/// <summary> /// Adds an animation to the animated component. /// </summary> /// <param name="animation">The animation to add.</param> public void AddAnimation(AnimatedGameComponentAnimation animation) { animation.Component = this; runningAnimations.Add(animation); }
/// <summary> /// Adds an animation to the animated component. /// </summary> /// <param name="animation">The animation to add.</param> public void AddAnimation(AnimatedGameComponentAnimation animation) { animation.Component = this; runningAnimations.Add(animation); }