Beispiel #1
0
        public void Execute(ref List <List <IntPoint> > solution, double delta)
        {
            solution.Clear();
            FixOrientations();
            DoOffset(delta);
            Clipper clipper = new Clipper(0);

            clipper.AddPaths(m_destPolys, PolyType.ptSubject, true);
            if (delta > 0.0)
            {
                clipper.Execute(ClipType.ctUnion, solution, PolyFillType.pftPositive, PolyFillType.pftPositive);
            }
            else
            {
                IntRect         bounds = ClipperBase.GetBounds(m_destPolys);
                List <IntPoint> list   = new List <IntPoint>(4);
                list.Add(new IntPoint(bounds.left - 10, bounds.bottom + 10));
                list.Add(new IntPoint(bounds.right + 10, bounds.bottom + 10));
                list.Add(new IntPoint(bounds.right + 10, bounds.top - 10));
                list.Add(new IntPoint(bounds.left - 10, bounds.top - 10));
                clipper.AddPath(list, PolyType.ptSubject, true);
                clipper.ReverseSolution = true;
                clipper.Execute(ClipType.ctUnion, solution, PolyFillType.pftNegative, PolyFillType.pftNegative);
                if (solution.Count > 0)
                {
                    solution.RemoveAt(0);
                }
            }
        }
Beispiel #2
0
        public void Execute(ref PolyTree solution, double delta)
        {
            solution.Clear();
            FixOrientations();
            DoOffset(delta);
            Clipper clipper = new Clipper(0);

            clipper.AddPaths(m_destPolys, PolyType.ptSubject, true);
            if (delta > 0.0)
            {
                clipper.Execute(ClipType.ctUnion, solution, PolyFillType.pftPositive, PolyFillType.pftPositive);
            }
            else
            {
                IntRect         bounds = ClipperBase.GetBounds(m_destPolys);
                List <IntPoint> list   = new List <IntPoint>(4);
                list.Add(new IntPoint(bounds.left - 10, bounds.bottom + 10));
                list.Add(new IntPoint(bounds.right + 10, bounds.bottom + 10));
                list.Add(new IntPoint(bounds.right + 10, bounds.top - 10));
                list.Add(new IntPoint(bounds.left - 10, bounds.top - 10));
                clipper.AddPath(list, PolyType.ptSubject, true);
                clipper.ReverseSolution = true;
                clipper.Execute(ClipType.ctUnion, solution, PolyFillType.pftNegative, PolyFillType.pftNegative);
                if (solution.ChildCount == 1 && solution.Childs[0].ChildCount > 0)
                {
                    PolyNode polyNode = solution.Childs[0];
                    solution.Childs.Capacity    = polyNode.ChildCount;
                    solution.Childs[0]          = polyNode.Childs[0];
                    solution.Childs[0].m_Parent = solution;
                    for (int i = 1; i < polyNode.ChildCount; i++)
                    {
                        solution.AddChild(polyNode.Childs[i]);
                    }
                }
                else
                {
                    solution.Clear();
                }
            }
        }
Beispiel #3
0
        //------------------------------------------------------------------------------

        private void DoOffset(double delta)
        {
            m_destPolys = new List <List <IntPoint> >();
            m_delta     = delta;

            //if Zero offset, just copy any CLOSED polygons to m_p and return ...
            if (ClipperBase.near_zero(delta))
            {
                m_destPolys.Capacity = m_polyNodes.ChildCount;
                for (int i = 0; i < m_polyNodes.ChildCount; i++)
                {
                    PolyNode node = m_polyNodes.Childs[i];
                    if (node.m_endtype == EndType.etClosedPolygon)
                    {
                        m_destPolys.Add(node.m_polygon);
                    }
                }
                return;
            }

