Beispiel #1
0
 protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions)
 {
     ClubPenguin.Net.Offline.DailySpinData value = offlineDatabase.Read <ClubPenguin.Net.Offline.DailySpinData>();
     value.CurrentChestId                    = requestBody.CurrentChestId;
     value.NumPunchesOnCurrentChest          = requestBody.NumPunchesOnCurrentChest;
     value.NumChestsReceivedOfCurrentChestId = requestBody.NumChestsReceivedOfCurrentChestId;
     value.TimeOfLastSpinInMilliseconds      = requestBody.TimeOfLastSpinInMilliseconds;
     if (requestBody.ResetRewards)
     {
         value.EarnedNonRepeatableRewardIds.Clear();
         value.EarnedRepeatableRewardIds.Clear();
     }
     offlineDatabase.Write(value);
 }
        protected override void SetOfflineData(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions)
        {
            BreadcrumbCollection value = offlineDatabase.Read <BreadcrumbCollection>();

            value.breadcrumbs = ResponseBody.breadcrumbs.breadcrumbs;
            offlineDatabase.Write(value);
            ClaimableRewardData value2 = offlineDatabase.Read <ClaimableRewardData>();

            value2.ClimedRewards = ResponseBody.claimedRewardIds;
            offlineDatabase.Write(value2);
            ClubPenguin.Net.Offline.DailySpinData value3 = offlineDatabase.Read <ClubPenguin.Net.Offline.DailySpinData>();
            value3.CurrentChestId = ResponseBody.dailySpinData.currentChestId;
            value3.NumChestsReceivedOfCurrentChestId = ResponseBody.dailySpinData.numChestsReceivedOfCurrentChestId;
            value3.NumPunchesOnCurrentChest          = ResponseBody.dailySpinData.numPunchesOnCurrentChest;
            value3.TimeOfLastSpinInMilliseconds      = ResponseBody.dailySpinData.timeOfLastSpinInMilliseconds;
            offlineDatabase.Write(value3);
            ClubPenguin.Net.Offline.PlayerOutfitDetails value4 = offlineDatabase.Read <ClubPenguin.Net.Offline.PlayerOutfitDetails>();
            value4.Parts = ResponseBody.outfit;
            offlineDatabase.Write(value4);
            ClubPenguin.Net.Offline.Profile value5 = offlineDatabase.Read <ClubPenguin.Net.Offline.Profile>();
            value5.Colour      = ResponseBody.profile.colour;
            value5.DateCreated = DateTime.UtcNow.AddDays(-1 * ResponseBody.profile.daysOld).GetTimeInMilliseconds();
            offlineDatabase.Write(value5);
            SetProgressOperation.SetOfflineQuestStateCollection(offlineDatabase, ResponseBody.quests);
            TutorialData value6 = offlineDatabase.Read <TutorialData>();

            for (int i = 0; i < value6.Bytes.Length; i++)
            {
                sbyte b = 0;
                if (i < ResponseBody.tutorialData.Count)
                {
                    b = ResponseBody.tutorialData[i];
                }
                value6.Bytes[i] = b;
            }
            offlineDatabase.Write(value6);
        }
Beispiel #3
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        private static CellPhoneDailySpinActivityDefinition.ChestReward getRepeatableChestReward(ClubPenguin.Net.Offline.DailySpinData dailySpinData, CellPhoneDailySpinActivityDefinition.ChestDefinition chestDefinition)
        {
            List <CellPhoneDailySpinActivityDefinition.ChestReward> list  = new List <CellPhoneDailySpinActivityDefinition.ChestReward>(chestDefinition.RepeatableChestRewards);
            List <CellPhoneDailySpinActivityDefinition.ChestReward> list2 = filterRewardsAlreadyReceived(list, dailySpinData.EarnedRepeatableRewardIds);

            if (list2.Count > 0)
            {
                dailySpinData.EarnedRepeatableRewardIds.Clear();
            }
            else
            {
                list = list2;
            }
            dailySpinData.EarnedRepeatableRewardIds.Add(list[0].RewardId);
            return(list[0]);
        }
Beispiel #4
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        private static CellPhoneDailySpinActivityDefinition.ChestReward getNonRepeatableChestReward(ClubPenguin.Net.Offline.DailySpinData dailySpinData, CellPhoneDailySpinActivityDefinition.ChestDefinition chestDefinition)
        {
            List <CellPhoneDailySpinActivityDefinition.ChestReward> nonRepeatableChestRewards = chestDefinition.NonRepeatableChestRewards;
            List <CellPhoneDailySpinActivityDefinition.ChestReward> list = filterRewardsAlreadyReceived(nonRepeatableChestRewards, dailySpinData.EarnedNonRepeatableRewardIds);

