void ReleaseDesignerOutlets() { if (ClockView != null) { ClockView.Dispose (); ClockView = null; } }
void ReleaseDesignerOutlets() { if (ClockView != null) { ClockView.Dispose(); ClockView = null; } }
void ReleaseDesignerOutlets() { if (ClockView != null) { ClockView.Dispose (); ClockView = null; } }
void ReleaseDesignerOutlets() { if (ClockView != null) { ClockView.Dispose(); ClockView = null; } }