Beispiel #1
0
        /// <summary>
        /// Load the Power from the XmlNode.
        /// </summary>
        /// <param name="objNode">XmlNode to load.</param>
        public void Load(XmlNode objNode)
        {
            _guiID             = Guid.Parse(objNode["guid"].InnerText);
            Name               = objNode["name"].InnerText;
            Extra              = objNode["extra"].InnerText ?? "";
            _strPointsPerLevel = objNode["pointsperlevel"]?.InnerText;
            objNode.TryGetField("action", out _strAction);
            if (objNode["adeptway"] != null)
            {
                _strAdeptWayDiscount = objNode["adeptway"].InnerText;
            }
            else
            {
                string strPowerName = Name;
                if (strPowerName.Contains("("))
                {
                    strPowerName = strPowerName.Substring(0, strPowerName.IndexOf("(") - 1);
                }
                XmlDocument objXmlDocument = XmlManager.Instance.Load("powers.xml");
                XmlNode     objXmlPower    = objXmlDocument.SelectSingleNode("/chummer/powers/power[starts-with(./name,\"" + strPowerName + "\")]");
                if (objXmlPower != null)
                {
                    _strAdeptWayDiscount = objXmlPower["adeptway"].InnerText;
                }
            }
            Rating        = Convert.ToInt32(objNode["rating"]?.InnerText);
            LevelsEnabled = Convert.ToBoolean(objNode["levels"]?.InnerText);
            objNode.TryGetBoolFieldQuickly("free", ref _blnFree);
            objNode.TryGetInt32FieldQuickly("maxlevel", ref _intMaxLevel);
            objNode.TryGetInt32FieldQuickly("freelevels", ref _intFreeLevels);
            objNode.TryGetBoolFieldQuickly("discounted", ref _blnDiscountedAdeptWay);
            objNode.TryGetBoolFieldQuickly("discountedgeas", ref _blnDiscountedGeas);
            objNode.TryGetStringFieldQuickly("bonussource", ref _strBonusSource);
            objNode.TryGetDecFieldQuickly("freepoints", ref _decFreePoints);
            objNode.TryGetDecFieldQuickly("extrapointcost", ref _decExtraPointCost);
            objNode.TryGetStringFieldQuickly("source", ref _strSource);
            objNode.TryGetStringFieldQuickly("page", ref _strPage);
            objNode.TryGetStringFieldQuickly("notes", ref _strNotes);
            Bonus = objNode["bonus"];
            _nodAdeptWayRequirements = objNode["adeptwayrequires"];
            if (!objNode.InnerXml.Contains("enhancements"))
            {
                return;
            }
            XmlNodeList nodEnhancements = objNode.SelectNodes("enhancements/enhancement");

            if (nodEnhancements == null)
            {
                return;
            }
            foreach (XmlNode nodEnhancement in nodEnhancements)
            {
                Enhancement objEnhancement = new Enhancement(CharacterObject);
                objEnhancement.Load(nodEnhancement);
                objEnhancement.Parent = this;
                Enhancements.Add(objEnhancement);
            }
        }
Beispiel #2
0
 public bool Create(XmlNode objNode, int intRating = 1, XmlNode objBonusNodeOverride = null)
 {
     Name      = objNode["name"].InnerText;
     _sourceID = Guid.Parse(objNode["id"].InnerText);
     objNode.TryGetStringFieldQuickly("points", ref _strPointsPerLevel);
     objNode.TryGetStringFieldQuickly("adeptway", ref _strAdeptWayDiscount);
     LevelsEnabled = Convert.ToBoolean(objNode["levels"].InnerText);
     Rating        = intRating;
     objNode.TryGetInt32FieldQuickly("maxlevels", ref _intMaxLevel);
     objNode.TryGetBoolFieldQuickly("discounted", ref _blnDiscountedAdeptWay);
     objNode.TryGetBoolFieldQuickly("discountedgeas", ref _blnDiscountedGeas);
     objNode.TryGetStringFieldQuickly("bonussource", ref _strBonusSource);
     objNode.TryGetDecFieldQuickly("freepoints", ref _decFreePoints);
     objNode.TryGetDecFieldQuickly("extrapointcost", ref _decExtraPointCost);
     objNode.TryGetStringFieldQuickly("action", ref _strAction);
     objNode.TryGetStringFieldQuickly("source", ref _strSource);
     objNode.TryGetStringFieldQuickly("page", ref _strPage);
     objNode.TryGetStringFieldQuickly("notes", ref _strNotes);
     Bonus = objNode["bonus"];
     if (objBonusNodeOverride != null)
     {
         Bonus = objBonusNodeOverride;
     }
     _nodAdeptWayRequirements = objNode["adeptwayrequires"];
     if (objNode.InnerXml.Contains("enhancements"))
     {
         XmlNodeList nodEnhancements = objNode.SelectNodes("enhancements/enhancement");
         if (nodEnhancements != null)
         {
             foreach (XmlNode nodEnhancement in nodEnhancements)
             {
                 Enhancement objEnhancement = new Enhancement(CharacterObject);
                 objEnhancement.Load(nodEnhancement);
                 objEnhancement.Parent = this;
                 Enhancements.Add(objEnhancement);
             }
         }
     }
     if (Bonus != null && Bonus.HasChildNodes)
     {
         if (!CharacterObject.ObjImprovementManager.CreateImprovements(Improvement.ImprovementSource.Power, InternalId, Bonus, false, TotalRating, DisplayNameShort))
         {
             this.Deleting = true;
             CharacterObject.Powers.Remove(this);
             OnPropertyChanged(nameof(TotalRating));
             return(false);
         }
         Extra = CharacterObject.ObjImprovementManager.SelectedValue;
     }
     if (TotalMaximumLevels < Rating)
     {
         Rating = TotalMaximumLevels;
         OnPropertyChanged(nameof(TotalRating));
     }
     return(true);
 }
Beispiel #3
0
 public void Create(XmlNode objNode, ImprovementManager objImprovementManager, int intRating = 1)
 {
     Name                 = objNode["name"].InnerText;
     _sourceID            = Guid.Parse(objNode["id"].InnerText);
     _strPointsPerLevel   = objNode["points"].InnerText;
     _strAdeptWayDiscount = objNode["adeptway"]?.InnerText ?? "0";
     LevelsEnabled        = Convert.ToBoolean(objNode["levels"].InnerText);
     Rating               = intRating;
     objNode.TryGetField("maxlevels", out _intMaxLevel, CharacterObject.MAG.TotalValue);
     objNode.TryGetField("discounted", out _blnDiscountedAdeptWay);
     objNode.TryGetField("discountedgeas", out _blnDiscountedGeas);
     objNode.TryGetField("bonussource", out _strBonusSource);
     objNode.TryGetField("freepoints", out _decFreePoints);
     objNode.TryGetField("extrapointcost", out _decExtraPointCost);
     objNode.TryGetField("action", out _strAction);
     objNode.TryGetField("source", out _strSource);
     objNode.TryGetField("page", out _strPage);
     objNode.TryGetField("notes", out _strNotes);
     Bonus = objNode["bonus"];
     _nodAdeptWayRequirements = objNode["adeptwayrequires"];
     if (objNode.InnerXml.Contains("enhancements"))
     {
         XmlNodeList nodEnhancements = objNode.SelectNodes("enhancements/enhancement");
         if (nodEnhancements != null)
         {
             foreach (XmlNode nodEnhancement in nodEnhancements)
             {
                 Enhancement objEnhancement = new Enhancement(CharacterObject);
                 objEnhancement.Load(nodEnhancement);
                 objEnhancement.Parent = this;
                 Enhancements.Add(objEnhancement);
             }
         }
     }
     if (Bonus != null && Bonus.HasChildNodes)
     {
         if (
             !objImprovementManager.CreateImprovements(Improvement.ImprovementSource.Power, InternalId, Bonus, false,
                                                       Convert.ToInt32(Rating), DisplayNameShort))
         {
             this.Deleting = true;
             CharacterObject.Powers.Remove(this);
             return;
         }
         Extra = objImprovementManager.SelectedValue;
     }
 }
Beispiel #4
0
        private void tsMetamagicAddEnhancement_Click(object sender, EventArgs e)
        {
            if (treMetamagic.SelectedNode.Level != 0)
                return;

            int intGrade = 0;
            foreach (InitiationGrade objGrade in _objCharacter.InitiationGrades)
            {
                if (objGrade.InternalId == treMetamagic.SelectedNode.Tag.ToString())
                {
                    intGrade = objGrade.Grade;
                    break;
                }
            }
            frmSelectArt frmPickArt = new frmSelectArt(_objCharacter);
            frmPickArt.WindowMode = frmSelectArt.Mode.Enhancement;
            frmPickArt.ShowDialog(this);