            if (list.Count > 0)
            {
                return(getRepeatableChestReward(dailySpinData, chestDefinition));
            }
            nonRepeatableChestRewards = list;
            dailySpinData.EarnedNonRepeatableRewardIds.Add(nonRepeatableChestRewards[0].RewardId);
            return(nonRepeatableChestRewards[0]);
        }
Beispiel #5
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 private static void addChestReward(Reward chestReward, CellPhoneDailySpinActivityDefinition dailySpinDefinition, ClubPenguin.Net.Offline.DailySpinData dailySpinData, CellPhoneDailySpinActivityDefinition.ChestDefinition chestDefinition)
 {
     if (dailySpinData.NumChestsReceivedOfCurrentChestId == 0)
     {
         chestReward.AddReward(getRepeatableChestReward(dailySpinData, chestDefinition).Reward.ToReward());
         chestReward.AddReward(chestDefinition.FirstTimeClaimedReward.ToReward());
     }
     else
     {
         chestReward.AddReward(getRepeatableChestReward(dailySpinData, chestDefinition).Reward.ToReward());
         chestReward.AddReward(getNonRepeatableChestReward(dailySpinData, chestDefinition).Reward.ToReward());
     }
 }
Beispiel #6
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 private static bool isChestValidSpinReward(ClubPenguin.Net.Offline.DailySpinData dailySpinData, CellPhoneDailySpinActivityDefinition.ChestDefinition chestDefinition)
 {
     return(!chestDefinition.IsChestSpinNotAllowed && dailySpinData.NumPunchesOnCurrentChest < chestDefinition.NumPunchesPerChest);
 }
Beispiel #7
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        private static int addWeightedRandomSpinReward(Reward spinReward, CellPhoneDailySpinActivityDefinition dailySpinDefinition, ClubPenguin.Net.Offline.DailySpinData dailySpinData, CellPhoneDailySpinActivityDefinition.ChestDefinition chestDefinition)
        {
            int num = 0;
            List <KeyValuePair <int, int> > list       = new List <KeyValuePair <int, int> >();
            Dictionary <int, Reward>        dictionary = new Dictionary <int, Reward>();
            int num2 = dailySpinDefinition.InitialRespinWeight + dailySpinDefinition.RespinWeightIncreasePerSpin * dailySpinData.NumSpinsSinceReceivedExtraSpin;

            dictionary.Add(dailySpinDefinition.RespinSpinOutcomeId, dailySpinDefinition.RespinReward.ToReward());
            list.Add(new KeyValuePair <int, int>(dailySpinDefinition.RespinSpinOutcomeId, num2));
            num += num2;
            if (isChestValidSpinReward(dailySpinData, chestDefinition))
            {
                int num3 = dailySpinDefinition.InitialChestWeight + dailySpinDefinition.ChestWeightIncreasePerSpin * dailySpinData.NumSpinsSinceReceivedChest;
                dictionary.Add(dailySpinDefinition.ChestSpinOutcomeId, new Reward());
                list.Add(new KeyValuePair <int, int>(dailySpinDefinition.ChestSpinOutcomeId, num3));
                num += num3;
            }
            foreach (CellPhoneDailySpinActivityDefinition.SpinReward spinReward2 in dailySpinDefinition.SpinRewards)
            {
                dictionary.Add(spinReward2.SpinOutcomeId, spinReward2.Reward.ToReward());
                list.Add(new KeyValuePair <int, int>(spinReward2.SpinOutcomeId, spinReward2.Weight));
                num += spinReward2.Weight;
            }
            int num4 = UnityEngine.Random.Range(0, num);
            int num5 = 0;

            foreach (KeyValuePair <int, int> item in list)
            {
                num5 += item.Value;
                if (num5 > num4)
                {
                    spinReward.AddReward(dictionary[item.Key]);
                    return(item.Key);
                }
            }
            return(-1);
        }
Beispiel #8
0
        public int GetSpinResult(Reward spinReward, Reward chestReward)
        {
            CellPhoneDailySpinActivityDefinition widgetData = ClubPenguin.Core.SceneRefs.Get <CellPhoneActivityScreenDailySpinWidget>().WidgetData;

