Beispiel #1
0
 void OnTriggerEnter(Collider Other)
 {
     eventMasterScript.CallMyGeneralEvent();
     player.GetComponent <Transform>().position = new Vector3(player.transform.position.x, player.transform.position.y + 20, player.transform.position.z - 30);
     player.GetComponent <Transform>().rotation = new Quaternion(player.transform.rotation.x, player.transform.rotation.y + 270, player.transform.rotation.z, 0);
     Destroy(gameObject);
     SetLightandAudioWhenEnemySpawns();
 }
 void OnTriggerEnter(Collider other)
 {
     eventMasterScript.CallMyGeneralEvent();
     DestroyObject(gameObject);
 }