            //see offset_triginometry3.svg in the documentation folder ...
            if (MiterLimit > 2)
            {
                m_miterLim = 2 / (MiterLimit * MiterLimit);
            }
            else
            {
                m_miterLim = 0.5;
            }

            double y;

            if (ArcTolerance <= 0.0)
            {
                y = def_arc_tolerance;
            }
            else if (ArcTolerance > Math.Abs(delta) * def_arc_tolerance)
            {
                y = Math.Abs(delta) * def_arc_tolerance;
            }
            else
            {
                y = ArcTolerance;
            }
            //see offset_triginometry2.svg in the documentation folder ...
            double steps = Math.PI / Math.Acos(1 - y / Math.Abs(delta));

            m_sin         = Math.Sin(two_pi / steps);
            m_cos         = Math.Cos(two_pi / steps);
            m_StepsPerRad = steps / two_pi;
            if (delta < 0.0)
            {
                m_sin = -m_sin;
            }

            m_destPolys.Capacity = m_polyNodes.ChildCount * 2;
            for (int i = 0; i < m_polyNodes.ChildCount; i++)
            {
                PolyNode node = m_polyNodes.Childs[i];
                m_srcPoly = node.m_polygon;

                int len = m_srcPoly.Count;

                if (len == 0 || (delta <= 0 && (len < 3 ||
                                                node.m_endtype != EndType.etClosedPolygon)))
                {
                    continue;
                }

                m_destPoly = new List <IntPoint>();

                if (len == 1)
                {
                    if (node.m_jointype == JoinType.jtRound)
                    {
                        double X = 1.0, Y = 0.0;
                        for (int j = 1; j <= steps; j++)
                        {
                            m_destPoly.Add(new IntPoint(
                                               Round(m_srcPoly[0].X + X * delta),
                                               Round(m_srcPoly[0].Y + Y * delta)));
                            double X2 = X;
                            X = X * m_cos - m_sin * Y;
                            Y = X2 * m_sin + Y * m_cos;
                        }
                    }
                    else
                    {
                        double X = -1.0, Y = -1.0;
                        for (int j = 0; j < 4; ++j)
                        {
                            m_destPoly.Add(new IntPoint(
                                               Round(m_srcPoly[0].X + X * delta),
                                               Round(m_srcPoly[0].Y + Y * delta)));
                            if (X < 0)
                            {
                                X = 1;
                            }
                            else if (Y < 0)
                            {
                                Y = 1;
                            }
                            else
                            {
                                X = -1;
                            }
                        }
                    }
                    m_destPolys.Add(m_destPoly);
                    continue;
                }

                //build m_normals ...
                m_normals.Clear();
                m_normals.Capacity = len;
                for (int j = 0; j < len - 1; j++)
                {
                    m_normals.Add(GetUnitNormal(m_srcPoly[j], m_srcPoly[j + 1]));
                }
                if (node.m_endtype == EndType.etClosedLine ||
                    node.m_endtype == EndType.etClosedPolygon)
                {
                    m_normals.Add(GetUnitNormal(m_srcPoly[len - 1], m_srcPoly[0]));
                }
                else
                {
                    m_normals.Add(new DoublePoint(m_normals[len - 2]));
                }

                if (node.m_endtype == EndType.etClosedPolygon)
                {
                    int k = len - 1;
                    for (int j = 0; j < len; j++)
                    {
                        OffsetPoint(j, ref k, node.m_jointype);
                    }
                    m_destPolys.Add(m_destPoly);
                }
                else if (node.m_endtype == EndType.etClosedLine)
                {
                    int k = len - 1;
                    for (int j = 0; j < len; j++)
                    {
                        OffsetPoint(j, ref k, node.m_jointype);
                    }
                    m_destPolys.Add(m_destPoly);
                    m_destPoly = new List <IntPoint>();
                    //re-build m_normals ...
                    DoublePoint n = m_normals[len - 1];
                    for (int j = len - 1; j > 0; j--)
                    {
                        m_normals[j] = new DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y);
                    }
                    m_normals[0] = new DoublePoint(-n.X, -n.Y);
                    k            = 0;
                    for (int j = len - 1; j >= 0; j--)
                    {
                        OffsetPoint(j, ref k, node.m_jointype);
                    }
                    m_destPolys.Add(m_destPoly);
                }
                else
                {
                    int k = 0;
                    for (int j = 1; j < len - 1; ++j)
                    {
                        OffsetPoint(j, ref k, node.m_jointype);
                    }