            ClubPenguin.Net.Offline.DailySpinData dailySpinData = offlineDatabase.Read <ClubPenguin.Net.Offline.DailySpinData>();
            bool flag = dailySpinData.CurrentChestId == 0 && dailySpinData.NumPunchesOnCurrentChest == 0 && dailySpinData.NumChestsReceivedOfCurrentChestId == 0;

            CellPhoneDailySpinActivityDefinition.ChestDefinition chestDefinition = getChestDefinitionForId(dailySpinData.CurrentChestId, widgetData) ?? default(CellPhoneDailySpinActivityDefinition.ChestDefinition);
            dailySpinData.NumPunchesOnCurrentChest++;
            int num = -1;

            if (dailySpinData.NumPunchesOnCurrentChest >= chestDefinition.NumPunchesPerChest)
            {
                addChestReward(chestReward, widgetData, dailySpinData, chestDefinition);
            }
            if (flag && !widgetData.FirstTimeSpinReward.Reward.ToReward().isEmpty())
            {
                num = widgetData.FirstTimeSpinReward.SpinOutcomeId;
                spinReward.AddReward(widgetData.FirstTimeSpinReward.Reward.ToReward());
            }
            else
            {
                num = addWeightedRandomSpinReward(spinReward, widgetData, dailySpinData, chestDefinition);
            }
            if (num == widgetData.ChestSpinOutcomeId)
            {
                dailySpinData.NumSpinsSinceReceivedChest = 0;
                dailySpinData.NumSpinsSinceReceivedExtraSpin++;
                addChestReward(spinReward, widgetData, dailySpinData, chestDefinition);
            }
            else if (num == widgetData.RespinSpinOutcomeId)
            {
                dailySpinData.NumSpinsSinceReceivedExtraSpin = 0;
                if (isChestValidSpinReward(dailySpinData, chestDefinition))
                {
                    dailySpinData.NumSpinsSinceReceivedChest++;
                }
            }
            else
            {
                dailySpinData.NumSpinsSinceReceivedExtraSpin++;
                if (isChestValidSpinReward(dailySpinData, chestDefinition))
                {
                    dailySpinData.NumSpinsSinceReceivedChest++;
                }
            }
            if (num == widgetData.ChestSpinOutcomeId || !chestReward.isEmpty())
            {
                dailySpinData.NumChestsReceivedOfCurrentChestId++;
                dailySpinData.NumPunchesOnCurrentChest = 0;
                if (dailySpinData.NumChestsReceivedOfCurrentChestId >= chestDefinition.NumChestsToNextLevel)
                {
                    CellPhoneDailySpinActivityDefinition.ChestDefinition?chestDefinitionForId = getChestDefinitionForId(chestDefinition.ChestId + 1, widgetData);
                    if (chestDefinitionForId.HasValue)
                    {
                        dailySpinData.CurrentChestId = chestDefinitionForId.Value.ChestId;
                        dailySpinData.NumChestsReceivedOfCurrentChestId = 0;
                    }
                }
            }
            if (spinReward.TryGetValue <MascotXPReward>(out var rewardable))
            {
                bool flag2 = false;
                ProgressionService progressionService = Service.Get <ProgressionService>();
                foreach (KeyValuePair <string, int> item in rewardable.XP)
                {
                    if (progressionService.IsMascotMaxLevel(item.Key))
                    {
                        flag2 = true;
                        break;
                    }
                }
                if (flag2)
                {
                    rewardable.XP.Clear();
                    spinReward.AddReward(widgetData.DefaultReward.ToReward());
                }
            }
            if (num != widgetData.RespinSpinOutcomeId)
            {
                dailySpinData.TimeOfLastSpinInMilliseconds = DateTime.UtcNow.GetTimeInMilliseconds();
            }
            offlineDatabase.Write(dailySpinData);
            return(num);
        }
        protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions)
        {
            ResponseBody        = new LocalPlayerData();
            ResponseBody.member = true;
            ResponseBody.membershipExpireDate       = DateTime.UtcNow.AddMonths(1).GetTimeInMilliseconds();
            ResponseBody.trialAvailable             = false;
            ResponseBody.subscriptionPaymentPending = false;
            ResponseBody.id = new PlayerId
            {
                id   = offlineDatabase.AccessToken,
                type = PlayerId.PlayerIdType.SWID
            };
            ClubPenguin.Net.Offline.Profile profile = offlineDatabase.Read <ClubPenguin.Net.Offline.Profile>();
            ResponseBody.profile = new ClubPenguin.Net.Domain.Profile
            {
                colour  = profile.Colour,
                daysOld = profile.DaysOld
            };
            ResponseBody.outfit           = offlineDatabase.Read <ClubPenguin.Net.Offline.PlayerOutfitDetails>().Parts;
            ResponseBody.mascotXP         = offlineDatabase.Read <ClubPenguin.Net.Offline.PlayerAssets>().Assets.mascotXP;
            ResponseBody.minigameProgress = new List <MinigameProgress>();
            ResponseBody.quests           = SetProgressOperation.GetQuestStateCollection(offlineDatabase.Read <QuestStates>(), offlineDefinitions, includeComplete: true);
            ResponseBody.tutorialData     = new List <sbyte>(offlineDatabase.Read <TutorialData>().Bytes);
            List <Breadcrumb> list = new List <Breadcrumb>();

