Beispiel #1
0
        static void Main()
        {
            Console.WriteLine("Application start...[ThreadID:{0}]", Thread.CurrentThread.ManagedThreadId);

            string app_identifier = "chat";
            string server_ip      = "127.0.0.1";
            int    server_port    = 11515;
            int    max_client     = 100;

            ChatClient client = new ChatClient();

            client.Init(app_identifier);

            ChatServer server = new ChatServer();

            server.Init(app_identifier, server_port, max_client);

            while (true)
            {
                Console.Write("command> ");
                string line = Console.ReadLine();
                if (line == "quit")
                {
                    client.Close();
                    server.Stop();
                    break;
                }
                else if (line == "start server")
                {
                    server.Start();
                }
                else if (line == "connect")
                {
                    client.Connect(server_ip, server_port);
                }
                else if (line.IndexOf("login") >= 0)
                {
                    string[] token = line.Split(' ');
                    if (token.Length >= 2)
                    {
                        client.Login(token[1]);
                    }
                    else
                    {
                        Console.WriteLine("Invalid command.");
                    }
                }
                else if (line.IndexOf("logout") >= 0)
                {
                    client.Logout();
                }
                else if (line.IndexOf("send") >= 0)
                {
                    string[] token = line.Split(' ');
                    if (token.Length == 3)
                    {
                        client.Send(token[1], token[2]);
                    }
                    else
                    {
                        Console.WriteLine("Invalid command.");
                    }
                }
                else
                {
                    if (line.Length > 0 && client.IsLogin())
                    {
                        client.SendToAll(line);
                    }
                }
            }

            Console.WriteLine("Application is quitted!");
            Console.Read();
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            //IPAddress ip = IPAddress.Parse("127.0.0.1");
            //int port = 5000;
            //TcpClient client = new TcpClient();
            //client.Connect(ip, port);
            //Console.WriteLine("client connected!!");
            //NetworkStream ns = client.GetStream();
            //Thread thread = new Thread(o => ReceiveData((TcpClient)o));

            //thread.Start(client);

            //string s;
            //while (!string.IsNullOrEmpty((s = Console.ReadLine())))
            //{
            //    byte[] buffer = Encoding.ASCII.GetBytes(s);
            //    ns.Write(buffer, 0, buffer.Length);
            //}

            //client.Client.Shutdown(SocketShutdown.Send);
            //thread.Join();
            //ns.Close();
            //client.Close();
            //Console.WriteLine("disconnect from server!!");
            //Console.ReadKey();


            var client = new ChatClient();

            client.ClientConnected += (obj, e) => Console.WriteLine($"Client Connected\nIP: {e.Client.IP}\nPort: {e.Client.Port}");

            client.MessageReceived += (obj, e) => Console.WriteLine($"{e.Message} (from{e.Client.Username})");

            client.ConnectToServer(IPAddress.Parse("127.0.0.1"), 5000);

            var username = Console.ReadLine();
            var password = Console.ReadLine();

            client.Login(username, password);

            client.Listen();


            //var users = client.GetAllUsers();

            var connectToUser = Console.ReadLine();

            if (!string.IsNullOrEmpty(connectToUser))
            {
                //var user = client.GetUser(connectToUser);

                client.ConnectToClient(connectToUser);
            }



            if (client.ConnectedClients.Count > 0)
            {
                client.SendToClient("Hi, User", client.ConnectedClients[0]);

                while (true)
                {
                    string s = Console.ReadLine();

                    client.SendToClient(s, client.ConnectedClients[0]);
                }
            }



            //client.ListenThread.Join();

            //client.SendThread.Join();

            //client.ReceiveThread.Join();

            //Task.WaitAll();



            //Console.ReadKey();
        }
        static void Main()
        {
            Console.WriteLine("Application start...[ThreadID:{0}]", Thread.CurrentThread.ManagedThreadId);

            string app_identifier = "chat";
            string server_ip = "127.0.0.1";
            int server_port = 11515;
            int max_client = 100;

            ChatClient client = new ChatClient();
            client.Init(app_identifier);

            ChatServer server = new ChatServer();
            server.Init(app_identifier, server_port, max_client);
            
            while (true)
            {
                Console.Write("command> ");
                string line = Console.ReadLine();
                if (line == "quit")
                {
                    client.Close();
                    server.Stop();
                    break;
                }
                else if (line == "start server")
                {
                    server.Start();
                }
                else if (line == "connect")
                {
                    client.Connect(server_ip, server_port);
                }
                else if (line.IndexOf("login") >= 0)
                {
                    string[] token = line.Split(' ');
                    if (token.Length >= 2)
                    {
                        client.Login(token[1]);
                    }
                    else
                    {
                        Console.WriteLine("Invalid command.");
                    }
                }
                else if (line.IndexOf("logout") >= 0)
                {
                    client.Logout();
                }
                else if (line.IndexOf("send") >= 0)
                {
                    string[] token = line.Split(' ');
                    if (token.Length == 3)
                    {
                        client.Send(token[1], token[2]);
                    }
                    else
                    {
                        Console.WriteLine("Invalid command.");
                    }
                }
                else
                {
                    if (line.Length > 0 && client.IsLogin())
                    {
                        client.SendToAll(line);
                    }
                }
            }

            Console.WriteLine("Application is quitted!");
            Console.Read();
        }