Beispiel #1
0
        public static async Task DoDownloadAndInstallProcDump(IProgress <int> progress = null,
                                                              CancellationToken ct     = default(CancellationToken))
        {
            //Download File
            progress?.Report(5);

            const string downloadLink = @"https://download.sysinternals.com/files/Procdump.zip";

            var tempFileName = Path.GetTempFileName();

            try
            {
                var downloadFileAsync = new SimpleFileDownloader(downloadLink, tempFileName);
                if (progress != null)
                {
                    downloadFileAsync.ProgressChanged += (sender, args) =>
                    {
                        progress.Report(Convert.ToInt32(Math.Floor(70 * (downloadFileAsync.DownloadProgress / 100))));
                    }
                }
                ;
                await downloadFileAsync.DownloadAsync(ct);
            }
            catch (AggregateException)
            {
                if (File.Exists(tempFileName))
                {
                    File.Delete(tempFileName);
                }

                throw;
            }

            //Extract File
            progress?.Report(65);

            Progress <double> extractProgress = null;

            if (progress != null)
            {
                extractProgress = new Progress <double>();
                extractProgress.ProgressChanged += (o, ea) =>
                {
                    progress.Report(70 + Convert.ToInt32(Math.Floor(20 * (ea / 100))));
                };
            }
            var tempDir = Path.Combine(Path.GetTempPath(), "Celeste_Launcher_ProcDump");

            if (Directory.Exists(tempDir))
            {
                Misc.CleanUpFiles(tempDir, "*.*");
            }

            try
            {
                await ZipUtils.ExtractZipFile(tempFileName, tempDir);
            }
            catch (AggregateException)
            {
                Misc.CleanUpFiles(tempDir, "*.*");
                throw;
            }
            finally
            {
                if (File.Exists(tempFileName))
                {
                    File.Delete(tempFileName);
                }
            }

            //Move File
            progress?.Report(90);

            var destinationDir = Directory.GetCurrentDirectory() + Path.DirectorySeparatorChar;

            try
            {
                Misc.MoveFiles(tempDir, destinationDir);
            }
            finally
            {
                Misc.CleanUpFiles(tempDir, "*.*");
            }

            //
            progress?.Report(100);
        }
Beispiel #2
0
        public static async Task DownloadAndInstallUpdate(bool isSteam         = false, IProgress <int> progress = null,
                                                          CancellationToken ct = default(CancellationToken))
        {
            Misc.CleanUpFiles(Directory.GetCurrentDirectory(), "*.old");

            var gitVersion = await GetGitHubVersion().ConfigureAwait(false);

            progress?.Report(3);

            if (gitVersion <= Assembly.GetExecutingAssembly().GetName().Version)
            {
                return;
            }

            ct.ThrowIfCancellationRequested();

            const string zipName      = "Celeste_Launcher.zip";
            var          downloadLink = $"{ReleaseZipUrl}{gitVersion}/{zipName}";

            //Download File
            progress?.Report(5);

            var tempFileName = Path.GetTempFileName();

            try
            {
                var downloadFileAsync = new SimpleFileDownloader(downloadLink, tempFileName);
                if (progress != null)
                {
                    downloadFileAsync.ProgressChanged += (sender, args) =>
                    {
                        progress.Report(Convert.ToInt32(Math.Floor(70 * (downloadFileAsync.DownloadProgress / 100))));
                    }
                }
                ;
                await downloadFileAsync.DownloadAsync(ct);
            }
            catch (AggregateException)
            {
                if (File.Exists(tempFileName))
                {
                    File.Delete(tempFileName);
                }

                throw;
            }

            //Extract File
            progress?.Report(65);

            Progress <double> extractProgress = null;

            if (progress != null)
            {
                extractProgress = new Progress <double>();
                extractProgress.ProgressChanged += (o, ea) =>
                {
                    progress.Report(70 + Convert.ToInt32(Math.Floor(20 * (ea / 100))));
                };
            }
            var tempDir = Path.Combine(Path.GetTempPath(), $"Celeste_Launcher_v{gitVersion}");

            if (Directory.Exists(tempDir))
            {
                Misc.CleanUpFiles(tempDir, "*.*");
            }

            try
            {
                await ZipUtils.ExtractZipFile(tempFileName, tempDir, ct, null, extractProgress);
            }
            catch (AggregateException)
            {
                Misc.CleanUpFiles(tempDir, "*.*");
                throw;
            }
            finally
            {
                if (File.Exists(tempFileName))
                {
                    File.Delete(tempFileName);
                }
            }

            //Move File
            progress?.Report(90);

            var destinationDir = Directory.GetCurrentDirectory() + Path.DirectorySeparatorChar;

            try
            {
                Misc.MoveFiles(tempDir, destinationDir);
            }
            finally
            {
                Misc.CleanUpFiles(tempDir, "*.*");
            }

            //isSteam Version
            if (isSteam)
            {
                progress?.Report(95);
                Steam.ConvertToSteam(destinationDir);
            }

            //Clean Old File
            progress?.Report(97);
            Misc.CleanUpFiles(Directory.GetCurrentDirectory(), "*.old");

            //
            progress?.Report(100);
        }