Beispiel #1
0
        private void fightButton(object sender, EventArgs e)
        {
            if ((label6.Text.Length) > 0 && (label7.Text.Length > 0))
            {
                Console.WriteLine("FIGHT");
                String player1_card = label6.Text;
                String player2_card = label7.Text;

                if (player_1.IsBonusWar)//w tym przypadku karty nie walcza ale sa dodane do puli do wojny
                {
                    player_1.addCardsToWarBonus(player1_card, player2_card);
                    player_2.addCardsToWarBonus(player2_card, player1_card);
                }
                else
                {
                    player_1.cardBattle(player1_card, player2_card);
                    player_2.cardBattle(player2_card, player1_card);
                }

                if (player_1.IsWar && player_2.IsWar)
                {
                    addCardsToWarListBox(player_1.War.MyCardDeck, player_1.War.OpponentCardDeck);
                }
                else
                {
                    Console.WriteLine("PLAYER 1 after battle");
                    player_1.printCurrentDeck();
                    player_1.printWonCardsDeck();

                    Console.WriteLine("PLAYER 2 after battle");
                    player_2.printCurrentDeck();
                    player_2.printWonCardsDeck();


                    /*
                     * listBox1.Items.Clear();
                     * listBox2.Items.Clear();
                     * listBox3.Items.Clear();
                     * listBox4.Items.Clear();
                     */

                    //player_1.addCardsToWarBonus(player1_card, player2_card);
                    //player_2.addCardsToWarBonus(player2_card, player1_card);
                    addCardsToWarListBox(player_1.War.MyCardDeck, player_1.War.OpponentCardDeck);

                    loadCurrentDeck(player_1.CurrentDeck, 1);
                    loadWonCardsDeck(player_1.WonCardsDeck, 1);

                    loadCurrentDeck(player_2.CurrentDeck, 2);
                    loadWonCardsDeck(player_2.WonCardsDeck, 2);
                }

                label6.Text = "";
                label7.Text = "";
            }
        }