            // Make sure a value was selected.
            if (frmPickArt.DialogResult == DialogResult.Cancel)
                return;

            string strEnhancement = frmPickArt.SelectedItem;

            XmlDocument objXmlDocument = new XmlDocument();
            XmlNode objXmlArt;

            TreeNode objNode = new TreeNode();
            Enhancement objEnhancement = new Enhancement(_objCharacter);
            Improvement.ImprovementSource objSource;

            objXmlDocument = XmlManager.Instance.Load("powers.xml");
            objXmlArt = objXmlDocument.SelectSingleNode("/chummer/enhancements/enhancement[name = \"" + strEnhancement + "\"]");
            objSource = Improvement.ImprovementSource.Initiation;

            // Find the associated Power
            string strPower = objXmlArt["power"].InnerText.ToString();

            objEnhancement.Create(objXmlArt, _objCharacter, objNode, objSource);
            objEnhancement.Grade = intGrade;
            objNode.ContextMenuStrip = cmsInitiationNotes;
            if (objEnhancement.InternalId == Guid.Empty.ToString())
                return;

            Power objPower = new Power(_objCharacter);
            bool blnPowerFound = false;
            foreach (Power objExistingPower in _objCharacter.Powers)
            {
                if (objExistingPower.Name == strPower)
                {
                    objPower = objExistingPower;
                    objPower.Enhancements.Add(objEnhancement);
                    blnPowerFound = true;
                    break;
                }
            }

            if (!blnPowerFound)
            {
                // Add it to the character instead
                _objCharacter.Enhancements.Add(objEnhancement);
            }

            treMetamagic.SelectedNode.Nodes.Add(objNode);
            treMetamagic.SelectedNode.Expand();

            UpdateCharacterInfo();

            _blnIsDirty = true;
            UpdateWindowTitle();
        }
Beispiel #5
0
        /// <summary>
        /// Load the Character from an XML file.
        /// </summary>
        public bool Load()
        {
            XmlDocument objXmlDocument = new XmlDocument();
            objXmlDocument.Load(_strFileName);

            XmlNode objXmlCharacter = objXmlDocument.SelectSingleNode("/character");
            XmlNodeList objXmlNodeList;

            try
            {
                _blnIgnoreRules = Convert.ToBoolean(objXmlCharacter["ignorerules"].InnerText);
            }
            catch
            {
                _blnIgnoreRules = false;
            }
            try
            {
                _blnCreated = Convert.ToBoolean(objXmlCharacter["created"].InnerText);
            }
            catch
            {
            }

            ResetCharacter();

            // Get the game edition of the file if possible and make sure it's intended to be used with this version of the application.
            try
            {
                if (objXmlCharacter["gameedition"].InnerText != string.Empty && objXmlCharacter["gameedition"].InnerText != "SR5")
                {
                    MessageBox.Show(LanguageManager.Instance.GetString("Message_IncorrectGameVersion_SR4"), LanguageManager.Instance.GetString("MessageTitle_IncorrectGameVersion"), MessageBoxButtons.OK, MessageBoxIcon.Error);
                    return false;
                }
            }
            catch
            {
            }

            // Get the name of the settings file in use if possible.
            try
            {
                _strSettingsFileName = objXmlCharacter["settings"].InnerText;
            }
            catch
            {
            }

            // Load the character's settings file.
            if (!_objOptions.Load(_strSettingsFileName))
                return false;

            try
            {
                _decEssenceAtSpecialStart = Convert.ToDecimal(objXmlCharacter["essenceatspecialstart"].InnerText, GlobalOptions.Instance.CultureInfo);
                // fix to work around a mistake made when saving decimal values in previous versions.
                if (_decEssenceAtSpecialStart > EssenceMaximum)
                    _decEssenceAtSpecialStart /= 10;
            }
            catch
            {
            }

            try
            {
                _strVersionCreated = objXmlCharacter["createdversion"].InnerText;
            }
            catch
            {
            }

            // Metatype information.
            _strMetatype = objXmlCharacter["metatype"].InnerText;
            try
            {
                _strWalk = objXmlCharacter["walk"].InnerText;
                _strRun = objXmlCharacter["run"].InnerText;
                _strSprint = objXmlCharacter["sprint"].InnerText;
            }
            catch
            {
            }
            _intMetatypeBP = Convert.ToInt32(objXmlCharacter["metatypebp"].InnerText);
            _strMetavariant = objXmlCharacter["metavariant"].InnerText;
            try
            {
                _strMetatypeCategory = objXmlCharacter["metatypecategory"].InnerText;
            }
            catch
            {
            }
            try
            {
                _intMutantCritterBaseSkills = Convert.ToInt32(objXmlCharacter["mutantcritterbaseskills"].InnerText);
            }
            catch
            {
            }

            // General character information.
            _strName = objXmlCharacter["name"].InnerText;
            try
            {
                _strMugshot = objXmlCharacter["mugshot"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strSex = objXmlCharacter["sex"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strAge = objXmlCharacter["age"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strEyes = objXmlCharacter["eyes"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strHeight = objXmlCharacter["height"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strWeight = objXmlCharacter["weight"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strSkin = objXmlCharacter["skin"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strHair = objXmlCharacter["hair"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strDescription = objXmlCharacter["description"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strBackground = objXmlCharacter["background"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strConcept = objXmlCharacter["concept"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strNotes = objXmlCharacter["notes"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strAlias = objXmlCharacter["alias"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strPlayerName = objXmlCharacter["playername"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strGameNotes = objXmlCharacter["gamenotes"].InnerText;
            }
            catch
            {
            }

            try
            {
                _strGameplayOption = objXmlCharacter["gameplayoption"].InnerText;
            }
            catch
            {
            }
            try
            {
                _intMaxNuyen = Convert.ToInt32(objXmlCharacter["maxnuyen"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intContactMultiplier = Convert.ToInt32(objXmlCharacter["contactmultiplier"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intMaxKarma = Convert.ToInt32(objXmlCharacter["maxkarma"].InnerText);
            }
            catch
            {
            }
            try
            {
                _strPriorityMetatype = objXmlCharacter["prioritymetatype"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strPriorityAttributes = objXmlCharacter["priorityattributes"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strPrioritySpecial = objXmlCharacter["priorityspecial"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strPrioritySkills = objXmlCharacter["priorityskills"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strPriorityResources = objXmlCharacter["priorityresources"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strSkill1 = objXmlCharacter["priorityskill1"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strSkill2 = objXmlCharacter["priorityskill2"].InnerText;
            }
            catch
            {
            }
            try
            {
                _strSkillGroup = objXmlCharacter["priorityskillgroup"].InnerText;
            }
            catch
            {
            }

            try
            {
                _blnIsCritter = Convert.ToBoolean(objXmlCharacter["iscritter"].InnerText);
            }
            catch
            {
            }

            try
            {
                _blnPossessed = Convert.ToBoolean(objXmlCharacter["possessed"].InnerText);
            }
            catch
            {
            }

            try
            {
                _blnOverrideSpecialAttributeESSLoss = Convert.ToBoolean(objXmlCharacter["overridespecialattributeessloss"].InnerText);
            }
            catch
            {
            }

            try
            {
                _intContactPoints = Convert.ToInt32(objXmlCharacter["contactpoints"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intContactPointsUsed = Convert.ToInt32(objXmlCharacter["contactpointsused"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intCFPLimit = Convert.ToInt32(objXmlCharacter["cfplimit"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intSpellLimit = Convert.ToInt32(objXmlCharacter["spelllimit"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intKarma = Convert.ToInt32(objXmlCharacter["karma"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intTotalKarma = Convert.ToInt32(objXmlCharacter["totalkarma"].InnerText);
            }
            catch
            {
            }

            try
            {
                _intSpecial = Convert.ToInt32(objXmlCharacter["special"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intTotalSpecial = Convert.ToInt32(objXmlCharacter["totalspecial"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intAttributes = Convert.ToInt32(objXmlCharacter["attributes"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intTotalAttributes = Convert.ToInt32(objXmlCharacter["totalattributes"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intContactPoints = Convert.ToInt32(objXmlCharacter["contactpoints"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intContactPointsUsed = Convert.ToInt32(objXmlCharacter["contactpointsused"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intStreetCred = Convert.ToInt32(objXmlCharacter["streetcred"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intNotoriety = Convert.ToInt32(objXmlCharacter["notoriety"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intPublicAwareness = Convert.ToInt32(objXmlCharacter["publicawareness"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intBurntStreetCred = Convert.ToInt32(objXmlCharacter["burntstreetcred"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intMaxAvail = Convert.ToInt32(objXmlCharacter["maxavail"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intNuyen = Convert.ToInt32(objXmlCharacter["nuyen"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intStartingNuyen = Convert.ToInt32(objXmlCharacter["startingnuyen"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intAdeptWayDiscount = Convert.ToInt32(objXmlCharacter["adeptwaydiscount"].InnerText);
            }
            catch
            {
            }

