Beispiel #1
0
 public RhythmEngine(Game game)
     : base(game)
 {
     _patternGenerator = new BeatPatternGenerator(500);
     MelodyPlayer = new RhythmMelodyPlayer(this);
 }
        public BeatMatchingController(BeatPatternGenerator patternGenerator)
        {
            PatternGenerator = patternGenerator;

            AcceptableDerivationRadius = 200f;
        }