Beispiel #1
0
        public static void OnStatusChanged(StatusChangedEventArgs e)
        {
            StatusChangedEventHandler statusHandler = StatusChanged;
            if (statusHandler != null)
            {

                statusHandler(null, e);
            }
        }
 public void mainServer_StatusChanged(object sender, StatusChangedEventArgs e)
 {
     this.Dispatcher.Invoke(new UpdateStatusCallback(this.UpdateStatus), new object[] { e.EventMessage });
 }
Beispiel #3
0
        public static void SendMessage(string From, string Message)
        {
            StreamWriter swSenderSender;

            e = new StatusChangedEventArgs(From + " kaze: " + Message);
            OnStatusChanged(e);

            TcpClient[] tcpClients = new TcpClient[ChatServer.htUsers.Count];

            ChatServer.htUsers.Values.CopyTo(tcpClients, 0);

            for (int i = 0; i < tcpClients.Length; i++)
            {

                try
                {

                    if (Message.Trim() == "" || tcpClients[i] == null)
                    {
                        continue;
                    }

                    swSenderSender = new StreamWriter(tcpClients[i].GetStream());
                    swSenderSender.WriteLine(From + " kaze: " + Message);
                    swSenderSender.Flush();
                    swSenderSender = null;
                }
                catch
                {
                    RemoveUser(tcpClients[i]);
                }
            }
        }
 public void mainServer_StatusChanged(object sender, StatusChangedEventArgs e)
 {
     this.Dispatcher.Invoke(new UpdateStatusCallback(this.UpdateStatus), new object[] { e.EventMessage });
 }