private void CapsuleClicked(object sender, EventArgs e)
        {
            CapsuleView cv = (CapsuleView)sender;

            if (cv.GetDotState() == DotState.Empty && GameManager.GetGameManager().GetIsPlayerTurn())
            {
                cv.SetCapsuleState(DotState.Player);
                GameManager.GetGameManager().GetGameGraph().GetFlowerByBoardCordinate(
                    cv.GetCordinate().BoardX, cv.GetCordinate().BoardY).SetFlowerState(DotState.Player);
                Task.Run(() =>
                {
                    GameManager.GetGameManager().SwitchTurn();
                    tvMovesCounter.Text = "Moves: " + GameManager.GetGameManager().GetMovesConter();
                });
            }
        }
        private void DrawSingleCapsuleView(int x, int y, int radius, RelativeLayout boardLayout)
        {
            CapsuleView cv = new CapsuleView(this, radius, x, y);

            RelativeLayout.LayoutParams lp = new RelativeLayout.LayoutParams(
                2 * cv.Radius,
                2 * cv.Radius);
            lp.LeftMargin = x * (2 * cv.Radius + CapsuleView.SPACE) + cv.Radius;
            lp.TopMargin  = y * (2 * cv.Radius) + cv.Radius;
            if (y % 2 == 1)
            {
                lp.LeftMargin += cv.Radius;
            }
            lp.TopMargin       += CapsuleView.OFFSET_TOP;
            cv.LayoutParameters = lp;
            boardLayout.AddView(cv);
            cv.Click   += CapsuleClicked;
            board[x, y] = cv;
        }
        private void DrawBoard()
        {
            board = new CapsuleView[9, 9];
            GameManager.GetGameManager().GetGameGraph().ConnectBoardFlowers();
            RelativeLayout boardLayout = (RelativeLayout)FindViewById(Resource.Id.BoardLayout);
            //9 spaces and 9 circles(18 radius) + 3 radius for spacing the line,
            //spacing 2 radius for big, 1 for small
            DisplayMetrics displayMetrics = new DisplayMetrics();

            WindowManager.DefaultDisplay.GetRealMetrics(displayMetrics);
            int screenWidth = displayMetrics.WidthPixels;
            int radius      = (screenWidth - 9 * CapsuleView.SPACE) / 21;

            for (int y = 0; y < board.GetLength(1); y++)
            {
                for (int x = 0; x < board.GetLength(0); x++)
                {
                    //async drawing
                    //Task.Run( () => {
                    //    DrawSingleCapsuleView(x, y, radius, boardLayout);
                    //});
                    //DrawSingleCapsuleView(x, y, radius, boardLayout);
                    CapsuleView cv = new CapsuleView(this, radius, x, y);
                    RelativeLayout.LayoutParams lp = new RelativeLayout.LayoutParams(
                        2 * cv.Radius,
                        2 * cv.Radius);
                    lp.LeftMargin = x * (2 * cv.Radius + CapsuleView.SPACE) + cv.Radius;
                    lp.TopMargin  = y * (2 * cv.Radius) + cv.Radius;
                    if (y % 2 == 1)
                    {
                        lp.LeftMargin += cv.Radius;
                    }
                    lp.TopMargin       += CapsuleView.OFFSET_TOP;
                    cv.LayoutParameters = lp;
                    boardLayout.AddView(cv);
                    cv.Click   += CapsuleClicked;
                    board[x, y] = cv;
                }
            }
        }