Beispiel #1
0
        private async void Grid_MouseDown(object sender, MouseButtonEventArgs e)
        {
            int row = Grid.GetRow(sender as Grid);
            int col = Grid.GetColumn(sender as Grid);

            if (client == null)
            {
                if (game.PickCell(row, col))
                {
                    UpdateGrid();
                }
                else if (game.PlaceCell(row, col))
                {
                    UpdateGrid();
                }
            }
            else
            {
                if (game.PickCell(row, col))
                {
                    if (game.PickedCellType.ToString()[0] == 'B' && red)
                    {
                        game.ResetPick();
                    }
                    else if (game.PickedCellType.ToString()[0] == 'R' && !red)
                    {
                        game.ResetPick();
                    }
                    else
                    {
                        if (game.PickedCellType.ToString()[0] == game.Turn)
                        {
                            row1 = row;
                            col1 = col;
                            UpdateGrid();
                        }
                    }
                }
                else if (game.PlaceCell(row, col))
                {
                    UpdateGrid();
                    ChangeTurn();
                    await client.SendMove(row1, col1, row, col);
                }
            }

            if (game.Victory != null)
            {
                MessageBox.Show($"{game.Victory} team vins!");
            }
        }