                    IntPoint pt1;
                    if (node.m_endtype == EndType.etOpenButt)
                    {
                        int j = len - 1;
                        pt1 = new IntPoint((int)Round(m_srcPoly[j].X + m_normals[j].X *
                                                      delta), (int)Round(m_srcPoly[j].Y + m_normals[j].Y * delta));
                        m_destPoly.Add(pt1);
                        pt1 = new IntPoint((int)Round(m_srcPoly[j].X - m_normals[j].X *
                                                      delta), (int)Round(m_srcPoly[j].Y - m_normals[j].Y * delta));
                        m_destPoly.Add(pt1);
                    }
                    else
                    {
                        int j = len - 1;
                        k            = len - 2;
                        m_sinA       = 0;
                        m_normals[j] = new DoublePoint(-m_normals[j].X, -m_normals[j].Y);
                        if (node.m_endtype == EndType.etOpenSquare)
                        {
                            DoSquare(j, k);
                        }
                        else
                        {
                            DoRound(j, k);
                        }
                    }

                    //re-build m_normals ...
                    for (int j = len - 1; j > 0; j--)
                    {
                        m_normals[j] = new DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y);
                    }

                    m_normals[0] = new DoublePoint(-m_normals[1].X, -m_normals[1].Y);

                    k = len - 1;
                    for (int j = k - 1; j > 0; --j)
                    {
                        OffsetPoint(j, ref k, node.m_jointype);
                    }

