public static void AdviceDataUpdate()
 {
     wetCount      = ClimateCalories.wetCount;
     baseNatTemp   = Climates.baseNatTemp;
     natTemp       = Climates.natTemp;
     armorTemp     = Climates.armorTemp;
     pureClothTemp = Climates.pureClothTemp;
     totalTemp     = Climates.totalTemp;
     cloak         = Climates.cloak;
     hood          = Climates.hood;
     drink         = Climates.gotDrink;
     hunger        = Hunger.hunger;
     starving      = Hunger.starving;
     rations       = Hunger.RationsToEat();
     sleepyCounter = Sleep.sleepyCounter;
 }
Beispiel #2
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        public static void TemperatureCalculator()
        {
            gotDrink       = WaterToDrink();
            baseNatTemp    = Climate() + Month() + DayNight() + Weather();
            natTemp        = Resist(baseNatTemp);
            armorTemp      = Armor(baseNatTemp);
            pureClothTemp  = Clothes(natTemp);
            charTemp       = Resist(RaceTemp() + pureClothTemp + armorTemp - Water()) + offSet;
            natCharTemp    = Resist(baseNatTemp + RaceTemp()) + offSet;
            totalTemp      = ItemTemp(Dungeon(natTemp) + charTemp);
            absTemp        = Mathf.Abs(totalTemp);
            cloak          = Cloak();
            hood           = HoodUp();
            Hunger.rations = Hunger.RationsToEat();

            AdviceText.AdviceDataUpdate();
        }