Beispiel #1
0
 public Server()
 {
     ServerHash = Hash.MD5(Guid.NewGuid().ToByteArray());
     UseOfficalAuthentication = Settings.Default.UseOfficalAuthentication;
     Clients = new Dictionary<int, Client>();
     Rand = new Random();
     Logger = new Logger(this, Settings.Default.LogFile);
     PluginManager = new PluginManager(this, Settings.Default.PluginFolder);
     Items = new ItemDb(Settings.Default.ItemsFile);
     Recipes = Recipe.FromFile(Settings.Default.RecipesFile);
     SmeltingRecipes = SmeltingRecipe.FromFile(Settings.Default.SmeltingRecipesFile);
     ClientCommandHandler = new ClientCommandHandler();
     ServerCommandHandler = new ServerCommandHandler();
     if (Settings.Default.IrcEnabled)
         InitializeIrc();
 }
Beispiel #2
0
        public Server()
        {
            ServerHash = Hash.MD5(Guid.NewGuid().ToByteArray());
            UseOfficalAuthentication = Settings.Default.UseOfficalAuthentication;
            Clients = new ConcurrentDictionary<int, Client>();
            Rand = new Random();
            Logger = new Logger(this, Settings.Default.LogFile);
            PluginManager = new PluginManager(this, Settings.Default.PluginFolder);
            Items = new ItemDb(Settings.Default.ItemsFile);
            Recipes = Recipe.FromFile(Settings.Default.RecipesFile);
            SmeltingRecipes = SmeltingRecipe.FromFile(Settings.Default.SmeltingRecipesFile);
            ClientCommandHandler = new ClientCommandHandler();
            ServerCommandHandler = new ServerCommandHandler();
            if (Settings.Default.IrcEnabled)
                InitializeIrc();

            _AcceptEventArgs = new SocketAsyncEventArgs();
            _AcceptEventArgs.Completed += Accept_Completion;

            _Listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
        }
Beispiel #3
0
        public Server()
        {
            ChraftConfig.Load();
            BanSystem = new BanSystem();
            BanSystem.LoadBansAndWhiteList();
            ClientsConnectionSlots = 30;
            Packet.Role = StreamRole.Server;
            Rand = new Random();
            UseOfficalAuthentication = ChraftConfig.UseOfficalAuthentication;
            ServerHash = GetRandomServerHash();
            EncryptionEnabled = ChraftConfig.EncryptionEnabled;
            EnableUserSightRadius = ChraftConfig.EnableUserSightRadius;
            Clients = new ConcurrentDictionary<int, Client>();
            AuthClients = new ConcurrentDictionary<int, Client>();
            Logger = new Logger(this, ChraftConfig.LogFile);
            PluginLogger = new PluginLogger(Logger);
            PluginManager = new PluginManager(this, ChraftConfig.PluginFolder);
            Items = new ItemDb(ChraftConfig.ItemsFile);
            Recipes = Recipe.FromXmlFile(ChraftConfig.RecipesFile);
            SmeltingRecipes = SmeltingRecipe.FromFile(ChraftConfig.SmeltingRecipesFile);
            ClientCommandHandler = new ClientCommandHandler();
            ServerCommandHandler = new ServerCommandHandler();
            PacketMap.Initialize();

            _AcceptEventArgs = new SocketAsyncEventArgs();
            _AcceptEventArgs.Completed += Accept_Completion;

            _Listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            for(int i = 0; i < 10; ++i)
            {
                MapChunkPacket.DeflaterPool.Push(new Deflater(5));
            }

            PlayersToSave = new ConcurrentQueue<Client>();
            PlayersToSavePostponed = new ConcurrentQueue<Client>();
            _generators = new Dictionary<string, IChunkGenerator>();


            ServerKey = PacketCryptography.GenerateKeyPair();

        }
Beispiel #4
0
        public Server()
        {
            ChraftConfig.Load();
            ClientsConnectionSlots = 30;
            Packet.Role = StreamRole.Server;
            Rand = new Random();
            ServerHash = GetRandomServerHash();
            UseOfficalAuthentication = ChraftConfig.UseOfficalAuthentication;
            Clients = new ConcurrentDictionary<int, Client>();
            AuthClients = new ConcurrentDictionary<int, Client>();
            Logger = new Logger(this, ChraftConfig.LogFile);
            PluginManager = new PluginManager(this, ChraftConfig.PluginFolder);
            Items = new ItemDb(ChraftConfig.ItemsFile);
            Recipes = Recipe.FromXmlFile(ChraftConfig.RecipesFile);
            SmeltingRecipes = SmeltingRecipe.FromFile(ChraftConfig.SmeltingRecipesFile);
            ClientCommandHandler = new ClientCommandHandler();
            ServerCommandHandler = new ServerCommandHandler();
            if (ChraftConfig.IrcEnabled)
                InitializeIrc();