                    if (node.m_endtype == EndType.etOpenButt)
                    {
                        pt1 = new IntPoint((int)Round(m_srcPoly[0].X - m_normals[0].X * delta),
                                           (int)Round(m_srcPoly[0].Y - m_normals[0].Y * delta));
                        m_destPoly.Add(pt1);
                        pt1 = new IntPoint((int)Round(m_srcPoly[0].X + m_normals[0].X * delta),
                                           (int)Round(m_srcPoly[0].Y + m_normals[0].Y * delta));
                        m_destPoly.Add(pt1);
                    }
                    else
                    {
                        k      = 1;
                        m_sinA = 0;
                        if (node.m_endtype == EndType.etOpenSquare)
                        {
                            DoSquare(0, 1);
                        }
                        else
                        {
                            DoRound(0, 1);
                        }
                    }
                    m_destPolys.Add(m_destPoly);
                }
            }
        }
Beispiel #4
0
 private void DoOffset(double delta)
 {
     m_destPolys = new List <List <IntPoint> >();
     m_delta     = delta;
     if (ClipperBase.near_zero(delta))
     {
         m_destPolys.Capacity = m_polyNodes.ChildCount;
         for (int i = 0; i < m_polyNodes.ChildCount; i++)
         {
             PolyNode polyNode = m_polyNodes.Childs[i];
             if (polyNode.m_endtype == EndType.etClosedPolygon)
             {
                 m_destPolys.Add(polyNode.m_polygon);
             }
         }
     }
     else
     {
         if (MiterLimit > 2.0)
         {
             m_miterLim = 2.0 / (MiterLimit * MiterLimit);
         }
         else
         {
             m_miterLim = 0.5;
         }
         double num  = (ArcTolerance <= 0.0) ? 0.25 : ((!(ArcTolerance > Math.Abs(delta) * 0.25)) ? ArcTolerance : (Math.Abs(delta) * 0.25));
         double num2 = 3.1415926535897931 / Math.Acos(1.0 - num / Math.Abs(delta));
         m_sin         = Math.Sin(6.2831853071795862 / num2);
         m_cos         = Math.Cos(6.2831853071795862 / num2);
         m_StepsPerRad = num2 / 6.2831853071795862;
         if (delta < 0.0)
         {
             m_sin = 0.0 - m_sin;
         }
         m_destPolys.Capacity = m_polyNodes.ChildCount * 2;
         for (int j = 0; j < m_polyNodes.ChildCount; j++)
         {
             PolyNode polyNode2 = m_polyNodes.Childs[j];
             m_srcPoly = polyNode2.m_polygon;
             int count = m_srcPoly.Count;
             if (count != 0 && (!(delta <= 0.0) || (count >= 3 && polyNode2.m_endtype == EndType.etClosedPolygon)))
             {
                 m_destPoly = new List <IntPoint>();
                 if (count == 1)
                 {
                     if (polyNode2.m_jointype == JoinType.jtRound)
                     {
                         double num3 = 1.0;
                         double num4 = 0.0;
                         for (int k = 1; (double)k <= num2; k++)
                         {
                             m_destPoly.Add(new IntPoint(Round((double)m_srcPoly[0].X + num3 * delta), Round((double)m_srcPoly[0].Y + num4 * delta)));
                             double num5 = num3;
                             num3 = num3 * m_cos - m_sin * num4;
                             num4 = num5 * m_sin + num4 * m_cos;
                         }
                     }
                     else
                     {
                         double num6 = -1.0;
                         double num7 = -1.0;
                         for (int l = 0; l < 4; l++)
                         {
                             m_destPoly.Add(new IntPoint(Round((double)m_srcPoly[0].X + num6 * delta), Round((double)m_srcPoly[0].Y + num7 * delta)));
                             if (num6 < 0.0)
                             {
                                 num6 = 1.0;
                             }
                             else if (num7 < 0.0)
                             {
                                 num7 = 1.0;
                             }
                             else
                             {
                                 num6 = -1.0;
                             }
                         }
                     }
                     m_destPolys.Add(m_destPoly);
                 }
                 else
                 {
                     m_normals.Clear();
                     m_normals.Capacity = count;
                     for (int m = 0; m < count - 1; m++)
                     {
                         m_normals.Add(GetUnitNormal(m_srcPoly[m], m_srcPoly[m + 1]));
                     }
                     if (polyNode2.m_endtype == EndType.etClosedLine || polyNode2.m_endtype == EndType.etClosedPolygon)
                     {
                         m_normals.Add(GetUnitNormal(m_srcPoly[count - 1], m_srcPoly[0]));
                     }
                     else
                     {
                         m_normals.Add(new DoublePoint(m_normals[count - 2]));
                     }
                     if (polyNode2.m_endtype == EndType.etClosedPolygon)
                     {
                         int k2 = count - 1;
                         for (int n = 0; n < count; n++)
                         {
                             OffsetPoint(n, ref k2, polyNode2.m_jointype);
                         }
                         m_destPolys.Add(m_destPoly);
                     }
                     else if (polyNode2.m_endtype == EndType.etClosedLine)
                     {
