Beispiel #1
0
        private List <Move> BuildEatingMoves(Board board, Position position, int columnIncrease, int rowIncrease, List <Position> eatenPositions)
        {
            var moves = new List <Move>();

            var oneLeftStep = new Position(position.Row + rowIncrease, position.Column + columnIncrease);
            var twoLeftStep = new Position(position.Row + rowIncrease * 2, position.Column + columnIncrease * 2);

            if (Board.CheckBounds(twoLeftStep))
            {
                var midSquare = board[oneLeftStep];
                var square    = board[twoLeftStep];
                if (square.IsEmpty && !midSquare.IsEmpty && midSquare.Piece.Color != Color && !eatenPositions.Any(p => p.Equals(oneLeftStep)))
                {
                    eatenPositions.Add(oneLeftStep);
                    var innerMoves = BuildEatingMoves(board, twoLeftStep, -1, rowIncrease, ClonePositions(eatenPositions));
                    innerMoves.AddRange(BuildEatingMoves(board, twoLeftStep, 1, rowIncrease, ClonePositions(eatenPositions)));
                    var move = new Move();
                    move.Positions.Add(twoLeftStep);
                    moves.Add(move);
                    foreach (var innerMove in innerMoves)
                    {
                        move = new Move();
                        move.Positions.Add(twoLeftStep);
                        move.Positions.AddRange(innerMove.Positions);
                        moves.Add(move);
                    }
                }
            }

            return(moves);
        }
Beispiel #2
0
 private void TryAddStep(Board board, List <Move> moves, Position step)
 {
     if (Board.CheckBounds(step))
     {
         var square = board[step];
         if (square.IsEmpty)
         {
             var move = new Move();
             move.Positions.Add(step);
             moves.Add(move);
         }
     }
 }