static void OnSceneGUI(SceneView sceneView)
        {
            GridOnSceneGUI(sceneView);
            ChiselOutlineRenderer.Instance.OnSceneGUI(sceneView);
            var dragArea = ChiselSceneBottomGUI.OnSceneGUI(sceneView);

            ChiselEditModeGUI.OnSceneGUI(sceneView, dragArea);

            ChiselDragAndDropManager.Instance.OnSceneGUI(sceneView);
            ChiselClickSelectionManager.Instance.OnSceneGUI(sceneView);
        }
Beispiel #2
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        static void OnSceneGUI(SceneView sceneView)
        {
            var dragArea = ChiselGUIUtility.GetRectForEditorWindow(sceneView);

            GridOnSceneGUI(sceneView);
            ChiselEditModeGUI.OnSceneGUI(sceneView, dragArea);
            ChiselOutlineRenderer.Instance.OnSceneGUI(sceneView);
            ChiselSceneBottomGUI.OnSceneGUI(sceneView);

            ChiselDragAndDropManager.Instance.OnSceneGUI(sceneView);
            ChiselClickSelectionManager.Instance.OnSceneGUI(sceneView);
        }
Beispiel #3
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        static void OnBeforeSceneGUI(SceneView sceneView)
        {
            var prevSkin = GUI.skin;

            GUI.skin = ChiselSceneGUIStyle.GetSceneSkin();
            try
            {
                ChiselSceneGUIStyle.Update();
                ChiselSceneBottomGUI.OnSceneGUI(sceneView);
            }
            finally
            {
                GUI.skin = prevSkin;
            }
        }