            // Sum to X point value.
            try
            {
                _intSumtoTen = Convert.ToInt32(objXmlCharacter["sumtoten"].InnerText);
            }
            catch
            {
            }
            // Build Points/Karma.
            _intBuildPoints = Convert.ToInt32(objXmlCharacter["bp"].InnerText);
            try
            {
                _intBuildKarma = Convert.ToInt32(objXmlCharacter["buildkarma"].InnerText);
                if (_intMaxKarma == 0)
                    _intMaxKarma = _intBuildKarma;
                if (_intBuildKarma == 35 && _strGameplayOption == "")
                {
                    _strGameplayOption = "Prime Runner";
                }
                if (_intBuildKarma == 35 && _intMaxNuyen == 0)
                {
                    _intMaxNuyen = 25;
                }
            }
            catch
            {
            }
            //Maximum number of Karma that can be spent/gained on Qualities.
            try
            {
                _intGameplayOptionQualityLimit = Convert.ToInt32(objXmlCharacter["gameplayoptionqualitylimit"].InnerText);
            }
            catch
            {
            }
            try
            {
                _objBuildMethod = ConvertToCharacterBuildMethod(objXmlCharacter["buildmethod"].InnerText);
            }
            catch
            {
            }
            try
            {
                _intKnowledgeSkills = Convert.ToInt32(objXmlCharacter["knowskillpts"].InnerText);

            }
            catch { }
            _intKnowledgeSkillPoints = Convert.ToInt32(objXmlCharacter["knowpts"].InnerText);
            _intSkillPoints = Convert.ToInt32(objXmlCharacter["skillpts"].InnerText);
            _intSkillPointsMaximum = Convert.ToInt32(objXmlCharacter["skillptsmax"].InnerText);
            _intSkillGroups = Convert.ToInt32(objXmlCharacter["skillgrps"].InnerText);
            _intSkillGroupsMaximum = Convert.ToInt32(objXmlCharacter["skillgrpsmax"].InnerText);
            _decNuyenBP = Convert.ToDecimal(objXmlCharacter["nuyenbp"].InnerText, GlobalOptions.Instance.CultureInfo);
            _decNuyenMaximumBP = Convert.ToDecimal(objXmlCharacter["nuyenmaxbp"].InnerText, GlobalOptions.Instance.CultureInfo);
            _blnAdeptEnabled = Convert.ToBoolean(objXmlCharacter["adept"].InnerText);
            _blnMagicianEnabled = Convert.ToBoolean(objXmlCharacter["magician"].InnerText);
            _blnTechnomancerEnabled = Convert.ToBoolean(objXmlCharacter["technomancer"].InnerText);
            try
            {
                _blnInitiationEnabled = Convert.ToBoolean(objXmlCharacter["initiationoverride"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnCritterEnabled = Convert.ToBoolean(objXmlCharacter["critter"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnUneducated = Convert.ToBoolean(objXmlCharacter["uneducated"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnUncouth = Convert.ToBoolean(objXmlCharacter["uncouth"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnSchoolOfHardKnocks = Convert.ToBoolean(objXmlCharacter["schoolofhardknocks"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnFriendsInHighPlaces = Convert.ToBoolean(objXmlCharacter["friendsinhighplaces"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnCollegeEducation = Convert.ToBoolean(objXmlCharacter["collegeeducation"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnJackOfAllTrades = Convert.ToBoolean(objXmlCharacter["jackofalltrades"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnInfirm = Convert.ToBoolean(objXmlCharacter["infirm"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnBlackMarket = Convert.ToBoolean(objXmlCharacter["blackmarket"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnExCon = Convert.ToBoolean(objXmlCharacter["excon"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnTrustFund = Convert.ToBoolean(objXmlCharacter["trustfund"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnTechSchool = Convert.ToBoolean(objXmlCharacter["techschool"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnRestrictedGear = Convert.ToBoolean(objXmlCharacter["restrictedgear"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnOverclocker = Convert.ToBoolean(objXmlCharacter["overclocker"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnMadeMan = Convert.ToBoolean(objXmlCharacter["mademan"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnLinguist = Convert.ToBoolean(objXmlCharacter["linguist"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnLightningReflexes = Convert.ToBoolean(objXmlCharacter["lightningreflexes"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnFame = Convert.ToBoolean(objXmlCharacter["fame"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnBornRich = Convert.ToBoolean(objXmlCharacter["bornrich"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnErased = Convert.ToBoolean(objXmlCharacter["erased"].InnerText);
            }
            catch
            {
            }
            _blnMAGEnabled = Convert.ToBoolean(objXmlCharacter["magenabled"].InnerText);
            try
            {
                _intInitiateGrade = Convert.ToInt32(objXmlCharacter["initiategrade"].InnerText);
            }
            catch
            {
            }
            _blnRESEnabled = Convert.ToBoolean(objXmlCharacter["resenabled"].InnerText);
            try
            {
                _intSubmersionGrade = Convert.ToInt32(objXmlCharacter["submersiongrade"].InnerText);
            }
            catch
            {
            }
            try
            {
                _blnGroupMember = Convert.ToBoolean(objXmlCharacter["groupmember"].InnerText);
            }
            catch
            {
            }
            try
            {
                _strGroupName = objXmlCharacter["groupname"].InnerText;
                _strGroupNotes = objXmlCharacter["groupnotes"].InnerText;
            }
            catch
            {
            }

            // Improvements.
            XmlNodeList objXmlImprovementList = objXmlDocument.SelectNodes("/character/improvements/improvement");
            foreach (XmlNode objXmlImprovement in objXmlImprovementList)
            {
                Improvement objImprovement = new Improvement();
                objImprovement.Load(objXmlImprovement);
                _lstImprovements.Add(objImprovement);
            }

            // Qualities
            objXmlNodeList = objXmlDocument.SelectNodes("/character/qualities/quality");
            bool blnHasOldQualities = false;
            foreach (XmlNode objXmlQuality in objXmlNodeList)
            {
                if (objXmlQuality["name"] != null)
                {
                    Quality objQuality = new Quality(this);
                    objQuality.Load(objXmlQuality);
                    _lstQualities.Add(objQuality);
                }
                else
                {
                    // If the Quality does not have a name tag, it is in the old format. Set the flag to show that old Qualities are in use.
                    blnHasOldQualities = true;
                }
            }
            // If old Qualities are in use, they need to be converted before we can continue.
            if (blnHasOldQualities)
                ConvertOldQualities(objXmlNodeList);

            // Attributes.
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"BOD\"]");
            _attBOD.Load(objXmlCharacter);
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"AGI\"]");
            _attAGI.Load(objXmlCharacter);
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"REA\"]");
            _attREA.Load(objXmlCharacter);
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"STR\"]");
            _attSTR.Load(objXmlCharacter);
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"CHA\"]");
            _attCHA.Load(objXmlCharacter);
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"INT\"]");
            _attINT.Load(objXmlCharacter);
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"LOG\"]");
            _attLOG.Load(objXmlCharacter);
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"WIL\"]");
            _attWIL.Load(objXmlCharacter);
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"INI\"]");
            _attINI.Load(objXmlCharacter);
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"EDG\"]");
            _attEDG.Load(objXmlCharacter);
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"MAG\"]");
            _attMAG.Load(objXmlCharacter);
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"RES\"]");
            _attRES.Load(objXmlCharacter);
            objXmlCharacter = objXmlDocument.SelectSingleNode("/character/attributes/attribute[name = \"ESS\"]");
            _attESS.Load(objXmlCharacter);

            // A.I. Attributes.
            try
            {
                _intSignal = Convert.ToInt32(objXmlDocument.SelectSingleNode("/character/attributes/signal").InnerText);
                _intResponse = Convert.ToInt32(objXmlDocument.SelectSingleNode("/character/attributes/response").InnerText);
            }
            catch
            {
            }

            // Force.
            try
            {
                _intMaxSkillRating = Convert.ToInt32(objXmlDocument.SelectSingleNode("/character/attributes/maxskillrating").InnerText);
            }
            catch
            {
            }

