Beispiel #1
0
        private void Save()
        {
            CEditMode editMode = CEditModeProperty.GetEditNode(tbItem);

            if (null == editMode)
            {
                return;
            }
            if (EEditMode.em_Frozen == editMode.EditMode)
            {
                return;
            }
            switch (editMode.EditMode)
            {
            case EEditMode.em_None:
                tbLastError.Text = "No mode.";
                break;

            case EEditMode.em_AddCharacter:
            {
                CCBTreeViewGame currentGameNode = FindGameFromNode(editMode.Node);

                if ((null == currentGameNode) || (CCBItemType.itpGame != currentGameNode.ItemType))
                {
                    tbLastError.Text = "No game selected.";
                }
                else
                {
                    CCBCharacter         newCharacter  = new CCBCharacter(tbItem.Text);
                    CCBTreeViewCharacter characterNode = currentGameNode.Add(newCharacter);

                    currentGameNode.Game.AddCharacter(newCharacter);
                    characterNode.StartBulkEdit();
                    AddPropertiesToCharacterNode(characterNode);
                    AddBagsToCharacterNode(characterNode);
                    characterNode.EndBulkEdit();
                    characterNode.IsSelected = true;
                }
                break;
            }

            case EEditMode.em_AddGame:
            {
                CCBGame         newGame  = m_games.AddGame(tbItem.Text);
                CCBTreeViewGame gameNode = new CCBTreeViewGame(newGame);

                tvGames.Items.Add(gameNode);
                AddBagToNode(gameNode, newGame.GroupItems);
                AddOrMoveAdder();
                gameNode.IsSelected = true;
                break;
            }

            case EEditMode.em_AddProperty:
            {
                CCBTreeViewCharacter characterNode = FindCharacterFromNode(editMode.Node);
                CCBTreeViewGame      gameNode      = FindGameFromNode(editMode.Node);

                if (null == characterNode)
                {
                    tbLastError.Text = "Internal error[p]: Cannot find character node.";
                    return;
                }
                CCBCharacterProperty newProperty = characterNode.Character.AddProperty(tbItem.Text, tbValue.Text);

                characterNode.Add(newProperty);
                if (null != gameNode)
                {
                    CCBGame game = gameNode.Game;

                    game.AddPropertyToTemplate(newProperty);
                }
                break;
            }

            case EEditMode.em_AddBag:
            {
                CCBTreeViewCharacter characterNode = FindCharacterFromNode(editMode.Node);

                if (null == characterNode)
                {
                    tbLastError.Text = "Internal error[b]: Cannot find node.";
                    return;
                }
                CCBBag newBag = characterNode.Character.AddBag(tbItem.Text);

                TreeViewItem newNode = characterNode.Add(newBag);
                newNode.IsSelected = true;
                break;
            }

            case EEditMode.em_AddBagItem:
            {
                CCBTreeViewBag bagNode     = FindBagFromNode(editMode.Node);
                bool           isCountable = true == cbCountable.IsChecked;
                CCBBagItem     newItem;

                if (null == bagNode)
                {
                    tbLastError.Text = "Internal error[b]: Cannot find bag node.";
                    return;
                }
                if (true == cbCountable.IsChecked)
                {
                    int count = 1;

                    if (!Int32.TryParse(tbValue.Text, out count))
                    {
                        tbLastError.Text = string.Format("Use number. Could not parse [{0}]", tbValue.Text);
                    }
                    newItem = bagNode.Bag.AddCountableItem(tbItem.Text, count);
                }
                else
                {
                    newItem = bagNode.Bag.AddItem(tbItem.Text);
                }
                TreeViewItem newNode = bagNode.Add(newItem);
                newNode.IsSelected = true;
                break;
            }

            case EEditMode.em_ModifyCharacter:
                if (null == editMode.Node)
                {
                    tbLastError.Text = "Internal error[mc]: No edit node.";
                    return;
                }
                editMode.Node.Header         = tbItem.Text;
                editMode.Node.Character.Name = tbItem.Text;
                break;

            case EEditMode.em_ModifyGame:
            {
                CCBTreeViewGame currentGameNode = FindGameFromNode(editMode.Node);

                currentGameNode.Game.Name = tbItem.Text;
                currentGameNode.Header    = tbItem.Text;
                break;
            }

            case EEditMode.em_ModifyProperty:
                if (null == editMode.Node)
                {
                    tbLastError.Text = "Internal error[mp]: No edit node.";
                    return;
                }
                editMode.Node.Header         = tbItem.Text;
                editMode.Node.Property.Name  = tbItem.Text;
                editMode.Node.Property.Value = tbValue.Text;
                break;

            case EEditMode.em_ModifyBag:
                if (null == editMode.Node)
                {
                    tbLastError.Text = "No bag node.";
                    return;
                }
                editMode.Node.Header   = tbItem.Text;
                editMode.Node.Bag.Name = tbItem.Text;
                break;

            case EEditMode.em_ModifyBagItem:
                if (null == editMode.Node)
                {
                    tbLastError.Text = "No bag item node.";
                    return;
                }
                editMode.Node.Header       = tbItem.Text;
                editMode.Node.BagItem.Item = tbItem.Text;
                if (editMode.Node.BagItem.IsCountable)
                {
                    int count;

                    if (Int32.TryParse(tbValue.Text, out count))
                    {
                        editMode.Node.BagItem.Count = count;
                    }
                    else
                    {
                        tbLastError.Text = string.Format("{0} not a number", tbValue.Text);
                    }
                }
                break;

            default:
                tbLastError.Text = "Unknown mode.";
                break;
            }
        }
Beispiel #2
0
 public static void SetEditNode(DependencyObject ctl, CEditMode value)
 {
     ctl.SetValue(EditMode, value);
 }
Beispiel #3
0
        private void OnItemSelected(object sender, RoutedPropertyChangedEventArgs <object> e)
        {
            CCBTreeViewItem selItem = GetSelectedNode();

            if (null == selItem)
            {
                btnSave.IsEnabled = false;
            }
            else
            {
                CEditMode em = new CEditMode(selItem);

                btnSave.IsEnabled = true;
                switch (selItem.ItemType)
                {
                case CCBItemType.itpCharacter:
                    em.EditMode = ModifyCharacterView(selItem.Character);
                    break;

                case CCBItemType.itpGame:
                    em.EditMode = ModifyGameView(selItem.Game);
                    break;

                case CCBItemType.itpBag:
                    em.EditMode = ModifyBagView(selItem.Bag);
                    break;

                case CCBItemType.itpBagItem:
                    em.EditMode = ModifyBagItemView(selItem.BagItem);
                    break;

                case CCBItemType.itpGameAdder:
                    em.EditMode = AddGameView();
                    break;

                case CCBItemType.itpCharacterAdder:
                    em.EditMode = AddCharacterView();
                    break;

                case CCBItemType.itpProperty:
                    em.EditMode = ModifyPropertyView(selItem.Property);
                    break;

                case CCBItemType.itpPropertyAdder:
                    em.EditMode = AddPropertyView();
                    break;

                case CCBItemType.itpBagAdder:
                    em.EditMode = AddBagView();
                    break;

                case CCBItemType.itpBagItemAdder:
                    em.EditMode = AddBagItemView();
                    break;
                }
                CEditModeProperty.SetEditNode(tbItem, em);
                tbItem.SelectAll();
                //Cannot set focus here, so post event.
                Dispatcher.Invoke(m_onAddingNewEntityModeD);
            }
        }