                         int k3 = count - 1;
                         for (int num8 = 0; num8 < count; num8++)
                         {
                             OffsetPoint(num8, ref k3, polyNode2.m_jointype);
                         }
                         m_destPolys.Add(m_destPoly);
                         m_destPoly = new List <IntPoint>();
                         DoublePoint doublePoint = m_normals[count - 1];
                         for (int num9 = count - 1; num9 > 0; num9--)
                         {
                             m_normals[num9] = new DoublePoint(0.0 - m_normals[num9 - 1].X, 0.0 - m_normals[num9 - 1].Y);
                         }
                         m_normals[0] = new DoublePoint(0.0 - doublePoint.X, 0.0 - doublePoint.Y);
                         k3           = 0;
                         for (int num10 = count - 1; num10 >= 0; num10--)
                         {
                             OffsetPoint(num10, ref k3, polyNode2.m_jointype);
                         }
                         m_destPolys.Add(m_destPoly);
                     }
                     else
                     {
                         int k4 = 0;
                         for (int num11 = 1; num11 < count - 1; num11++)
                         {
                             OffsetPoint(num11, ref k4, polyNode2.m_jointype);
                         }
                         if (polyNode2.m_endtype == EndType.etOpenButt)
                         {
                             int      index = count - 1;
                             IntPoint item  = new IntPoint(Round((double)m_srcPoly[index].X + m_normals[index].X * delta), Round((double)m_srcPoly[index].Y + m_normals[index].Y * delta));
                             m_destPoly.Add(item);
                             item = new IntPoint(Round((double)m_srcPoly[index].X - m_normals[index].X * delta), Round((double)m_srcPoly[index].Y - m_normals[index].Y * delta));
                             m_destPoly.Add(item);
                         }
                         else
                         {
                             int num12 = count - 1;
                             k4               = count - 2;
                             m_sinA           = 0.0;
                             m_normals[num12] = new DoublePoint(0.0 - m_normals[num12].X, 0.0 - m_normals[num12].Y);
                             if (polyNode2.m_endtype == EndType.etOpenSquare)
                             {
                                 DoSquare(num12, k4);
                             }
                             else
                             {
                                 DoRound(num12, k4);
                             }
                         }
                         for (int num13 = count - 1; num13 > 0; num13--)
                         {
                             m_normals[num13] = new DoublePoint(0.0 - m_normals[num13 - 1].X, 0.0 - m_normals[num13 - 1].Y);
                         }
                         m_normals[0] = new DoublePoint(0.0 - m_normals[1].X, 0.0 - m_normals[1].Y);
                         k4           = count - 1;
                         for (int num14 = k4 - 1; num14 > 0; num14--)
                         {
                             OffsetPoint(num14, ref k4, polyNode2.m_jointype);
                         }
                         if (polyNode2.m_endtype == EndType.etOpenButt)
                         {
                             IntPoint item = new IntPoint(Round((double)m_srcPoly[0].X - m_normals[0].X * delta), Round((double)m_srcPoly[0].Y - m_normals[0].Y * delta));
                             m_destPoly.Add(item);
                             item = new IntPoint(Round((double)m_srcPoly[0].X + m_normals[0].X * delta), Round((double)m_srcPoly[0].Y + m_normals[0].Y * delta));
                             m_destPoly.Add(item);
                         }
                         else
                         {
                             k4     = 1;
                             m_sinA = 0.0;
                             if (polyNode2.m_endtype == EndType.etOpenSquare)
                             {
                                 DoSquare(0, 1);
                             }
                             else
                             {
                                 DoRound(0, 1);
                             }
                         }
                         m_destPolys.Add(m_destPoly);
                     }
                 }
             }
         }
     }
 }
Beispiel #5
0
        private void DoOffset(double delta)
        {
            m_destPolys = new List <List <IntPoint> >();
            m_delta     = delta;
            if (ClipperBase.near_zero(delta))
            {
                m_destPolys.Capacity = m_polyNodes.ChildCount;
                for (int i = 0; i < m_polyNodes.ChildCount; i++)
                {
                    PolyNode polyNode = m_polyNodes.Childs[i];
                    if (polyNode.m_endtype == EndType.etClosedPolygon)
                    {
                        m_destPolys.Add(polyNode.m_polygon);
                    }
                }
                return;
            }
            if (MiterLimit > 2.0)
            {
                m_miterLim = 2.0 / (MiterLimit * MiterLimit);
            }
            else
            {
                m_miterLim = 0.5;
            }
            double num  = (ArcTolerance <= 0.0) ? 0.25 : ((!(ArcTolerance > Math.Abs(delta) * 0.25)) ? ArcTolerance : (Math.Abs(delta) * 0.25));
            double num2 = 3.1415926535897931 / Math.Acos(1.0 - num / Math.Abs(delta));

