0.0f), 0.0f, 0.001f, "InOutCubic");
            Assert.AreEqual(Ease.InOutCubic()(1.0f), 1.0f, 0.001f, "InOutCubic");

            Assert.AreEqual(Ease.InQuad()(0.0f), 0.0f, 0.001f, "InQuad");
            Assert.AreEqual(Ease.InQuad()(1.0f), 1.0f, 0.001f, "InQuad");
            Assert.AreEqual(Ease.OutQuad()(0.0f), 0.0f, 0.001f, "OutQuad");
            Assert.AreEqual(Ease.OutQuad()(1.0f), 1.0f, 0.001f, "OutQuad");
            Assert.AreEqual(Ease.InOutQuad()(0.0f), 0.0f, 0.001f, "InOutQuad");
            Assert.AreEqual(Ease.InOutQuad()(1.0f), 1.0f, 0.001f, "InOutQuad");

            Assert.AreEqual(Ease.InQuart()(0.0f), 0.0f, 0.001f, "InQuart");
            Assert.AreEqual(Ease.InQuart()(1.0f), 1.0f, 0.001f, "InQuart");
            Assert.AreEqual(Ease.OutQuart()(0.0f), 0.0f, 0.001f, "OutQuart");
            Assert.AreEqual(Ease.OutQuart()(1.0f), 1.0f, 0.001f, "OutQuart");
            Assert.AreEqual(Ease.InOutQuart()(0.0f), 0.0f, 0.001f, "InOutQuart");
            Assert.AreEqual(Ease.InOutQuart()(1.0f), 1.0f, 0.001f, "InOutQuart");

            Assert.AreEqual(Ease.InQuint()(0.0f), 0.0f, 0.001f, "InQuint");
            Assert.AreEqual(Ease.InQuint()(1.0f), 1.0f, 0.001f, "InQuint");
            Assert.AreEqual(Ease.OutQuint()(0.0f), 0.0f, 0.001f, "OutQuint");
            Assert.AreEqual(Ease.OutQuint()(1.0f), 1.0f, 0.001f, "OutQuint");
            Assert.AreEqual(Ease.InOutQuint()(0.0f), 0.0f, 0.001f, "InOutQuint");
            Assert.AreEqual(Ease.InOutQuint()(1.0f), 1.0f, 0.001f, "InOutQuint");

            Assert.AreEqual(Ease.InExpo()(0.0f), 0.0f, 0.001f, "InExpo");
            Assert.AreEqual(Ease.InExpo()(1.0f), 1.0f, 0.001f, "InExpo");
            Assert.AreEqual(Ease.OutExpo()(0.0f), 0.0f, 0.001f, "OutExpo");
            Assert.AreEqual(Ease.OutExpo()(1.0f), 1.0f, 0.001f, "OutExpo");
            Assert.AreEqual(Ease.InOutExpo()(0.0f), 0.0f, 0.001f, "InOutExpo");
            Assert.AreEqual(Ease.InOutExpo()(1.0f), 1.0f, 0.001f, "InOutExpo");

            Assert.AreEqual(Ease.InSin()(0.0f), 0.0f, 0.001f, "InSin");
            Assert.AreEqual(Ease.InSin()(1.0f), 1.0f, 0.001f, "InSin");
            Assert.AreEqual(Ease.OutSin()(0.0f), 0.0f, 0.001f, "OutSin");
            Assert.AreEqual(Ease.OutSin()(1.0f), 1.0f, 0.001f, "OutSin");
            Assert.AreEqual(Ease.InOutSin()(0.0f), 0.0f, 0.001f, "InOutSin");
            Assert.AreEqual(Ease.InOutSin()(1.0f), 1.0f, 0.001f, "InOutSin");
        }