Beispiel #1
0
 /// <summary>
 /// Stop and reset all the curve data.
 /// </summary>
 public override void Stop()
 {
     foreach (TimelineItem item in GetTimelineItems())
     {
         CinemaActorClipCurve actorClipCurve = item as CinemaActorClipCurve;
         if (actorClipCurve != null)
         {
             actorClipCurve.Reset();
         }
     }
 }
Beispiel #2
0
 /// <summary>
 /// Stop and reset all the curve data.
 /// </summary>
 public override void Stop()
 {
     TimelineItem[] items = GetTimelineItems();
     for (int i = 0; i < items.Length; i++)
     {
         CinemaActorClipCurve actorClipCurve = items[i] as CinemaActorClipCurve;
         if (actorClipCurve != null)
         {
             actorClipCurve.Reset();
         }
     }
 }
Beispiel #3
0
        /// <summary>
        /// Stop and reset all the curve data.
        /// </summary>
        public override void Stop()
        {
            var items = GetAllTimelineItems();

            for (int i = 0; i < items.Count; i++)
            {
                CinemaActorClipCurve actorClipCurve = items[i] as CinemaActorClipCurve;
                if (actorClipCurve != null)
                {
                    actorClipCurve.Reset();
                }
            }
        }
Beispiel #4
0
 /// <summary>
 /// Stop and reset all the curve data.
 /// </summary>
 public override void Stop()
 {
     {
         var __array3       = GetTimelineItems();
         var __arrayLength3 = __array3.Length;
         for (int __i3 = 0; __i3 < __arrayLength3; ++__i3)
         {
             var item = (TimelineItem)__array3[__i3];
             {
                 CinemaActorClipCurve actorClipCurve = item as CinemaActorClipCurve;
                 if (actorClipCurve != null)
                 {
                     actorClipCurve.Reset();
                 }
             }
         }
     }
 }
Beispiel #5
0
        /// <summary>
        /// Stop and reset all the curve data.
        /// </summary>
        public override void Stop()
        {
#if PROFILE_FILE
            Profiler.BeginSample("CurveTrack.Stop");
#endif // PROFILE_FILE

            var list   = GetTimelineItems();
            var length = list.Length;
            for (var i = 0; i < length; i++)
            {
                var item = list[i];
                CinemaActorClipCurve actorClipCurve = item as CinemaActorClipCurve;
                if (actorClipCurve != null)
                {
                    actorClipCurve.Reset();
                }
            }
#if PROFILE_FILE
            Profiler.EndSample();
#endif // PROFILE_FILE
        }