            m_sin         = Math.Sin(6.2831853071795862 / num2);
            m_cos         = Math.Cos(6.2831853071795862 / num2);
            m_StepsPerRad = num2 / 6.2831853071795862;
            if (delta < 0.0)
            {
                m_sin = 0.0 - m_sin;
            }
            m_destPolys.Capacity = m_polyNodes.ChildCount * 2;
            IntPoint item = default(IntPoint);

            for (int j = 0; j < m_polyNodes.ChildCount; j++)
            {
                PolyNode polyNode2 = m_polyNodes.Childs[j];
                m_srcPoly = polyNode2.m_polygon;
                int count = m_srcPoly.Count;
                if (count == 0 || (delta <= 0.0 && (count < 3 || polyNode2.m_endtype != 0)))
                {
                    continue;
                }
                m_destPoly = new List <IntPoint>();
                if (count == 1)
                {
                    if (polyNode2.m_jointype == JoinType.jtRound)
                    {
                        double num3 = 1.0;
                        double num4 = 0.0;
                        for (int k = 1; (double)k <= num2; k++)
                        {
                            List <IntPoint> destPoly  = m_destPoly;
                            IntPoint        intPoint  = m_srcPoly[0];
                            long            x         = Round((double)intPoint.X + num3 * delta);
                            IntPoint        intPoint2 = m_srcPoly[0];
                            destPoly.Add(new IntPoint(x, Round((double)intPoint2.Y + num4 * delta)));
                            double num5 = num3;
                            num3 = num3 * m_cos - m_sin * num4;
                            num4 = num5 * m_sin + num4 * m_cos;
                        }
                    }
                    else
                    {
                        double num6 = -1.0;
                        double num7 = -1.0;
                        for (int l = 0; l < 4; l++)
                        {
                            List <IntPoint> destPoly2 = m_destPoly;
                            IntPoint        intPoint3 = m_srcPoly[0];
                            long            x2        = Round((double)intPoint3.X + num6 * delta);
                            IntPoint        intPoint4 = m_srcPoly[0];
                            destPoly2.Add(new IntPoint(x2, Round((double)intPoint4.Y + num7 * delta)));
                            if (num6 < 0.0)
                            {
                                num6 = 1.0;
                            }
                            else if (num7 < 0.0)
                            {
                                num7 = 1.0;
                            }
                            else
                            {
                                num6 = -1.0;
                            }
                        }
                    }
                    m_destPolys.Add(m_destPoly);
                    continue;
                }
                m_normals.Clear();
                m_normals.Capacity = count;
                for (int m = 0; m < count - 1; m++)
                {
                    m_normals.Add(GetUnitNormal(m_srcPoly[m], m_srcPoly[m + 1]));
                }
                if (polyNode2.m_endtype == EndType.etClosedLine || polyNode2.m_endtype == EndType.etClosedPolygon)
                {
                    m_normals.Add(GetUnitNormal(m_srcPoly[count - 1], m_srcPoly[0]));
                }
                else
                {
                    m_normals.Add(new DoublePoint(m_normals[count - 2]));
                }
                if (polyNode2.m_endtype == EndType.etClosedPolygon)
                {
                    int k2 = count - 1;
                    for (int n = 0; n < count; n++)
                    {
                        OffsetPoint(n, ref k2, polyNode2.m_jointype);
                    }
                    m_destPolys.Add(m_destPoly);
                    continue;
                }
                if (polyNode2.m_endtype == EndType.etClosedLine)
                {
                    int k3 = count - 1;
                    for (int num8 = 0; num8 < count; num8++)
                    {
                        OffsetPoint(num8, ref k3, polyNode2.m_jointype);
                    }
                    m_destPolys.Add(m_destPoly);
                    m_destPoly = new List <IntPoint>();
                    DoublePoint doublePoint = m_normals[count - 1];
                    for (int num9 = count - 1; num9 > 0; num9--)
                    {
                        List <DoublePoint> normals = m_normals;
                        int         index          = num9;
                        DoublePoint doublePoint2   = m_normals[num9 - 1];
                        double      x3             = 0.0 - doublePoint2.X;
                        DoublePoint doublePoint3   = m_normals[num9 - 1];
                        normals[index] = new DoublePoint(x3, 0.0 - doublePoint3.Y);
                    }
                    m_normals[0] = new DoublePoint(0.0 - doublePoint.X, 0.0 - doublePoint.Y);
                    k3           = 0;
                    for (int num10 = count - 1; num10 >= 0; num10--)
                    {
                        OffsetPoint(num10, ref k3, polyNode2.m_jointype);
