Beispiel #1
0
        private static bool _IsValidSubItem(AudioSubItem item)
        {
            switch (item.SubItemType)
            {
            case AudioSubItemType.Clip:
                return(item.Clip != null);

            case AudioSubItemType.Item:
                return(item.ItemModeAudioID != null && item.ItemModeAudioID.Length > 0);
            }
            return(false);
        }
Beispiel #2
0
        /// <summary>
        /// Copy constructor
        /// </summary>
        public AudioSubItem(AudioSubItem orig, AudioItem item)
        {
            SubItemType = orig.SubItemType;

            if (SubItemType == AudioSubItemType.Clip)
            {
                Clip = orig.Clip;
            }
            else if (SubItemType == AudioSubItemType.Item)
            {
                ItemModeAudioID = orig.ItemModeAudioID;
            }

            Probability          = orig.Probability;
            DisableOtherSubitems = orig.DisableOtherSubitems;

            Clip                = orig.Clip;
            Volume              = orig.Volume;
            PitchShift          = orig.PitchShift;
            Pan2D               = orig.Pan2D;
            Delay               = orig.Delay;
            RandomPitch         = orig.RandomPitch;
            RandomVolume        = orig.RandomVolume;
            RandomDelay         = orig.RandomDelay;
            ClipStopTime        = orig.ClipStopTime;
            ClipStartTime       = orig.ClipStartTime;
            FadeIn              = orig.FadeIn;
            FadeOut             = orig.FadeOut;
            RandomStartPosition = orig.RandomStartPosition;

            for (int i = 0; i < orig.individualSettings.Count; ++i)
            {
                individualSettings.Add(orig.individualSettings[i]);
            }

            this.item = item;
        }