Beispiel #1
0
        public State(uint stateID, AnimationModule animation)
        {
            StateID   = stateID;
            Animation = animation;
            IsGlobal  = animation.IsGlobal;

            Transitions = new List <Transition>();
        }
 public AnimatedGameObject(Vector2 localPosition, string animationDataAsset) :
     base(localPosition, animationDataAsset)
 {
     UsesCollider    = false;
     AnimationModule = AddModule(new AnimationModule());
 }