// Find Vehicle Controller
        private List <object> GetVehiclePlayers(Vehicle vehicle)
        {
            int           seats   = API.GetVehicleModelNumberOfSeats((uint)API.GetEntityModel(vehicle.Handle));
            List <object> players = new List <object>();

            for (var seat = -1; seat < seats - 1; seat++)
            {
                for (var player = 0; player < 64; player++)
                {
                    if (API.GetPlayerPed(player) == vehicle.GetPedOnSeat((VehicleSeat)seat).Handle)
                    {
                        int playerid = API.GetPlayerServerId(player);
                        if (playerid != 0)
                        {
                            players.Add(playerid);
                        }
                    }
                }
            }

            return(players);
        }