Beispiel #1
0
        private async void btnLogin_Click(object sender, EventArgs e)
        {
            if (!txtUsername.Text.Trim().Equals(""))
            {
                ClientManager clientManger = new ClientManager(txtUsername.Text);
                bool          connected    = await clientManger.Connect("127.0.0.1", 7);

                if (connected)
                {
                    ConnectedUsers connectedForm = new ConnectedUsers(clientManger);
                    connectedForm.Show();
                    Hide();
                }
                else
                {
                    MessageBox.Show("Could not connect to the server");
                }
            }
        }
Beispiel #2
0
        private void ClientConnect()
        {
            if (!string.IsNullOrEmpty(txtClientIP.Text) && nudClientPort.Value > 0 && !string.IsNullOrEmpty(txtClientNickname.Text))
            {
                client = new ClientManager(txtClientIP.Text, (int)nudClientPort.Value, txtClientNickname.Text);
                client.Connect(txtClientPassword.Text);

                if (client != null && client.IsConnected)
                {
                    client.Notification     += client_Notification;
                    client.MessageReceived  += client_MessageReceived;
                    client.UserConnected    += client_UserConnected;
                    client.UserDisconnected += client_UserDisconnected;
                    client.UserListReceived += client_UserListReceived;
                    client.Kicked           += client_Kicked;
                    client.Pong             += client_Pong;

                    ClientConnected = true;
                }
            }
        }
Beispiel #3
0
        private void ClientConnect()
        {
            if (!string.IsNullOrEmpty(txtClientIP.Text) && nudClientPort.Value > 0 && !string.IsNullOrEmpty(txtClientNickname.Text))
            {
                client = new ClientManager(txtClientIP.Text, (int)nudClientPort.Value, txtClientNickname.Text);
                client.Connect(txtClientPassword.Text);

                if (client != null && client.IsConnected)
                {
                    client.Notification += client_Notification;
                    client.MessageReceived += client_MessageReceived;
                    client.UserConnected += client_UserConnected;
                    client.UserDisconnected += client_UserDisconnected;
                    client.UserListReceived += client_UserListReceived;
                    client.Kicked += client_Kicked;
                    client.Pong += client_Pong;

                    ClientConnected = true;
                }
            }
        }