            // Attempt to load the split MAG Attribute information for Mystic Adepts.
            if (_blnAdeptEnabled && _blnMagicianEnabled)
            {
                try
                {
                    _intMAGAdept = Convert.ToInt32(objXmlDocument.SelectSingleNode("/character/magsplitadept").InnerText);
                    _intMAGMagician = Convert.ToInt32(objXmlDocument.SelectSingleNode("/character/magsplitmagician").InnerText);
                }
                catch
                {
                }
            }

            // Attempt to load the Magic Tradition.
            try
            {
                _strMagicTradition = objXmlDocument.SelectSingleNode("/character/tradition").InnerText;
            }
            catch
            {
            }
            // Attempt to load the Magic Tradition Drain Attributes.
            try
            {
                _strTraditionDrain = objXmlDocument.SelectSingleNode("/character/traditiondrain").InnerText;
            }
            catch
            {
            }
            // Attempt to load the Magic Tradition Name.
            try
            {
                _strTraditionName = objXmlDocument.SelectSingleNode("/character/traditionname").InnerText;
            }
            catch
            {
            }
            // Attempt to load the Spirit Combat Name.
            try
            {
                _strSpiritCombat = objXmlDocument.SelectSingleNode("/character/spiritcombat").InnerText;
            }
            catch
            {
            }
            // Attempt to load the Spirit Detection Name.
            try
            {
                _strSpiritDetection = objXmlDocument.SelectSingleNode("/character/spiritdetection").InnerText;
            }
            catch
            {
            }
            // Attempt to load the Spirit Health Name.
            try
            {
                _strSpiritHealth = objXmlDocument.SelectSingleNode("/character/spirithealth").InnerText;
            }
            catch
            {
            }
            // Attempt to load the Spirit Illusion Name.
            try
            {
                _strSpiritIllusion = objXmlDocument.SelectSingleNode("/character/spiritillusion").InnerText;
            }
            catch
            {
            }
            // Attempt to load the Spirit Manipulation Name.
            try
            {
                _strSpiritManipulation = objXmlDocument.SelectSingleNode("/character/spiritmanipulation").InnerText;
            }
            catch
            {
            }
            // Attempt to load the Technomancer Stream.
            try
            {
                _strTechnomancerStream = objXmlDocument.SelectSingleNode("/character/stream").InnerText;
            }
            catch
            {
            }

            // Attempt to load Condition Monitor Progress.
            try
            {
                _intPhysicalCMFilled = Convert.ToInt32(objXmlDocument.SelectSingleNode("/character/physicalcmfilled").InnerText);
                _intStunCMFilled = Convert.ToInt32(objXmlDocument.SelectSingleNode("/character/stuncmfilled").InnerText);
            }
            catch
            {
            }

            // Skills.
            foreach (Skill objSkill in _lstSkills)
            {
                XmlNode objXmlSkill = objXmlDocument.SelectSingleNode("/character/skills/skill[name = \"" + objSkill.Name + "\"]");
                if (objXmlSkill != null)
                {
                    objSkill.Load(objXmlSkill);
                }
            }

            // Exotic Skills.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/skills/skill[exotic = \"True\"]");
            foreach (XmlNode objXmlSkill in objXmlNodeList)
            {
                Skill objSkill = new Skill(this);
                objSkill.Load(objXmlSkill);
                _lstSkills.Add(objSkill);
            }

            // SkillGroups.
            foreach (SkillGroup objGroup in _lstSkillGroups)
            {
                XmlNode objXmlSkill = objXmlDocument.SelectSingleNode("/character/skillgroups/skillgroup[name = \"" + objGroup.Name + "\"]");
                if (objXmlSkill != null)
                {
                    objGroup.Load(objXmlSkill);
                    // If the character is set to ignore rules or is in Career Mode, Skill Groups should have a maximum Rating of 6 unless they have been given a higher maximum Rating already.
                    if ((_blnIgnoreRules || _blnCreated) && objGroup.RatingMaximum < 12)
                        objGroup.RatingMaximum = 12;
                }
            }

            // Apply the broken skill group fix
            foreach (Skill objSkill in _lstSkills)
            {
                foreach (SkillGroup objGroup in _lstSkillGroups)
                {
                    if (objGroup.Broken && objGroup.Name == objSkill.SkillGroup)
                    {
                        objSkill.FreeLevels = objGroup.Rating;
                        objSkill.Base = objGroup.Rating;
                        objSkill.Karma = objSkill.Rating - objSkill.Base;
                    }
                }
            }

            foreach (SkillGroup objGroup in _lstSkillGroups)
            {
                if (objGroup.Base == 0 && objGroup.Karma == 0 && objGroup.Rating > 0)
                    objGroup.Base = objGroup.Rating;
            }

            // Knowledge Skills.
            List<ListItem> lstKnowledgeSkillOrder = new List<ListItem>();
            objXmlNodeList = objXmlDocument.SelectNodes("/character/skills/skill[knowledge = \"True\"]");
            // Sort the Knowledge Skills in alphabetical order.
            foreach (XmlNode objXmlSkill in objXmlNodeList)
            {
                ListItem objGroup = new ListItem();
                objGroup.Value = objXmlSkill["name"].InnerText;
                objGroup.Name = objXmlSkill["name"].InnerText;
                lstKnowledgeSkillOrder.Add(objGroup);
            }
            SortListItem objSort = new SortListItem();
            lstKnowledgeSkillOrder.Sort(objSort.Compare);

            foreach (ListItem objItem in lstKnowledgeSkillOrder)
            {
                Skill objSkill = new Skill(this);
                XmlNode objNode = objXmlDocument.SelectSingleNode("/character/skills/skill[knowledge = \"True\" and name = " + CleanXPath(objItem.Value) + "]");
                objSkill.Load(objNode);
                _lstSkills.Add(objSkill);
            }

            // Contacts.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/contacts/contact");
            foreach (XmlNode objXmlContact in objXmlNodeList)
            {
                Contact objContact = new Contact(this);
                objContact.Load(objXmlContact);
                _lstContacts.Add(objContact);
            }

            // Armor.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/armors/armor");
            foreach (XmlNode objXmlArmor in objXmlNodeList)
            {
                Armor objArmor = new Armor(this);
                objArmor.Load(objXmlArmor);
                _lstArmor.Add(objArmor);
            }

            // Weapons.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/weapons/weapon");
            foreach (XmlNode objXmlWeapon in objXmlNodeList)
            {
                Weapon objWeapon = new Weapon(this);
                objWeapon.Load(objXmlWeapon);
                _lstWeapons.Add(objWeapon);
            }

            // Cyberware/Bioware.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/cyberwares/cyberware");
            foreach (XmlNode objXmlCyberware in objXmlNodeList)
            {
                Cyberware objCyberware = new Cyberware(this);
                objCyberware.Load(objXmlCyberware);
                _lstCyberware.Add(objCyberware);
            }

            // Spells.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/spells/spell");
            foreach (XmlNode objXmlSpell in objXmlNodeList)
            {
                Spell objSpell = new Spell(this);
                objSpell.Load(objXmlSpell);
                _lstSpells.Add(objSpell);
            }

            // Foci.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/foci/focus");
            foreach (XmlNode objXmlFocus in objXmlNodeList)
            {
                Focus objFocus = new Focus();
                objFocus.Load(objXmlFocus);
                _lstFoci.Add(objFocus);
            }

            // Stacked Foci.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/stackedfoci/stackedfocus");
            foreach (XmlNode objXmlStack in objXmlNodeList)
            {
                StackedFocus objStack = new StackedFocus(this);
                objStack.Load(objXmlStack);
                _lstStackedFoci.Add(objStack);
            }

            // Powers.
            List<ListItem> lstPowerOrder = new List<ListItem>();
            objXmlNodeList = objXmlDocument.SelectNodes("/character/powers/power");
            // Sort the Powers in alphabetical order.
            foreach (XmlNode objXmlPower in objXmlNodeList)
            {
                ListItem objGroup = new ListItem();
                objGroup.Value = objXmlPower["extra"].InnerText;
                objGroup.Name = objXmlPower["name"].InnerText;

                lstPowerOrder.Add(objGroup);
            }
            objSort = new SortListItem();
            lstPowerOrder.Sort(objSort.Compare);

            foreach (ListItem objItem in lstPowerOrder)
            {
                Power objPower = new Power(this);
                XmlNode objNode = objXmlDocument.SelectSingleNode("/character/powers/power[name = " + CleanXPath(objItem.Name) + " and extra = " + CleanXPath(objItem.Value) + "]");
                objPower.Load(objNode);
                _lstPowers.Add(objPower);
            }

