Beispiel #1
0
        private void handle_msgReceived()
        {
            if (!running)
            {
                return;
            }

            if (defines.message_arrived == true)
            {
                defines.USER temp_user = new defines.USER();
                string       privreq;
                //USER temp_user = new USER();

                //defines.USER temp_user = new defines.USER();

                temp_user = null;
                this.textBox1.AppendText(defines.client_message);
                string[] msg_fields     = defines.client_message.Split('>');
                string[] msg_fieldstemp = defines.client_message.Split('>');
                string[] user           = msg_fieldstemp[0].Split('#');;

                if (msg_fields[2] == "login")
                {
                    temp_user          = new defines.USER();
                    temp_user.username = user[0];
                    temp_user.status   = user[1];
                    defines.USER_LIST.Add(temp_user);
                    //  Console.Write(msg_fields[0]);
                    list_box_user.Items.Add(user[0] + " " + user[1]);  //add login name in the source field
                }
                else if (msg_fields[2] == "logout")
                {
                    temp_user = defines.USER_LIST.FirstOrDefault(o => o.username == user[0]);//this is sort of hacky. It won't work if there are duplicate usernames.
                    if (temp_user != null)
                    {
                        defines.USER_LIST.Remove(temp_user);
                    }
                    list_box_user.Items.Remove(temp_user.username + " " + temp_user.status);//super hacky...
                }
                else if (msg_fields[1] == "msg")
                {
                    //defines.last_client_msg = defines.clientMsg;

                    defines.list_messages.Add(defines.client_message);


                    //  Console.Write("Inside handlemessage()" + defines.client_message);
                    //  Console.Write("ALSO INSIDE handlemessage()" + defines.list_messages.LastOrDefault());

                    // update_client_msg();
                }


                else if (msg_fields[1] == "privmsg")
                {
                    //temp_user.status = "Private";



                    //temp_user.status = "Private";

                    defines.private_list_messages.Add(defines.client_message);

                    privreq = msg_fields[2];
                    Console.Write(privreq);

                    /* USER priv_user = new USER();
                     * priv_user.username = privreq;
                     * priv_user.status = "Private";
                     * temp_user = USER_LIST.FirstOrDefault(o => o.username == priv_user.username);
                     * if (temp_user != null) USER_LIST.Remove(temp_user);
                     * USER_LIST.Add(priv_user);
                     */



                    defines.private_list_messages.Add(defines.client_message);
                }

                else if (msg_fields[1] == "6+")
                {
                    //end private chat
                    defines.USER temp_user1     = new defines.USER();
                    defines.USER temp_user_copy = new defines.USER();

                    string[] blah = msg_fields[0].Split('*');
                    Console.Write(blah[0] + " " + blah[1] + "\r\n");
                    temp_user1 = defines.USER_LIST.FirstOrDefault(o => o.username == blah[0]);
                    Console.Write("WHATBLEAHEHSDF JELKJEF " + temp_user1.status + " " + temp_user1.username + "\r\n");
                    temp_user_copy = temp_user1;
                    defines.USER_LIST.Remove(temp_user1);
                    temp_user_copy.status = "public";
                    defines.USER_LIST.Add(temp_user_copy);

                    //temp_user1 = defines.USER_LIST.FirstOrDefault(o => o.username == blah[1]);
                    //temp_user_copy = temp_user;
                    //defines.USER_LIST.Remove(temp_user1);
                    //temp_user_copy.status = "public";
                    //defines.USER_LIST.Add(temp_user_copy);
                }



                else
                {
                    // do nothing here for other requests
                }

                if (this.list_box_user.Items.Count != 0)
                {
                    defines.user_list = "";
                    for (int i = 0; i < this.list_box_user.Items.Count; i++)
                    {
                        defines.user_list += this.list_box_user.Items[i] + "/";
                    }
                    //remove last "/"
                    defines.user_list = defines.user_list.Substring(0, defines.user_list.Length - 1);
                }

                defines.message_arrived = false;
            }
        }
Beispiel #2
0
            public void connection_handler()
            {
                int recv;

                byte[]        bdata = new byte[1024];
                TcpClient     client;
                NetworkStream stream;
                StreamWriter  writer;

                try
                {
                    client = thread_listener.AcceptTcpClient();
                    stream = client.GetStream();
                    writer = new StreamWriter(stream);
                }
                catch (SocketException ev)
                {
                    Console.Write("Server Exception. \r\n");
                    Console.Write(ev.ToString() + "\r\n");
                    Application.DoEvents();
                    return;
                }

                string greeting = "Welcome to our Multithreaded server. \r\n";

                writer.Write(greeting);
                writer.Flush();

                while (running)
                {
                    bdata = new byte[1024];

                    recv = stream.Read(bdata, 0, bdata.Length);
                    if (recv == 0)
                    {
                        break;
                    }

                    string str_recv = Encoding.ASCII.GetString(bdata, 0, recv);

                    string[] message_field = str_recv.Split('>');



