void ReleaseDesignerOutlets()
 {
     if (ClockView != null) {
         ClockView.Dispose ();
         ClockView = null;
     }
 }
 void ReleaseDesignerOutlets()
 {
     if (ClockView != null)
     {
         ClockView.Dispose();
         ClockView = null;
     }
 }