            // Spirits/Sprites.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/spirits/spirit");
            foreach (XmlNode objXmlSpirit in objXmlNodeList)
            {
                Spirit objSpirit = new Spirit(this);
                objSpirit.Load(objXmlSpirit);
                _lstSpirits.Add(objSpirit);
            }

            // Compex Forms/Technomancer Programs.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/complexforms/complexform");
            foreach (XmlNode objXmlProgram in objXmlNodeList)
            {
                ComplexForm objProgram = new ComplexForm(this);
                objProgram.Load(objXmlProgram);
                _lstComplexForms.Add(objProgram);
            }

            // Martial Arts.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/martialarts/martialart");
            foreach (XmlNode objXmlArt in objXmlNodeList)
            {
                MartialArt objMartialArt = new MartialArt(this);
                objMartialArt.Load(objXmlArt);
                _lstMartialArts.Add(objMartialArt);
            }

            // Martial Art Maneuvers.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/martialartmaneuvers/martialartmaneuver");
            foreach (XmlNode objXmlManeuver in objXmlNodeList)
            {
                MartialArtManeuver objManeuver = new MartialArtManeuver(this);
                objManeuver.Load(objXmlManeuver);
                _lstMartialArtManeuvers.Add(objManeuver);
            }

            // Limit Modifiers.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/limitmodifiers/limitmodifier");
            foreach (XmlNode objXmlLimit in objXmlNodeList)
            {
                LimitModifier obLimitModifier = new LimitModifier(this);
                obLimitModifier.Load(objXmlLimit);
                _lstLimitModifiers.Add(obLimitModifier);
            }

            // Lifestyles.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/lifestyles/lifestyle");
            foreach (XmlNode objXmlLifestyle in objXmlNodeList)
            {
                Lifestyle objLifestyle = new Lifestyle(this);
                objLifestyle.Load(objXmlLifestyle);
                _lstLifestyles.Add(objLifestyle);
            }

            // <gears>
            objXmlNodeList = objXmlDocument.SelectNodes("/character/gears/gear");
            foreach (XmlNode objXmlGear in objXmlNodeList)
            {
                switch (objXmlGear["category"].InnerText)
                {
                    case "Commlinks":
                    case "Cyberdecks":
                    case "Rigger Command Consoles":
                        Commlink objCommlink = new Commlink(this);
                        objCommlink.Load(objXmlGear);
                        _lstGear.Add(objCommlink);
                        break;
                    default:
                        Gear objGear = new Gear(this);
                        objGear.Load(objXmlGear);
                        _lstGear.Add(objGear);
                        break;
                }
            }

            // Vehicles.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/vehicles/vehicle");
            foreach (XmlNode objXmlVehicle in objXmlNodeList)
            {
                Vehicle objVehicle = new Vehicle(this);
                objVehicle.Load(objXmlVehicle);
                _lstVehicles.Add(objVehicle);
            }

            // Metamagics/Echoes.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/metamagics/metamagic");
            foreach (XmlNode objXmlMetamagic in objXmlNodeList)
            {
                Metamagic objMetamagic = new Metamagic(this);
                objMetamagic.Load(objXmlMetamagic);
                _lstMetamagics.Add(objMetamagic);
            }

            // Arts
            objXmlNodeList = objXmlDocument.SelectNodes("/character/arts/art");
            foreach (XmlNode objXmlArt in objXmlNodeList)
            {
                Art objArt = new Art(this);
                objArt.Load(objXmlArt);
                _lstArts.Add(objArt);
            }

            // Enhancements
            objXmlNodeList = objXmlDocument.SelectNodes("/character/enhancements/enhancement");
            foreach (XmlNode objXmlEnhancement in objXmlNodeList)
            {
                Enhancement objEnhancement = new Enhancement(this);
                objEnhancement.Load(objXmlEnhancement);
                _lstEnhancements.Add(objEnhancement);
            }

            // Critter Powers.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/critterpowers/critterpower");
            foreach (XmlNode objXmlPower in objXmlNodeList)
            {
                CritterPower objPower = new CritterPower(this);
                objPower.Load(objXmlPower);
                _lstCritterPowers.Add(objPower);
            }

            // Initiation Grades.
            objXmlNodeList = objXmlDocument.SelectNodes("/character/initiationgrades/initiationgrade");
            foreach (XmlNode objXmlGrade in objXmlNodeList)
            {
                InitiationGrade objGrade = new InitiationGrade(this);
                objGrade.Load(objXmlGrade);
                _lstInitiationGrades.Add(objGrade);
            }

            // Expense Log Entries.
            XmlNodeList objXmlExpenseList = objXmlDocument.SelectNodes("/character/expenses/expense");
            foreach (XmlNode objXmlExpense in objXmlExpenseList)
            {
                ExpenseLogEntry objExpenseLogEntry = new ExpenseLogEntry();
                objExpenseLogEntry.Load(objXmlExpense);
                _lstExpenseLog.Add(objExpenseLogEntry);
            }

            // Locations.
            XmlNodeList objXmlLocationList = objXmlDocument.SelectNodes("/character/locations/location");
            foreach (XmlNode objXmlLocation in objXmlLocationList)
            {
                _lstLocations.Add(objXmlLocation.InnerText);
            }

            // Armor Bundles.
            XmlNodeList objXmlBundleList = objXmlDocument.SelectNodes("/character/armorbundles/armorbundle");
            foreach (XmlNode objXmlBundle in objXmlBundleList)
            {
                _lstArmorBundles.Add(objXmlBundle.InnerText);
            }

            // Weapon Locations.
            XmlNodeList objXmlWeaponLocationList = objXmlDocument.SelectNodes("/character/weaponlocations/weaponlocation");
            foreach (XmlNode objXmlLocation in objXmlWeaponLocationList)
            {
                _lstWeaponLocations.Add(objXmlLocation.InnerText);
            }

            // Improvement Groups.
            XmlNodeList objXmlGroupList = objXmlDocument.SelectNodes("/character/improvementgroups/improvementgroup");
            foreach (XmlNode objXmlGroup in objXmlGroupList)
            {
                _lstImprovementGroups.Add(objXmlGroup.InnerText);
            }

            // Calendar.
            XmlNodeList objXmlWeekList = objXmlDocument.SelectNodes("/character/calendar/week");
            foreach (XmlNode objXmlWeek in objXmlWeekList)
            {
                CalendarWeek objWeek = new CalendarWeek();
                objWeek.Load(objXmlWeek);
                _lstCalendar.Add(objWeek);
            }

            // Look for the unarmed attack
            bool blnFoundUnarmed = false;
            foreach (Weapon objWeapon in _lstWeapons)
            {
                if (objWeapon.Name == "Unarmed Attack")
                    blnFoundUnarmed = true;
            }

            if (!blnFoundUnarmed)
            {
                // Add the Unarmed Attack Weapon to the character.
                try
                {
                    XmlDocument objXmlWeaponDoc = XmlManager.Instance.Load("weapons.xml");
                    XmlNode objXmlWeapon = objXmlWeaponDoc.SelectSingleNode("/chummer/weapons/weapon[name = \"Unarmed Attack\"]");
                    TreeNode objGearWeaponNode = new TreeNode();
                    Weapon objWeapon = new Weapon(this);
                    objWeapon.Create(objXmlWeapon, this, objGearWeaponNode, null, null, null);
                    objGearWeaponNode.ForeColor = SystemColors.GrayText;
                    _lstWeapons.Add(objWeapon);
                }
                catch
                {
                }
            }

            // converting from old dwarven resistance to new dwarven resistance
            if (this.Metatype.ToLower().Equals("dwarf")
                && this.Qualities.Where(x => x.Name.Equals("Dwarf Resistance")).FirstOrDefault() == null
                && this.Qualities.Where(x => x.Name.Equals("Resistance to Pathogens and Toxins")).FirstOrDefault() != null)
            {
                this.Qualities.Remove(this.Qualities.Where(x => x.Name.Equals("Resistance to Pathogens and Toxins")).First());
                XmlNode objXmlDwarfQuality = XmlManager.Instance.Load("qualities.xml").SelectSingleNode("/chummer/qualities/quality[name = \"Dwarf Resistance\"]");

                TreeNode objNode = new TreeNode();
                List<Weapon> objWeapons = new List<Weapon>();
                List<TreeNode> objWeaponNodes = new List<TreeNode>();
                Quality objQuality = new Quality(this);

                objQuality.Create(objXmlDwarfQuality, this, QualitySource.Metatype, objNode, objWeapons, objWeaponNodes);
                this._lstQualities.Add(objQuality);
                blnHasOldQualities = true;
            }