            foreach (Breadcrumb breadcrumb in offlineDatabase.Read <BreadcrumbCollection>().breadcrumbs)
            {
                list.Add(new Breadcrumb
                {
                    id             = breadcrumb.id,
                    breadcrumbType = breadcrumb.breadcrumbType
                });
            }
            ResponseBody.breadcrumbs = new BreadcrumbsResponse
            {
                breadcrumbs = list
            };
            RegistrationProfile registrationProfile = offlineDatabase.Read <RegistrationProfile>();

            ResponseBody.name = registrationProfile.displayName;
            if (string.IsNullOrEmpty(ResponseBody.name))
            {
                ResponseBody.name = registrationProfile.userName;
            }
            ResponseBody.claimedRewardIds = offlineDatabase.Read <ClaimableRewardData>().ClimedRewards;
            ZoneId zoneId = new ZoneId();

            zoneId.name       = "DefaultIgloo";
            zoneId.instanceId = registrationProfile.Id();
            ZoneId      zoneId2     = zoneId;
            IglooEntity iglooEntity = offlineDatabase.Read <IglooEntity>();

            if (iglooEntity.Data.activeLayout != null)
            {
                string zoneId3 = iglooEntity.Data.activeLayout.zoneId;
                if (!string.IsNullOrEmpty(zoneId3))
                {
                    zoneId2.name = zoneId3;
                }
            }
            ResponseBody.zoneId = zoneId2;
            List <SavedIglooLayoutSummary> list2 = new List <SavedIglooLayoutSummary>();

            foreach (SavedSceneLayout layout in offlineDatabase.Read <SceneLayoutEntity>().Layouts)
            {
                list2.Add(new SavedIglooLayoutSummary
                {
                    createdDate     = layout.createdDate.GetValueOrDefault(0L),
                    lastUpdatedDate = layout.lastModifiedDate.GetValueOrDefault(0L),
                    layoutId        = layout.layoutId,
                    lot             = layout.zoneId,
                    memberOnly      = layout.memberOnly,
                    name            = layout.name
                });
            }
            ResponseBody.iglooLayouts = new SavedIglooLayoutsSummary
            {
                activeLayoutId = iglooEntity.Data.activeLayoutId,
                activeLayoutServerChangeNotification = ActiveLayoutServerChangeNotification.NoServerChange,
                visibility = iglooEntity.Data.visibility.GetValueOrDefault(IglooVisibility.PRIVATE),
                layouts    = list2
            };
            ClubPenguin.Net.Offline.DailySpinData dailySpinData = offlineDatabase.Read <ClubPenguin.Net.Offline.DailySpinData>();
            ResponseBody.dailySpinData = new ClubPenguin.Net.Domain.DailySpinData
            {
                currentChestId = dailySpinData.CurrentChestId,
                numChestsReceivedOfCurrentChestId = dailySpinData.NumChestsReceivedOfCurrentChestId,
                numPunchesOnCurrentChest          = dailySpinData.NumPunchesOnCurrentChest,
                timeOfLastSpinInMilliseconds      = dailySpinData.TimeOfLastSpinInMilliseconds
            };
            ClubPenguin.Net.Offline.SessionData sessionData = offlineDatabase.Read <ClubPenguin.Net.Offline.SessionData>();
            if (sessionData.Data.sessionId != 0)
            {
                ResponseBody.onlineLocation = sessionData.CurrentRoom;
            }
        }