/// <summary>
        /// 出力設定ノードを解析して設定値を取得する。
        /// </summary>
        /// <param name="node">出力設定ノード</param>
        /// <param name="setting">ExportSettingオブジェクト</param>
        private static void LoadConfigNode(XmlNode node, ExportSetting setting)
        {
            foreach (XmlNode subNode in node.ChildNodes)
            {
                try
                {
                    switch (subNode.Name)
                    {
                    case GeneratorSettingFileDefs.NodeCharaChipSize:
                    {
                        XmlAttribute wAttr = subNode.Attributes["width"];
                        XmlAttribute hAttr = subNode.Attributes["height"];
                        if ((wAttr != null) && (hAttr != null))
                        {
                            setting.CharaChipSize
                                = new System.Drawing.Size(Int32.Parse(wAttr.Value), Int32.Parse(hAttr.Value));
                        }
                    }
                    break;

                    case GeneratorSettingFileDefs.NodeExportPath:
                        XmlAttribute pathAttr = subNode.Attributes["path"];
                        setting.ExportFilePath = pathAttr.Value;
                        break;
                    }
                }
                catch (Exception)
                { // 各項目の例外は無視する。
                }
            }
        }
Beispiel #2
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 /// <summary>
 /// この設定をリセットし、初期状態にする。
 /// </summary>
 public void Reset()
 {
     foreach (Character character in characters)
     {
         character.Reset();
     }
     ExportSetting = new ExportSetting();
 }
Beispiel #3
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        /// <summary>
        /// 出力設定ノードを追加する。
        /// </summary>
        /// <param name="doc">XmlDocumentオブジェクト</param>
        /// <param name="parent">親要素</param>
        /// <param name="setting">出力設定</param>
        private static void AddConfigNode(XmlDocument doc, XmlElement parent, ExportSetting setting)
        {
            XmlElement chipSizeElem = doc.CreateElement(GeneratorSettingFileDefs.NodeCharaChipSize);

            chipSizeElem.SetAttribute("width", setting.CharaChipSize.Width.ToString());
            chipSizeElem.SetAttribute("height", setting.CharaChipSize.Height.ToString());
            parent.AppendChild(chipSizeElem);

            XmlElement exportPathElem = doc.CreateElement(GeneratorSettingFileDefs.NodeExportPath);

            exportPathElem.SetAttribute("path", setting.ExportFilePath);
            parent.AppendChild(exportPathElem);
        }
Beispiel #4
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        /// <summary>
        /// 指定したキャラクタ数で新しいインスタンスを構築する。
        /// </summary>
        public GeneratorSetting(int horizontalCount, int verticalCount)
        {
            int count = horizontalCount * verticalCount;

            if (count <= 0)
            {
                throw new ArgumentException("Character count is invalid.");
            }
            HorizontalCount = horizontalCount;
            VerticalCount   = verticalCount;
            characters      = new Character[count];
            for (int i = 0; i < characters.Length; i++)
            {
                characters[i] = new Character();
            }
            ExportSetting = new ExportSetting();
        }
 /// <summary>
 /// settingに設定をコピーする。
 /// </summary>
 /// <param name="setting">ExportSettingオブジェクト</param>
 public void CopyTo(ExportSetting setting)
 {
     setting.CharaChipSize  = CharaChipSize;
     setting.ExportFilePath = ExportFilePath;
 }