            // load issue where the contact multiplier was set to 0
            if (_intContactMultiplier == 0 && _strGameplayOption != string.Empty)
            {
                XmlDocument objXmlDocumentPriority = XmlManager.Instance.Load("gameplayoptions.xml");
                XmlNode objXmlGameplayOption = objXmlDocumentPriority.SelectSingleNode("/chummer/gameplayoptions/gameplayoption[name = \"" + _strGameplayOption + "\"]");
                string strKarma = objXmlGameplayOption["karma"].InnerText;
                string strNuyen = objXmlGameplayOption["maxnuyen"].InnerText;
                string strContactMultiplier = "0";
                if (!_objOptions.FreeContactsMultiplierEnabled)
                {

                    strContactMultiplier = objXmlGameplayOption["contactmultiplier"].InnerText;
                }
                else
                {
                    strContactMultiplier = _objOptions.FreeContactsMultiplier.ToString();
                }
                _intMaxKarma = Convert.ToInt32(strKarma);
                _intMaxNuyen = Convert.ToInt32(strNuyen);
                _intContactMultiplier = Convert.ToInt32(strContactMultiplier);
                _intContactPoints = (CHA.Base + CHA.Karma) * _intContactMultiplier;
            }

            // If the character had old Qualities that were converted, immediately save the file so they are in the new format.
            if (blnHasOldQualities)
                Save();

            return true;
        }
Beispiel #6
0
 /// <summary>
 /// Load the Power from the XmlNode.
 /// </summary>
 /// <param name="objNode">XmlNode to load.</param>
 public void Load(XmlNode objNode)
 {
     _guiID = Guid.Parse(objNode["guid"].InnerText);
     Name   = objNode["name"].InnerText;
     if (objNode["id"] != null)
     {
         _sourceID           = Guid.Parse(objNode["id"].InnerText);
         _objCachedMyXmlNode = null;
     }
     else
     {
         string strPowerName = Name;
         if (strPowerName.Contains('('))
         {
             strPowerName = strPowerName.Substring(0, strPowerName.IndexOf('(') - 1);
         }
         XmlDocument objXmlDocument = XmlManager.Load("powers.xml");
         XmlNode     objXmlPower    = objXmlDocument.SelectSingleNode("/chummer/powers/power[starts-with(./name,\"" + strPowerName + "\")]");
         if (objXmlPower != null)
         {
             _sourceID           = Guid.Parse(objXmlPower["id"].InnerText);
             _objCachedMyXmlNode = null;
         }
     }
     Extra = objNode["extra"].InnerText ?? string.Empty;
     _strPointsPerLevel = objNode["pointsperlevel"]?.InnerText;
     objNode.TryGetField("action", out _strAction);
     if (objNode["adeptway"] != null)
     {
         _strAdeptWayDiscount = objNode["adeptway"].InnerText;
     }
     else
     {
         string strPowerName = Name;
         if (strPowerName.Contains('('))
         {
             strPowerName = strPowerName.Substring(0, strPowerName.IndexOf('(') - 1);
         }
         XmlDocument objXmlDocument = XmlManager.Load("powers.xml");
         XmlNode     objXmlPower    = objXmlDocument.SelectSingleNode("/chummer/powers/power[starts-with(./name,\"" + strPowerName + "\")]");
         if (objXmlPower?["adeptway"] != null)
         {
             _strAdeptWayDiscount = objXmlPower["adeptway"].InnerText;
         }
     }
     Rating        = Convert.ToInt32(objNode["rating"]?.InnerText);
     LevelsEnabled = objNode["levels"]?.InnerText == System.Boolean.TrueString;
     objNode.TryGetBoolFieldQuickly("free", ref _blnFree);
     objNode.TryGetInt32FieldQuickly("maxlevel", ref _intMaxLevel);
     objNode.TryGetInt32FieldQuickly("freelevels", ref _intFreeLevels);
     objNode.TryGetBoolFieldQuickly("discounted", ref _blnDiscountedAdeptWay);
     objNode.TryGetBoolFieldQuickly("discountedgeas", ref _blnDiscountedGeas);
     objNode.TryGetStringFieldQuickly("bonussource", ref _strBonusSource);
     objNode.TryGetDecFieldQuickly("freepoints", ref _decFreePoints);
     objNode.TryGetDecFieldQuickly("extrapointcost", ref _decExtraPointCost);
     objNode.TryGetStringFieldQuickly("source", ref _strSource);
     objNode.TryGetStringFieldQuickly("page", ref _strPage);
     objNode.TryGetStringFieldQuickly("notes", ref _strNotes);
     Bonus = objNode["bonus"];
     if (objNode["adeptway"] != null)
     {
         if (objNode["adeptwayrequires"] == null)
         {
             XmlNode objXmlPower = MyXmlNode;
             if (objXmlPower != null)
             {
                 _nodAdeptWayRequirements = objXmlPower["adeptwayrequires"];
             }
         }
         else
         {
             _nodAdeptWayRequirements = objNode["adeptwayrequires"];
         }
     }
     if (Name != "Improved Reflexes" && Name.StartsWith("Improved Reflexes"))
     {
         XmlDocument objXmlDocument = XmlManager.Load("powers.xml");
         XmlNode     objXmlPower    = objXmlDocument.SelectSingleNode("/chummer/powers/power[starts-with(./name,\"Improved Reflexes\")]");
         if (objXmlPower != null)
         {
             if (int.TryParse(Name.TrimStart("Improved Reflexes", true).Trim(), out int intTemp))
             {
                 Create(objXmlPower, intTemp, null, false);
                 objNode.TryGetStringFieldQuickly("notes", ref _strNotes);
             }
         }
     }
     else
     {
         if (!objNode.InnerXml.Contains("enhancements"))
         {
             return;
         }
         XmlNodeList nodEnhancements = objNode.SelectNodes("enhancements/enhancement");
         if (nodEnhancements == null)
         {
             return;
         }
         foreach (XmlNode nodEnhancement in nodEnhancements)
         {
             Enhancement objEnhancement = new Enhancement(CharacterObject);
             objEnhancement.Load(nodEnhancement);
             objEnhancement.Parent = this;
             Enhancements.Add(objEnhancement);
         }
     }
 }
Beispiel #7
0
		/// <summary>
		/// Load the Power from the XmlNode.
		/// </summary>
		/// <param name="objNode">XmlNode to load.</param>
		public void Load(XmlNode objNode)
		{
			_guiID = Guid.Parse(objNode["guid"].InnerText);
			_strName = objNode["name"].InnerText;
			_strExtra = objNode["extra"].InnerText;
			_decPointsPerLevel = Convert.ToDecimal(objNode["pointsperlevel"].InnerText, GlobalOptions.Instance.CultureInfo);
            if (objNode["adeptway"] != null)
                _decAdeptWayDiscount = Convert.ToDecimal(objNode["adeptway"].InnerText, GlobalOptions.Instance.CultureInfo);
            else
            {
                string strPowerName = _strName;
                if (strPowerName.Contains("("))
                    strPowerName = strPowerName.Substring(0, strPowerName.IndexOf("(") - 1);
                XmlDocument objXmlDocument = XmlManager.Instance.Load("powers.xml");
                XmlNode objXmlPower = objXmlDocument.SelectSingleNode("/chummer/powers/power[starts-with(./name,\"" + strPowerName + "\")]");
                _decAdeptWayDiscount = Convert.ToDecimal(objXmlPower["adeptway"].InnerText, GlobalOptions.Instance.CultureInfo);
            }
            _intRating = Convert.ToInt32(objNode["rating"].InnerText);
			_blnLevelsEnabled = Convert.ToBoolean(objNode["levels"].InnerText);
            _blnFree = Convert.ToBoolean(objNode["free"].InnerText);
            _intFreeLevels = Convert.ToInt32(objNode["freelevels"].InnerText);
            _intMaxLevel = Convert.ToInt32(objNode["maxlevel"].InnerText);
			try
			{
				_blnDiscountedAdeptWay = Convert.ToBoolean(objNode["discounted"].InnerText);
			}
			catch
			{
			}
			try
			{
				_blnDiscountedGeas = Convert.ToBoolean(objNode["discountedgeas"].InnerText);
			}
			catch
			{
			}
            try
            {
                _strBonusSource = objNode["bonussource"].InnerText;
            }
            catch
            {
            }
            try
            {
                _decFreePoints = Convert.ToDecimal(objNode["freepoints"].InnerText);
            }
            catch
            {
            }
            try
			{
				_strSource = objNode["source"].InnerText;
			}
			catch
			{
			}
			try
			{
				_strPage = objNode["page"].InnerText;
			}
			catch
			{
			}
			try
			{
				_blnDoubleCost = Convert.ToBoolean(objNode["doublecost"].InnerText);
			}
			catch
			{
			}
			_nodBonus = objNode["bonus"];
			try
			{
				_strNotes = objNode["notes"].InnerText;
			}
			catch
			{
			}
            if (objNode.InnerXml.Contains("enhancements"))
            {
                XmlNodeList nodEnhancements = objNode.SelectNodes("enhancements/enhancement");
                foreach (XmlNode nodEnhancement in nodEnhancements)
                {
                    Enhancement objEnhancement = new Enhancement(_objCharacter);
                    objEnhancement.Load(nodEnhancement);
                    objEnhancement.Parent = this;
                    _lstEnhancements.Add(objEnhancement);
                }
            }
        }
Beispiel #8
0
        public bool Create(XmlNode objNode, int intRating = 1, XmlNode objBonusNodeOverride = null, bool blnCreateImprovements = true)
        {
            objNode.TryGetStringFieldQuickly("name", ref _strName);
            objNode.TryGetField("id", Guid.TryParse, out _sourceID);
            _objCachedMyXmlNode = null;
            objNode.TryGetStringFieldQuickly("points", ref _strPointsPerLevel);
            objNode.TryGetStringFieldQuickly("adeptway", ref _strAdeptWayDiscount);
            LevelsEnabled = objNode["levels"]?.InnerText == bool.TrueString;
            Rating        = intRating;
            if (!objNode.TryGetStringFieldQuickly("altnotes", ref _strNotes))
            {
                objNode.TryGetStringFieldQuickly("notes", ref _strNotes);
            }
            objNode.TryGetInt32FieldQuickly("maxlevels", ref _intMaxLevel);
            objNode.TryGetBoolFieldQuickly("discounted", ref _blnDiscountedAdeptWay);
            objNode.TryGetBoolFieldQuickly("discountedgeas", ref _blnDiscountedGeas);
            objNode.TryGetStringFieldQuickly("bonussource", ref _strBonusSource);
            objNode.TryGetDecFieldQuickly("freepoints", ref _decFreePoints);
            objNode.TryGetDecFieldQuickly("extrapointcost", ref _decExtraPointCost);
            objNode.TryGetStringFieldQuickly("action", ref _strAction);
            objNode.TryGetStringFieldQuickly("source", ref _strSource);
            objNode.TryGetStringFieldQuickly("page", ref _strPage);
            Bonus = objNode["bonus"];
            if (objBonusNodeOverride != null)
            {
                Bonus = objBonusNodeOverride;
            }
            _nodAdeptWayRequirements = objNode["adeptwayrequires"];
            XmlNode nodEnhancements = objNode["enhancements"];

