public void MatchAnlegenUndSpielerHinzufügen()
        {
            //Arrange
            var match   = new MtgMatch();
            var player1 = new Player();
            var player2 = new Player();

            //Act
            match.AddPlayerToMatch(player1);
            match.AddPlayerToMatch(player2);

            //Assert
            Assert.AreEqual(2, match.ListOfPlayers.Count);
        }
        public void SpielerAusMatchEntfernen(string name, string startingLifeTotal)
        {
            //Arrange
            var match   = new MtgMatch();
            var player1 = new Player(name);
            var player2 = new Player(name);

            //Act
            match.AddPlayerToMatch(player1);
            match.AddPlayerToMatch(player2);

            match.RemovePlayerFromMatch(player1);
            match.RemovePlayerFromMatch(player2);

            //Assert
            Assert.AreEqual(0, match.ListOfPlayers.Count);
        }