public static void SendMsgToAll(string nick, string msg)
        {
            StreamWriter writer;
            ArrayList    toRemove = new ArrayList(0);

            Chat.Sockets.TcpClient[] tcpClient = new Chat.Sockets.TcpClient[ChatServer.nickName.Count];
            ChatServer.nickName.Values.CopyTo(tcpClient, 0);

            for (int cnt = 0; cnt < tcpClient.Length; cnt++)
            {
                try
                {
                    if (msg.Trim() == "" || tcpClient[cnt] == null)
                    {
                        continue;
                    }
                    writer = new StreamWriter(tcpClient[cnt].GetStream());
                    writer.WriteLine(nick + ": " + msg);
                    writer.Flush();
                    writer = null;
                }
                catch (Exception e44)
                {
                    e44 = e44;
                    string str = (string)ChatServer.nickNameByConnect[tcpClient[cnt]];
                    ChatServer.SendSysMsg("**" + str + "** has left the room.");
                    ChatServer.nickName.Remove(str);
                    ChatServer.nickNameByConnect.Remove(tcpClient[cnt]);
                }
            }
        }
        private void startChat()
        {
            reader = new System.IO.StreamReader(client.GetStream());
            writer = new System.IO.StreamWriter(client.GetStream());
            writer.WriteLine("Welcome to Chat");
            nickName = GetNick();

            while (ChatServer.nickName.Contains(nickName))
            {
                writer.WriteLine("ERROR - Nickname already exists! Please try a new one");
                nickName = GetNick();
            }
            ChatServer.nickName.Add(nickName, client);
            ChatServer.nickNameByConnect.Add(client, nickName);
            ChatServer.SendSysMsg("**" + nickName + "** has joined the room");
            writer.WriteLine("Now talking .... \r\n-----------------");
            writer.Flush();
            Thread chatThread = new Thread(new ThreadStart(runChat));

            chatThread.Start();
        }