            PacketMap.Initialize();

            _AcceptEventArgs = new SocketAsyncEventArgs();
            _AcceptEventArgs.Completed += Accept_Completion;

            _Listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            for(int i = 0; i < 10; ++i)
            {
                MapChunkPacket.DeflaterPool.Push(new Deflater(5));
            }

            PlayersToSave = new ConcurrentQueue<Client>();
            PlayersToSavePostponed = new ConcurrentQueue<Client>();
        }
Beispiel #5
0
        public void Use(IServer iServer, string commandName, string[] tokens)
        {
            Server server = iServer as Server;

            if (tokens.Length == 0)
            {
                server.Logger.Log(LogLevel.Info, "Use /help build for a list of building commands.");
                server.Logger.Log(LogLevel.Info, "Use /help mod for a list of moderation commands.");
                server.Logger.Log(LogLevel.Info, "Use /help information for a list of information commands.");
                server.Logger.Log(LogLevel.Info, "Use /help other for a list of other commands.");
                server.Logger.Log(LogLevel.Info, "Use /help short for a list of shortcuts.");
            }
            else if (tokens.Length > 0)
            {
                string message;
                switch (tokens[0].ToLower())
                {
                case "build":
                    message = (from IServerCommand c in ServerCommandHandler.GetCommands() where c.Type == CommandType.Build select c).Aggregate("", (current, c) => current + (", " + c.Name));
                    if (message == "")
                    {
                        server.Logger.Log(LogLevel.Info, "There are no commands of this type that you can use.");
                        return;
                    }
                    message = message.Remove(0, 1);
                    server.Logger.Log(LogLevel.Info, message);
                    break;

                case "mod":
                    message = (from IServerCommand c in ServerCommandHandler.GetCommands() where c.Type == CommandType.Build select c).Aggregate("", (current, c) => current + (", " + c.Name));
                    if (message == "")
                    {
                        server.Logger.Log(LogLevel.Info, "There are no commands of this type that you can use.");
                        return;
                    }
                    message = message.Remove(0, 1);
                    server.Logger.Log(LogLevel.Info, message);
                    break;

                case "information":
                case "info":
                    message = (from IServerCommand c in ServerCommandHandler.GetCommands() where c.Type == CommandType.Build select c).Aggregate("", (current, c) => current + (", " + c.Name));
                    if (message == "")
                    {
                        server.Logger.Log(LogLevel.Info, "There are no commands of this type that you can use.");
                        return;
                    }
                    message = message.Remove(0, 1);
                    server.Logger.Log(LogLevel.Info, message);
                    break;

                case "other":
                    message = (from IServerCommand c in ServerCommandHandler.GetCommands() where c.Type == CommandType.Build select c).Aggregate("", (current, c) => current + (", " + c.Name));
                    if (message == "")
                    {
                        server.Logger.Log(LogLevel.Info, "There are no commands of this type that you can use.");
                        return;
                    }
                    message = message.Remove(0, 1);
                    server.Logger.Log(LogLevel.Info, message);
                    break;

                case "short":
                    message = (from IServerCommand c in ServerCommandHandler.GetCommands() where !string.IsNullOrEmpty(c.Shortcut) select c).Aggregate("", (current, c) => current + (", " + c.Shortcut));
                    if (message == "")
                    {
                        server.Logger.Log(LogLevel.Info, "There are no commands of this type that you can use.");
                        return;
                    }
                    message = message.Remove(0, 1);
                    server.Logger.Log(LogLevel.Info, message);
                    break;

                default:
                    IServerCommand cmd;
                    try
                    {
                        cmd = ServerCommandHandler.Find(tokens[0]) as IServerCommand;
                    }
                    catch (CommandNotFoundException e) { server.Logger.Log(LogLevel.Info, e.Message); return; }
                    try
                    {
                        cmd.Help(server);
                        server.Logger.Log(LogLevel.Info, "Type: " + cmd.Type.ToString());
                    }
                    catch (Exception e)
                    {
                        server.Logger.Log(LogLevel.Info, "There was an error while accessing the help for this command.");
                        server.Logger.Log(e);
                    }
                    break;
                }
            }
        }