Beispiel #1
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 public static unsafe extern void SetPiece(BoardStruct* board, int square, int pieceType, int color);
Beispiel #2
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 public static unsafe extern ulong GetMoves(BoardStruct* board, int tile);
Beispiel #3
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 public static unsafe extern int IsEnPassantCapture(BoardStruct* board, int from, int to);
Beispiel #4
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 public static unsafe extern ulong GetCastlingMoves(BoardStruct* board, int color);
Beispiel #5
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 public static unsafe extern ulong GetEnPassantMove(BoardStruct* board, int from);
Beispiel #6
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 public static unsafe extern int Square(BoardStruct* board, int square);
Beispiel #7
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 public static unsafe extern ulong GetAttacks(BoardStruct* board, int tile);
Beispiel #8
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 public static unsafe extern IntPtr Copy(BoardStruct* board);
Beispiel #9
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 public static unsafe extern void Delete(BoardStruct* board);
Beispiel #10
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 public static unsafe extern void ClearPiece(BoardStruct* board, int square);
Beispiel #11
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 public static unsafe extern int Color(BoardStruct* board, int tile);
Beispiel #12
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 public static unsafe extern ulong AttackMap(BoardStruct* board, int color);
Beispiel #13
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 public static unsafe extern void Unmake(BoardStruct* board);
Beispiel #14
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 public static unsafe extern void ToFEN(BoardStruct* board, byte* outputString100);
Beispiel #15
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 public static unsafe extern bool MakeNullMove(BoardStruct* board);
Beispiel #16
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 public static unsafe extern void GenerateTileMap(BoardStruct* board);
Beispiel #17
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 public static unsafe extern int Evaluate(BoardStruct* board);
Beispiel #18
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 public static unsafe extern byte GetCastling(BoardStruct* board);
Beispiel #19
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 public static unsafe extern int GetAllMoves(BoardStruct* board, Move* moveList100);
Beispiel #20
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 public static unsafe extern int GetSmallestAttacker(BoardStruct* board, int square, int attackerColor, ulong pinnedPieces);
Beispiel #21
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 public static unsafe extern byte GetAvailableCastlingTypes(BoardStruct* board, int color);
Beispiel #22
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 public static unsafe extern void Init(BoardStruct* board, int setPieces);
Beispiel #23
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 public static unsafe extern byte GetCastlingType(BoardStruct* board, int from, int to);
Beispiel #24
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 public static unsafe extern bool IsAttacked(BoardStruct* board, int square, int attackerColor);
Beispiel #25
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 public static unsafe extern int GetEnPassantVictimTile(BoardStruct* board, int from, int to);
Beispiel #26
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 public static unsafe extern int IsChecked(BoardStruct* board, int color);
Beispiel #27
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 public static unsafe extern int IsCaptureMove(BoardStruct* board, int from, int to);
Beispiel #28
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 public static unsafe extern bool Make(BoardStruct* board, int from, int to);
Beispiel #29
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 public static unsafe extern MoveSmall SearchPos(BoardStruct* board, int searchDepth);
Beispiel #30
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 public static unsafe extern bool Promote(BoardStruct* board, int square, int pieceType);