            if (nodEnhancements != null)
            {
                using (XmlNodeList xmlEnhancementList = nodEnhancements.SelectNodes("enhancement"))
                    if (xmlEnhancementList != null)
                    {
                        foreach (XmlNode nodEnhancement in xmlEnhancementList)
                        {
                            Enhancement objEnhancement = new Enhancement(CharacterObject);
                            objEnhancement.Load(nodEnhancement);
                            objEnhancement.Parent = this;
                            Enhancements.Add(objEnhancement);
                        }
                    }
            }
            if (blnCreateImprovements && Bonus != null && Bonus.HasChildNodes)
            {
                string strOldForce    = ImprovementManager.ForcedValue;
                string strOldSelected = ImprovementManager.SelectedValue;
                ImprovementManager.ForcedValue = Extra;
                if (!ImprovementManager.CreateImprovements(CharacterObject, Improvement.ImprovementSource.Power, InternalId, Bonus, false, TotalRating, DisplayNameShort(GlobalOptions.Language)))
                {
                    ImprovementManager.ForcedValue = strOldForce;
                    Deleting = true;
                    CharacterObject.Powers.Remove(this);
                    OnPropertyChanged(nameof(TotalRating));
                    return(false);
                }
                Extra = ImprovementManager.SelectedValue;
                ImprovementManager.SelectedValue = strOldSelected;
                ImprovementManager.ForcedValue   = strOldForce;
            }
            if (TotalMaximumLevels < Rating)
            {
                Rating = TotalMaximumLevels;
                OnPropertyChanged(nameof(TotalRating));
            }
            return(true);
        }
Beispiel #9
0
        private void tsMetamagicAddEnhancement_Click(object sender, EventArgs e)
        {
            bool blnPayWithKarma = false;
            string strType = "";

            if (treMetamagic.SelectedNode.Level != 0)
                return;

            int intGrade = 0;
            foreach (InitiationGrade objGrade in _objCharacter.InitiationGrades)
            {
                if (objGrade.InternalId == treMetamagic.SelectedNode.Tag.ToString())
                {
                    intGrade = objGrade.Grade;
                    break;
                }
            }

            blnPayWithKarma = true;
            if (blnPayWithKarma && _objCharacter.Karma < _objOptions.KarmaSpell)
            {
                // Make sure the Karma expense would not put them over the limit.
                MessageBox.Show(LanguageManager.Instance.GetString("Message_NotEnoughKarma"), LanguageManager.Instance.GetString("MessageTitle_NotEnoughKarma"), MessageBoxButtons.OK, MessageBoxIcon.Information);
                return;
            }

            if (!ConfirmKarmaExpense(LanguageManager.Instance.GetString("Message_ConfirmKarmaExpenseSpend").Replace("{0}", LanguageManager.Instance.GetString("String_Enhancement")).Replace("{1}", _objOptions.KarmaSpell.ToString())))
                return;

            frmSelectArt frmPickArt = new frmSelectArt(_objCharacter);
            frmPickArt.WindowMode = frmSelectArt.Mode.Enhancement;
            frmPickArt.ShowDialog(this);

            // Make sure a value was selected.
            if (frmPickArt.DialogResult == DialogResult.Cancel)
                return;

            string strEnhancement = frmPickArt.SelectedItem;

            XmlDocument objXmlDocument = new XmlDocument();
            XmlNode objXmlArt;

            TreeNode objNode = new TreeNode();
            Enhancement objEnhancement = new Enhancement(_objCharacter);
            Improvement.ImprovementSource objSource;

            objXmlDocument = XmlManager.Instance.Load("powers.xml");
            objXmlArt = objXmlDocument.SelectSingleNode("/chummer/enhancements/enhancement[name = \"" + strEnhancement + "\"]");
            objSource = Improvement.ImprovementSource.Initiation;

            // Find the associated Power
            string strPower = objXmlArt["power"].InnerText.ToString();

            objEnhancement.Create(objXmlArt, _objCharacter, objNode, objSource);
            objEnhancement.Grade = intGrade;
            objNode.ContextMenuStrip = cmsInitiationNotes;
            if (objEnhancement.InternalId == Guid.Empty.ToString())
                return;

            Power objPower = new Power(_objCharacter);
            bool blnPowerFound = false;
            foreach (Power objExistingPower in _objCharacter.Powers)
            {
                if (objExistingPower.Name == strPower)
                {
                    objPower = objExistingPower;
                    objPower.Enhancements.Add(objEnhancement);
                    blnPowerFound = true;
                    break;
                }
            }

            if (!blnPowerFound)
            {
                // Add it to the character instead
                _objCharacter.Enhancements.Add(objEnhancement);
            }

            if (blnPayWithKarma)
            {
                // Create the Expense Log Entry.
                ExpenseLogEntry objEntry = new ExpenseLogEntry();
                objEntry.Create(_objOptions.KarmaEnhancement * -1, strType + " " + frmPickArt.SelectedItem, ExpenseType.Karma, DateTime.Now);
                _objCharacter.ExpenseEntries.Add(objEntry);

                ExpenseUndo objUndo = new ExpenseUndo();
                objUndo.CreateKarma(KarmaExpenseType.AddSpell, objEnhancement.InternalId);
                objEntry.Undo = objUndo;

                // Adjust the character's Karma total.
                _objCharacter.Karma -= _objOptions.KarmaEnhancement;
            }

            treMetamagic.SelectedNode.Nodes.Add(objNode);
            treMetamagic.SelectedNode.Expand();

            UpdateCharacterInfo();

