Beispiel #1
0
        private bool onLocalPlayerReadyToSpawn(PlayerSpawnedEvents.LocalPlayerReadyToSpawn evt)
        {
            eventDispatcher.RemoveListener <PlayerSpawnedEvents.LocalPlayerReadyToSpawn>(onLocalPlayerReadyToSpawn);
            ParticipationData component = dataEntityCollection.GetComponent <ParticipationData>(dataEntityCollection.LocalPlayerHandle);

            if (component != null)
            {
                component.CurrentParticipationState = ParticipationState.Ready;
            }
            createLocalPlayer(LocalPlayerGameObject, evt.Handle);
            Quest activeQuest = Service.Get <QuestService>().ActiveQuest;

            if (activeQuest == null || activeQuest.Definition.name != Service.Get <GameStateController>().FTUEConfig.FtueQuestId)
            {
                Service.Get <EventDispatcher>().DispatchEvent(default(UIDisablerEvents.EnableAllUIElements));
            }
            readyForAvatar();
            return(false);
        }
Beispiel #2
0
 private bool onLocalPlayerReadyToSpawn(PlayerSpawnedEvents.LocalPlayerReadyToSpawn evt)
 {
     eventDispatcher.RemoveListener <PlayerSpawnedEvents.LocalPlayerReadyToSpawn>(onLocalPlayerReadyToSpawn);
     spawnLocalPlayerInZone();
     return(false);
 }