                    }
                    m_destPolys.Add(m_destPoly);
                    continue;
                }
                int k4 = 0;
                for (int num11 = 1; num11 < count - 1; num11++)
                {
                    OffsetPoint(num11, ref k4, polyNode2.m_jointype);
                }
                if (polyNode2.m_endtype == EndType.etOpenButt)
                {
                    int         index2       = count - 1;
                    IntPoint    intPoint5    = m_srcPoly[index2];
                    double      num12        = intPoint5.X;
                    DoublePoint doublePoint4 = m_normals[index2];
                    long        x4           = Round(num12 + doublePoint4.X * delta);
                    IntPoint    intPoint6    = m_srcPoly[index2];
                    double      num13        = intPoint6.Y;
                    DoublePoint doublePoint5 = m_normals[index2];
                    item = new IntPoint(x4, Round(num13 + doublePoint5.Y * delta));
                    m_destPoly.Add(item);
                    IntPoint    intPoint7    = m_srcPoly[index2];
                    double      num14        = intPoint7.X;
                    DoublePoint doublePoint6 = m_normals[index2];
                    long        x5           = Round(num14 - doublePoint6.X * delta);
                    IntPoint    intPoint8    = m_srcPoly[index2];
                    double      num15        = intPoint8.Y;
                    DoublePoint doublePoint7 = m_normals[index2];
                    item = new IntPoint(x5, Round(num15 - doublePoint7.Y * delta));
                    m_destPoly.Add(item);
                }
                else
                {
                    int num16 = count - 1;
                    k4     = count - 2;
                    m_sinA = 0.0;
                    List <DoublePoint> normals2 = m_normals;
                    int         index3          = num16;
                    DoublePoint doublePoint8    = m_normals[num16];
                    double      x6           = 0.0 - doublePoint8.X;
                    DoublePoint doublePoint9 = m_normals[num16];
                    normals2[index3] = new DoublePoint(x6, 0.0 - doublePoint9.Y);
                    if (polyNode2.m_endtype == EndType.etOpenSquare)
                    {
                        DoSquare(num16, k4);
                    }
                    else
                    {
                        DoRound(num16, k4);
                    }
                }
                for (int num17 = count - 1; num17 > 0; num17--)
                {
                    List <DoublePoint> normals3 = m_normals;
                    int         index4          = num17;
                    DoublePoint doublePoint10   = m_normals[num17 - 1];
                    double      x7            = 0.0 - doublePoint10.X;
                    DoublePoint doublePoint11 = m_normals[num17 - 1];
                    normals3[index4] = new DoublePoint(x7, 0.0 - doublePoint11.Y);
                }
                List <DoublePoint> normals4      = m_normals;
                DoublePoint        doublePoint12 = m_normals[1];
                double             x8            = 0.0 - doublePoint12.X;
                DoublePoint        doublePoint13 = m_normals[1];
                normals4[0] = new DoublePoint(x8, 0.0 - doublePoint13.Y);
                k4          = count - 1;
                for (int num18 = k4 - 1; num18 > 0; num18--)
                {
                    OffsetPoint(num18, ref k4, polyNode2.m_jointype);
                }
                if (polyNode2.m_endtype == EndType.etOpenButt)
                {
                    IntPoint    intPoint9     = m_srcPoly[0];
                    double      num19         = intPoint9.X;
                    DoublePoint doublePoint14 = m_normals[0];
                    long        x9            = Round(num19 - doublePoint14.X * delta);
                    IntPoint    intPoint10    = m_srcPoly[0];
                    double      num20         = intPoint10.Y;
                    DoublePoint doublePoint15 = m_normals[0];
                    item = new IntPoint(x9, Round(num20 - doublePoint15.Y * delta));
                    m_destPoly.Add(item);
                    IntPoint    intPoint11    = m_srcPoly[0];
                    double      num21         = intPoint11.X;
                    DoublePoint doublePoint16 = m_normals[0];
                    long        x10           = Round(num21 + doublePoint16.X * delta);
                    IntPoint    intPoint12    = m_srcPoly[0];
                    double      num22         = intPoint12.Y;
                    DoublePoint doublePoint17 = m_normals[0];
                    item = new IntPoint(x10, Round(num22 + doublePoint17.Y * delta));
                    m_destPoly.Add(item);
                }
                else
                {
                    k4     = 1;
                    m_sinA = 0.0;
                    if (polyNode2.m_endtype == EndType.etOpenSquare)
                    {
                        DoSquare(0, 1);
                    }
                    else
                    {
                        DoRound(0, 1);
                    }
                }
                m_destPolys.Add(m_destPoly);
            }
        }