Beispiel #1
0
 private void PlayerTakeTurn(Player player, GameState gameState)
 {
     while (gameState.CurrentPlayerTurn == player && !IsGameOver(gameState))
     {
         AEvent playerEvent = this.eventProvider.WaitForEvent();
         EventRunner.RunEvent(playerEvent, gameState);
     }
 }
Beispiel #2
0
        public void PlayGame()
        {
            GameState gameState = StartingGameState(this.DeckPlayer1, this.DeckPlayer2);

            const int START_HAND_SIZE = 5;

            EventRunner.RunEvent(new GameStartCardDrawEvent(START_HAND_SIZE), gameState);

            Player playerTurn = FirstPlayerCoinToss();

            while (!IsGameOver(gameState))
            {
                PlayerTakeTurn(playerTurn, gameState);

                playerTurn = NextPlayer(playerTurn);
            }

            EventRunner.RunEvent(new GameOverEvent(), gameState);
        }