            _blnIsDirty = true;
            UpdateWindowTitle();
        }
Beispiel #10
0
 /// <summary>
 /// Load the Power from the XmlNode.
 /// </summary>
 /// <param name="objNode">XmlNode to load.</param>
 public void Load(XmlNode objNode)
 {
     objNode.TryGetField("guid", Guid.TryParse, out _guiID);
     objNode.TryGetStringFieldQuickly("name", ref _strName);
     if (objNode.TryGetField("id", Guid.TryParse, out _sourceID))
     {
         _objCachedMyXmlNode = null;
     }
     else
     {
         string strPowerName = Name;
         int    intPos       = strPowerName.IndexOf('(');
         if (intPos != -1)
         {
             strPowerName = strPowerName.Substring(0, intPos - 1);
         }
         XmlDocument objXmlDocument = XmlManager.Load("powers.xml");
         XmlNode     xmlPower       = objXmlDocument.SelectSingleNode("/chummer/powers/power[starts-with(./name,\"" + strPowerName + "\")]");
         if (xmlPower.TryGetField("id", Guid.TryParse, out _sourceID))
         {
             _objCachedMyXmlNode = null;
         }
     }
     Extra = objNode["extra"]?.InnerText ?? string.Empty;
     _strPointsPerLevel = objNode["pointsperlevel"]?.InnerText;
     objNode.TryGetStringFieldQuickly("action", ref _strAction);
     _strAdeptWayDiscount = objNode["adeptway"]?.InnerText;
     if (string.IsNullOrEmpty(_strAdeptWayDiscount))
     {
         string strPowerName = Name;
         int    intPos       = strPowerName.IndexOf('(');
         if (intPos != -1)
         {
             strPowerName = strPowerName.Substring(0, intPos - 1);
         }
         _strAdeptWayDiscount = XmlManager.Load("powers.xml").SelectSingleNode("/chummer/powers/power[starts-with(./name,\"" + strPowerName + "\")]/adeptway")?.InnerText ?? string.Empty;
     }
     objNode.TryGetInt32FieldQuickly("rating", ref _intRating);
     objNode.TryGetBoolFieldQuickly("levels", ref _blnLevelsEnabled);
     objNode.TryGetInt32FieldQuickly("maxlevel", ref _intMaxLevel);
     objNode.TryGetBoolFieldQuickly("discounted", ref _blnDiscountedAdeptWay);
     objNode.TryGetBoolFieldQuickly("discountedgeas", ref _blnDiscountedGeas);
     objNode.TryGetStringFieldQuickly("bonussource", ref _strBonusSource);
     objNode.TryGetDecFieldQuickly("freepoints", ref _decFreePoints);
     objNode.TryGetDecFieldQuickly("extrapointcost", ref _decExtraPointCost);
     objNode.TryGetStringFieldQuickly("source", ref _strSource);
     objNode.TryGetStringFieldQuickly("page", ref _strPage);
     objNode.TryGetStringFieldQuickly("notes", ref _strNotes);
     Bonus = objNode["bonus"];
     if (objNode["adeptway"] != null)
     {
         _nodAdeptWayRequirements = objNode["adeptwayrequires"] ?? GetNode()?["adeptwayrequires"];
     }
     if (Name != "Improved Reflexes" && Name.StartsWith("Improved Reflexes"))
     {
         XmlNode objXmlPower = XmlManager.Load("powers.xml").SelectSingleNode("/chummer/powers/power[starts-with(./name,\"Improved Reflexes\")]");
         if (objXmlPower != null)
         {
             if (int.TryParse(Name.TrimStartOnce("Improved Reflexes", true).Trim(), out int intTemp))
             {
                 Create(objXmlPower, intTemp, null, false);
                 objNode.TryGetStringFieldQuickly("notes", ref _strNotes);
             }
         }
     }
     else
     {
         XmlNodeList nodEnhancements = objNode.SelectNodes("enhancements/enhancement");
         if (nodEnhancements != null)
         {
             foreach (XmlNode nodEnhancement in nodEnhancements)
             {
                 Enhancement objEnhancement = new Enhancement(CharacterObject);
                 objEnhancement.Load(nodEnhancement);
                 objEnhancement.Parent = this;
                 Enhancements.Add(objEnhancement);
             }
         }
     }
 }
Beispiel #11
0
        /// <summary>
        /// Load the Power from the XmlNode.
        /// </summary>
        /// <param name="objNode">XmlNode to load.</param>
        public void Load(XmlNode objNode)
        {
            if (!objNode.TryGetField("guid", Guid.TryParse, out _guiID))
            {
                _guiID = Guid.NewGuid();
            }
            objNode.TryGetStringFieldQuickly("name", ref _strName);
            if (!objNode.TryGetGuidFieldQuickly("sourceid", ref _guiSourceID))
            {
                XmlNode node = GetNode(GlobalOptions.Language);
                if (!(node.TryGetField("id", Guid.TryParse, out _guiSourceID)))
                {
                    string strPowerName = Name;
                    int    intPos       = strPowerName.IndexOf('(');
                    if (intPos != -1)
                    {
                        strPowerName = strPowerName.Substring(0, intPos - 1);
                    }
                    XmlDocument objXmlDocument = XmlManager.Load("powers.xml");
                    XmlNode     xmlPower       = objXmlDocument.SelectSingleNode("/chummer/powers/power[starts-with(./name,\"" + strPowerName + "\")]");
                    if (xmlPower.TryGetField("id", Guid.TryParse, out _guiSourceID))
                    {
                        _objCachedMyXmlNode = null;
                    }
                }
            }

            Extra = objNode["extra"]?.InnerText ?? string.Empty;
            _strPointsPerLevel = objNode["pointsperlevel"]?.InnerText;
            objNode.TryGetStringFieldQuickly("action", ref _strAction);
            _strAdeptWayDiscount = objNode["adeptway"]?.InnerText;
            if (string.IsNullOrEmpty(_strAdeptWayDiscount))
            {
                string strPowerName = Name;
                int    intPos       = strPowerName.IndexOf('(');
                if (intPos != -1)
                {
                    strPowerName = strPowerName.Substring(0, intPos - 1);
                }
                _strAdeptWayDiscount = XmlManager.Load("powers.xml").SelectSingleNode("/chummer/powers/power[starts-with(./name,\"" + strPowerName + "\")]/adeptway")?.InnerText ?? string.Empty;
            }
            objNode.TryGetInt32FieldQuickly("rating", ref _intRating);
            objNode.TryGetBoolFieldQuickly("levels", ref _blnLevelsEnabled);
            if (!objNode.TryGetInt32FieldQuickly("maxlevel", ref _intMaxLevels))
            {
                objNode.TryGetInt32FieldQuickly("maxlevels", ref _intMaxLevels);
            }
            objNode.TryGetBoolFieldQuickly("discounted", ref _blnDiscountedAdeptWay);
            objNode.TryGetBoolFieldQuickly("discountedgeas", ref _blnDiscountedGeas);
            objNode.TryGetStringFieldQuickly("bonussource", ref _strBonusSource);
            objNode.TryGetDecFieldQuickly("freepoints", ref _decFreePoints);
            objNode.TryGetDecFieldQuickly("extrapointcost", ref _decExtraPointCost);
            objNode.TryGetStringFieldQuickly("source", ref _strSource);
            objNode.TryGetStringFieldQuickly("page", ref _strPage);
            objNode.TryGetStringFieldQuickly("notes", ref _strNotes);
            Bonus = objNode["bonus"];
            if (objNode["adeptway"] != null)
            {
                _nodAdeptWayRequirements = (objNode["adeptwayrequires"] ?? GetNode()?["adeptwayrequires"])?.CreateNavigator();
            }
            if (Name != "Improved Reflexes" && Name.StartsWith("Improved Reflexes", StringComparison.Ordinal))
            {
                XmlNode objXmlPower = XmlManager.Load("powers.xml").SelectSingleNode("/chummer/powers/power[starts-with(./name,\"Improved Reflexes\")]");
                if (objXmlPower != null)
                {
                    if (int.TryParse(Name.TrimStartOnce("Improved Reflexes", true).Trim(), out int intTemp))
                    {
                        Create(objXmlPower, intTemp, null, false);
                        objNode.TryGetStringFieldQuickly("notes", ref _strNotes);
                    }
                }
            }
            else
            {
                XmlNodeList nodEnhancements = objNode.SelectNodes("enhancements/enhancement");
                if (nodEnhancements != null)
                {
                    foreach (XmlNode nodEnhancement in nodEnhancements)
                    {
                        Enhancement objEnhancement = new Enhancement(CharacterObject);
                        objEnhancement.Load(nodEnhancement);
                        objEnhancement.Parent = this;
                        Enhancements.Add(objEnhancement);
                    }
                }
            }

            //TODO: Seems that the MysAd Second Attribute house rule gets accidentally enabled sometimes?
            if (Rating > TotalMaximumLevels)
            {
                Utils.BreakIfDebug();
                Rating = TotalMaximumLevels;
            }
            else if (Rating + FreeLevels > TotalMaximumLevels)
            {
                Utils.BreakIfDebug();
                TotalRating = TotalMaximumLevels;
            }
        }