static void Main(string[] args) { DeckOfCards cards = new DeckOfCards(); Console.ReadKey(); }
public void Init() { TestDeck = new DeckOfCards(); SortedAscDeck.Add(new Card { rank = Rank.Deuce, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.Deuce, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.Deuce, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.Deuce, suit = Suit.Spades }); SortedAscDeck.Add(new Card { rank = Rank.Three, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.Three, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.Three, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.Three, suit = Suit.Spades }); SortedAscDeck.Add(new Card { rank = Rank.Four, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.Four, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.Four, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.Four, suit = Suit.Spades }); SortedAscDeck.Add(new Card { rank = Rank.Five, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.Five, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.Five, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.Five, suit = Suit.Spades }); SortedAscDeck.Add(new Card { rank = Rank.Six, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.Six, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.Six, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.Six, suit = Suit.Spades }); SortedAscDeck.Add(new Card { rank = Rank.Seven, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.Seven, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.Seven, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.Seven, suit = Suit.Spades }); SortedAscDeck.Add(new Card { rank = Rank.Eight, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.Eight, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.Eight, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.Eight, suit = Suit.Spades }); SortedAscDeck.Add(new Card { rank = Rank.Nine, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.Nine, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.Nine, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.Nine, suit = Suit.Spades }); SortedAscDeck.Add(new Card { rank = Rank.Ten, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.Ten, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.Ten, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.Ten, suit = Suit.Spades }); SortedAscDeck.Add(new Card { rank = Rank.Jack, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.Jack, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.Jack, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.Jack, suit = Suit.Spades }); SortedAscDeck.Add(new Card { rank = Rank.Queen, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.Queen, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.Queen, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.Queen, suit = Suit.Spades }); SortedAscDeck.Add(new Card { rank = Rank.King, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.King, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.King, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.King, suit = Suit.Spades }); SortedAscDeck.Add(new Card { rank = Rank.Ace, suit = Suit.Clubs }); SortedAscDeck.Add(new Card { rank = Rank.Ace, suit = Suit.Diamonds }); SortedAscDeck.Add(new Card { rank = Rank.Ace, suit = Suit.Hearts }); SortedAscDeck.Add(new Card { rank = Rank.Ace, suit = Suit.Spades }); }