static void Main() { using (ClientServerGame game = new ClientServerGame()) { game.Run(); } }
static void Main() { using (ClientServerGame game = new ClientServerGame()) { game.Run(); } }
static void Main() { using (ClientServerGame game = new ClientServerGame()) { game.Run(); } }
static void Main() { using (ClientServerGame game = new ClientServerGame()) { game.Run(); } }