/// <summary>
 ///     Loads the last saved game
 /// </summary>
 /// <returns>Returns GameData</returns>
 internal GameData LoadGame()
 {
     return(SaveGames.LoadGame());
 }
 /// <summary>
 ///     Save the current game
 /// </summary>
 internal void SaveGame()
 {
     SaveGames.SaveGame();
 }