Beispiel #1
0
        public override DataObject Copy(Sprite parent)
        {
            var newBrick = new MoveNStepsBrick(parent);
            newBrick.steps = steps;

            return newBrick;
        }
        public void ScriptBrickCollectionAddBrickTest()
        {
            var project = SampleLoader.LoadSampleXML("simple");

              Sprite sprite = project.SpriteList.Sprites[1];
              ScriptBrickCollection collection = new ScriptBrickCollection();
              collection.Update(sprite);

              Brick insertedBrick1 = new ChangeBrightnessBrick(sprite);
              Brick insertedBrick2 = new MoveNStepsBrick(sprite);
              collection.AddScriptBrick(insertedBrick1, 4, 8);
              collection.AddScriptBrick(insertedBrick2, 1, 6);

              IEnumerator enumerator = collection.GetEnumerator();

              enumerator.MoveNext();
              Assert.IsTrue(enumerator.Current is StartScript);
              enumerator.MoveNext();
              Assert.IsTrue(enumerator.Current is SetCostumeBrick);
              enumerator.MoveNext();
              Assert.IsTrue(enumerator.Current is MoveNStepsBrick);

              enumerator.MoveNext();
              Assert.IsTrue(enumerator.Current is WhenScript);
              enumerator.MoveNext();
              Assert.IsTrue(enumerator.Current is SetCostumeBrick);
              enumerator.MoveNext();
              Assert.IsTrue(enumerator.Current is WaitBrick);
              enumerator.MoveNext();
              Assert.IsTrue(enumerator.Current is SetCostumeBrick);
              enumerator.MoveNext();
              Assert.IsTrue(enumerator.Current is WaitBrick);
              enumerator.MoveNext();
              Assert.IsTrue(enumerator.Current is SetCostumeBrick);
              enumerator.MoveNext();
              Assert.IsTrue(enumerator.Current is ChangeBrightnessBrick);
              Assert.IsFalse(enumerator.MoveNext());
        }