                    //Console.Write("before lock " + message_field[2] + "\r\n");

                    //for (int i = 0; i < message_field.Count(); i++) {
                    //    Console.Write(message_field[i] + " ");
                    //}
                    Console.Write("\r\n");

                    lock (_lock) {
                        defines.client_message = str_recv + "\r\n";

                        //     Console.Write("Inside the lock  "+ str_recv + " " + message_field[2] + "\r\n");
                        defines.message_arrived = true;
                    }
                    if (message_field[2] == "logout")
                    {
                        break;
                    }
                    else if (message_field[2] == "user_list")
                    {
                        string       msg;
                        defines.USER dummy_user = new defines.USER();
                        //List<string> temp_list = new List<string>();
                        defines.user_list = "";
                        for (int i = 0; i < defines.USER_LIST.Count; i++)
                        {
                            dummy_user = defines.USER_LIST[i];
                            string name   = dummy_user.username;
                            string status = dummy_user.status;
                            // temp_list.Add(name + " " + status);
                            defines.user_list += name + " " + status + "/";
                        }
                        defines.user_list = defines.user_list.Substring(0, defines.user_list.Length - 1);
                        msg = "server>all>user_list>" + defines.user_list;

                        writer.Write(msg);
                        writer.Flush();
                    }
                    //
                    //Private Chat

                    else if (message_field[1] == "6+")
                    {
                    }
                    else if (message_field[1] == "5+")
                    {
                        //start private chat
                        string       msg;
                        defines.USER temp_user;
                        string[]     temp;


                        temp_user = new defines.USER();
                        temp      = message_field[0].Split('#');
                        temp_user = defines.USER_LIST.FirstOrDefault(o => o.username == temp[0]);


                        if (temp_user.status == "public")
                        {
                            msg       = "+1";
                            temp_user = defines.USER_LIST.FirstOrDefault(o => o.username == temp[0]);
                            defines.USER_LIST.Remove(temp_user);
                            temp_user.status = "Private";
                            defines.USER_LIST.Add(temp_user);
                        }
                        else
                        {
                            msg = "+2";
                        }


                        writer.Write(msg);
                        writer.Flush();
                    }

                    else if (message_field[2] == "private_msg")
                    {
                        //get private messages
                        string msg;


                        //msg = "server>priv>private_msg>No message available";


                        //if (defines.private_list_messages.Count != 0) msg = defines.private_list_messages.LastOrDefault();
                        //else msg = "server>priv>private_msg>No message available";
                        //writer.Write(msg);
                        //writer.Flush();

                        //if (defines.private_list_messages.Count != 0) msg = defines.private_list_messages.LastOrDefault();
                        msg = "server>priv>private_msg>No message available";
                        //writer.Write(msg);
                        //writer.Flush();


                        string[] blah;
                        string[] temp_priv = message_field[0].Split('*', '>');



                        for (int i = 0; i < defines.private_list_messages.Count(); i++)
                        {
                            blah    = defines.private_list_messages[i].Split('*', '>');
                            blah[1] = blah[1].Substring(0, blah[1].Length - 1);

                            //Console.Write(blah[0] + " " + blah[1] + " "+ temp_priv[0] + " " + temp_priv[1] + "\r\n");
                            if (((blah[0] == temp_priv[0]) || (blah[0] == temp_priv[1])))
                            {
                                //Console.Write("WHAT?" + blah[0] + " " + blah[1] + " " + temp_priv[0] + " " + temp_priv[1] + "\r\n");
                                //Console.Write("THIS IS MAYBE?" + blah[1] == temp_priv[1] + "\r\n");
                                if ((blah[1] == temp_priv[0]) || (blah[1] == temp_priv[1]))
                                {
                                    msg = defines.private_list_messages[i];
                                    if (temp_priv[0] != blah[0])
                                    {
                                        defines.private_list_messages.Remove(msg);
                                    }
                                    break;
                                }
                            }
                            else
                            {
                                msg = "server>priv>private_msg>No message available";
                            }
                        }

                        writer.Write(msg);
                        writer.Flush();
                    }
                    else if (message_field[2] == "last_msg")
                    {
                        string msg;

                        if (defines.list_messages.Count != 0)
                        {
                            msg = defines.list_messages.LastOrDefault();
                        }

                        else
                        {
                            msg = "server>all>last_msg>No message available";
                        }

                        writer.Write(msg);
                        writer.Flush();
                    }

                    else
                    {
                        writer.Write("Okay Client #" + thread_count.ToString() + "; \r\n Received: " + str_recv);
                        writer.Flush();
                    }
                }
                writer.Close();
                stream.Close();
                client.Close();
            }