Beispiel #1
0
        /* Подпрограмма проверки нового клиента */
        private bool IsPossibleToConnectClient(CClient newClient, out MessageType errorType)
        {
            string messageForOthers;
            int    numOfNewClient;

            if (IsServerClosed)
            {
                errorType = MessageType.ServerClosed;
                return(false);
            }

            if (AmoOfConnectedClients >= maxAmoOfConnectedClients)
            {
                errorType = MessageType.ServerOverloaded;
                return(false);
            }

            if (IsNameConflict(newClient.ClientName))
            {
                errorType = MessageType.NameConflict;
                return(false);
            }

            AmoOfConnectedClients++;
            numOfNewClient = AmoOfConnectedClients - 1;
            clients.Add(newClient);

            messageForOthers = String.Format(MESSG_CLIENT_CONNECTED_TO_SERVER, clients[numOfNewClient].ClientName);
            UI.ShowText(messageForOthers, clients[numOfNewClient].ID);
            UI.AddClientToList(clients[numOfNewClient].ClientName, clients[numOfNewClient].ID);

            errorType = MessageType.ConnectionConfirmed;
            return(true);
        }
Beispiel #2
0
 /* Подпрограмма отправки новому пользователю
  * таблицы цветов */
 public void SendPalette(CClient receiver)
 {
     Color[] curPalette = CColorsLoader.GetInstance().GetCurrentPalette();
     receiver.Writer.Write(curPalette.Length);
     for (int i = 0; i < curPalette.Length; i++)
     {
         receiver.Writer.Write(curPalette[i].R);
         receiver.Writer.Write(curPalette[i].G);
         receiver.Writer.Write(curPalette[i].B);
     }
 }
Beispiel #3
0
 /* Подпрограмма отправки новому пользователю
  * списка всех клиентов сервера */
 public void SendClientsList(CClient receiver)
 {
     receiver.Writer.Write((byte)(clients.Count - 1));
     for (int i = 0; i < clients.Count; i++)
     {
         if (clients[i].ID != receiver.ID)
         {
             receiver.Writer.Write(clients[i].ID);
             receiver.Writer.Write(clients[i].ClientName);
         }
     }
 }
Beispiel #4
0
        /* Подпрограмма для обработки запроса на подключение */
        private void TryToConnectNewClient(Socket newClientSocket)
        {
            sbyte   newClientID = idManager.GetID();
            CClient newClient   = new CClient(newClientSocket, this, newClientID, UI);

            newClient.GetClientName();
            MessageType errorType;

            if (IsPossibleToConnectClient(newClient, out errorType))
            {
                newClient.ConfirmConnection();
                newClient.Start();
                UI.UpdateServerInfo();
            }
            else
            {
                newClient.RejectConnection(errorType);
                idManager.FreeID(newClientID);
            }
        }